Deck 3.6


Deck rating Rating

Defense Defensive potential Godly!
Attack Offensive potential Good
Versatility Deck versatility Great!
Synergy Deck synergy Bad

3 warnings Why?

Missing cards in your collection

Tesla Elite Barbarians Bomb Tower Zappies Goblin Cage Royal Hogs Mirror Rage Clone Cannon Cart Executioner Miner Ice Wizard Bandit Royal Ghost Magic Archer Night Witch Lumberjack Electro Wizard Ram Rider Graveyard Sparky Lava Hound Mega Knight

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Mega Minion Zappies Hunter Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Mega Minion Zappies Hunter Dark Prince Executioner

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Dark Prince

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Dark Prince

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Wall Breakers Dark Prince
Giant Snowball Mega Minion Zappies Wall Breakers
Zap Zappies Wall Breakers Dark Prince
Barbarian Barrel Tesla Zappies Wall Breakers Hunter Dark Prince Executioner
The Log Zappies Wall Breakers Hunter Dark Prince
Earthquake Tesla Zappies
Arrows Zappies Wall Breakers
Royal Delivery Mega Minion Zappies Wall Breakers Hunter Dark Prince Executioner
Fireball Tesla Mega Minion Zappies Wall Breakers Hunter Executioner
Poison Mega Minion Zappies Hunter Executioner
Lightning Tesla Mega Minion Hunter Dark Prince Executioner
Rocket Hunter Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Hunter Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Hunter Dark Prince Executioner

Ladder info Ladder

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado Dark Prince Executioner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Mega Minion Tornado Tesla Zappies Hunter Dark Prince Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Wall Breakers Mega Minion Tornado Tesla

Synergies   3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla + Mega Minion
Mega Minion + Tornado Tesla
Zappies +
Wall Breakers +
+ Mega Minion Executioner Dark Prince
+
+ Tornado Executioner
+ Tornado Dark Prince

Counters   47 82

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Executioner Mega Minion Tornado Tesla
Executioner Hunter Tesla Mega Minion Zappies Tornado
Executioner Tornado Hunter Dark Prince
Mega Minion Executioner Tesla
Mega Minion Executioner Tornado Tesla
Executioner Tornado Mega Minion Tesla Hunter
Hunter Executioner Mega Minion Zappies Dark Prince
Mega Minion Tesla
Zappies Hunter Executioner Dark Prince
Mega Minion Executioner Tesla Hunter Zappies Tornado
Hunter Tesla Tornado Executioner Mega Minion
Mega Minion Dark Prince Tornado Hunter
Tesla Tornado Mega Minion Executioner Dark Prince
Tesla Tornado Hunter Dark Prince Executioner Mega Minion
Mega Minion Executioner Tesla Hunter
Hunter Executioner Tesla Mega Minion Dark Prince Tornado
Executioner
Tesla Tornado Hunter Executioner Mega Minion
Mega Minion Tornado Tesla Hunter
Executioner Mega Minion Tesla
Zappies Mega Minion Wall Breakers
Mega Minion Dark Prince Tornado Tesla Executioner
Executioner Dark Prince Hunter Mega Minion Tesla Zappies Tornado
Executioner Mega Minion Tesla
Tornado
Tesla Tornado Zappies Executioner Dark Prince Hunter
Tornado Tesla Hunter Executioner
Tornado Mega Minion Executioner Hunter
Tornado Executioner Tesla Hunter Mega Minion
Tesla Mega Minion Tornado Executioner Hunter
Executioner Hunter
Zappies Mega Minion Dark Prince Tesla Tornado
Dark Prince Mega Minion Zappies
Executioner Mega Minion Tesla Dark Prince Hunter Tornado
Tesla Mega Minion Hunter Executioner Tornado
Mega Minion Dark Prince Tesla
Dark Prince Executioner Tesla Zappies Mega Minion Hunter Tornado
Tesla Mega Minion Executioner Dark Prince
Tesla Executioner Zappies Mega Minion Hunter
Mega Minion Tornado Tesla
Mega Minion Tornado Tesla
Mega Minion Tornado Tesla Hunter Zappies Executioner
Mega Minion Executioner Hunter Tornado Tesla
Dark Prince Executioner Tesla Mega Minion
Mega Minion Dark Prince Executioner
Executioner Hunter Tesla Dark Prince Mega Minion Tornado
Zappies Mega Minion Tornado Tesla
Executioner Mega Minion Dark Prince Tornado Tesla
Executioner Tesla Mega Minion Hunter Tornado
Mega Minion Dark Prince Tesla Hunter

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Tornado Executioner Hunter Zappies Dark Prince
Hunter Mega Minion Executioner Tesla Zappies
Executioner Tesla Dark Prince Zappies Hunter Mega Minion Tornado
Tornado Executioner Hunter Dark Prince Zappies Mega Minion Tesla
Hunter Tornado Executioner Zappies Mega Minion Tesla
Tornado Mega Minion Tesla Executioner Hunter
Mega Minion Executioner Tesla Tornado Hunter Dark Prince
Dark Prince Mega Minion Tornado Zappies Tesla Hunter Executioner
Mega Minion Executioner Zappies Hunter Tornado Tesla
Mega Minion Wall Breakers
Mega Minion Hunter Tornado Tesla Dark Prince
Executioner Wall Breakers Mega Minion
Hunter Executioner Tesla Mega Minion