My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Missing cards in your collection

Giant Snowball Royal Recruits Royal Hogs Barbarian Barrel Electro Dragon Goblin Giant Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Wizard Barbarian Hut Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Elite Barbarians Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elite Barbarians
Giant Snowball
Spear Goblins
Zap
Spear Goblins
Barbarian Barrel
Ice Spirit Spear Goblins Elite Barbarians Bomb Tower Wizard Barbarian Hut
The Log
Ice Spirit Spear Goblins Elite Barbarians Barbarian Hut
Earthquake
Spear Goblins Bomb Tower Barbarian Hut
Arrows
Ice Spirit Spear Goblins
Royal Delivery
Ice Spirit Spear Goblins Elite Barbarians Wizard
Fireball
Elite Barbarians Bomb Tower Wizard Barbarian Hut
Poison
Spear Goblins Bomb Tower Wizard Barbarian Hut
Lightning
Elite Barbarians Bomb Tower Wizard Barbarian Hut
Rocket
Elite Barbarians Bomb Tower Wizard Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Bomb Tower Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins Fireball Bomb Tower Wizard Elite Barbarians Barbarian Hut Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Spear Goblins Fireball Bomb Tower

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Spear Goblins Elite Barbarians Barbarian Hut Golem
Spear Goblins
Barbarian Hut Ice Spirit Elite Barbarians Golem
Elite Barbarians
Ice Spirit Spear Goblins Fireball Wizard
Fireball
Golem Elite Barbarians
Bomb Tower
Wizard
Elite Barbarians Golem
Barbarian Hut
Spear Goblins Ice Spirit
Golem
Fireball Ice Spirit Spear Goblins Wizard

Defense Synergies 0 10

Ice Spirit
Spear Goblins Elite Barbarians Fireball Bomb Tower Wizard
Spear Goblins
Ice Spirit Bomb Tower Barbarian Hut
Elite Barbarians
Ice Spirit Wizard
Fireball
Ice Spirit Bomb Tower Barbarian Hut
Bomb Tower
Ice Spirit Spear Goblins Fireball
Wizard
Ice Spirit Elite Barbarians
Barbarian Hut
Spear Goblins Fireball
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Spear Goblins Fireball Wizard
Elite Barbarians Bomb Tower Barbarian Hut Ice Spirit
Bomb Tower Barbarian Hut Elite Barbarians
Elite Barbarians Bomb Tower Barbarian Hut
Elite Barbarians Fireball Bomb Tower
Fireball Spear Goblins Bomb Tower
Ice Spirit Spear Goblins Fireball Bomb Tower Wizard Barbarian Hut
Barbarian Hut Fireball Bomb Tower
Barbarian Hut Elite Barbarians Bomb Tower
Elite Barbarians Ice Spirit Spear Goblins
Spear Goblins Fireball Bomb Tower Wizard
Spear Goblins Fireball Wizard Barbarian Hut
Bomb Tower Barbarian Hut Ice Spirit Elite Barbarians Fireball Wizard
Fireball Bomb Tower Wizard Barbarian Hut Ice Spirit
Elite Barbarians Barbarian Hut Bomb Tower
Bomb Tower Barbarian Hut Ice Spirit Elite Barbarians Fireball
Bomb Tower Wizard Barbarian Hut Elite Barbarians Fireball
Ice Spirit Fireball Bomb Tower Spear Goblins Elite Barbarians Wizard Barbarian Hut
Bomb Tower Wizard Ice Spirit Spear Goblins Fireball Barbarian Hut
Barbarian Hut Elite Barbarians Bomb Tower
Wizard Spear Goblins Elite Barbarians Fireball Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Spear Goblins Elite Barbarians Fireball
Fireball Elite Barbarians Bomb Tower Wizard
Ice Spirit Spear Goblins Elite Barbarians Bomb Tower Barbarian Hut
Elite Barbarians Fireball Barbarian Hut
Barbarian Hut Elite Barbarians
Fireball Wizard Ice Spirit Bomb Tower
Spear Goblins Elite Barbarians Fireball Bomb Tower Barbarian Hut
Elite Barbarians Bomb Tower Barbarian Hut
Ice Spirit Spear Goblins Elite Barbarians Fireball Bomb Tower Barbarian Hut
Barbarian Hut
Elite Barbarians Bomb Tower
Elite Barbarians Fireball
Elite Barbarians Fireball Bomb Tower Wizard Barbarian Hut
Wizard Fireball Bomb Tower Barbarian Hut
Elite Barbarians Ice Spirit Spear Goblins Fireball Bomb Tower Barbarian Hut
Elite Barbarians Fireball Bomb Tower Wizard Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Hut
Fireball
Fireball Barbarian Hut
Fireball Barbarian Hut
Fireball Wizard
Fireball Wizard Ice Spirit Spear Goblins
Wizard
Fireball Ice Spirit Wizard Barbarian Hut
Fireball Wizard
Elite Barbarians Fireball
Fireball Wizard
Fireball Wizard
Elite Barbarians Fireball Barbarian Hut
Fireball
Elite Barbarians Fireball Barbarian Hut
Spear Goblins Fireball Wizard Barbarian Hut
Fireball Wizard Barbarian Hut
Fireball
Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard
Fireball Barbarian Hut
Ice Spirit Fireball Wizard
Fireball Wizard
Fireball Wizard
Fireball
Elite Barbarians Fireball Wizard
Ice Spirit Fireball Wizard
Elite Barbarians Fireball
Fireball Wizard
Ice Spirit Fireball
Fireball Wizard
Ice Spirit Spear Goblins Fireball Barbarian Hut
Fireball Wizard
Fireball
Fireball Wizard
Fireball Wizard
Fireball
Elite Barbarians
Ice Spirit Elite Barbarians Fireball
Fireball
Fireball

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