My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Giant Snowball Royal Recruits

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Hog Rider
Zap
Fire Spirit
Barbarian Barrel
Fire Spirit Valkyrie Wizard
The Log
Fire Spirit Hog Rider
Earthquake
Hog Rider
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Valkyrie Hog Rider Wizard P.E.K.K.A
Fireball
Hog Rider Wizard
Poison
Wizard
Lightning
Valkyrie Wizard
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie Wizard Freeze The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Freeze P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Valkyrie Hog Rider Freeze Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap The Log Valkyrie

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider P.E.K.K.A Zap
Zap
Hog Rider P.E.K.K.A Fire Spirit Valkyrie Freeze The Log
Valkyrie
Fire Spirit Hog Rider Zap Wizard P.E.K.K.A
Hog Rider
Fire Spirit Zap Valkyrie Freeze The Log Wizard
Wizard
Valkyrie Hog Rider P.E.K.K.A
Freeze
Hog Rider Zap
P.E.K.K.A
Fire Spirit Zap Valkyrie Wizard The Log
The Log
Hog Rider Zap P.E.K.K.A

Defense Synergies 1 14

Fire Spirit
Zap Valkyrie P.E.K.K.A The Log
Zap
Fire Spirit Valkyrie P.E.K.K.A The Log
Valkyrie
Fire Spirit Zap Wizard Freeze P.E.K.K.A The Log
Hog Rider
Wizard
Valkyrie Freeze P.E.K.K.A The Log
Freeze
Valkyrie Wizard
P.E.K.K.A
The Log Fire Spirit Zap Valkyrie Wizard
The Log
P.E.K.K.A Fire Spirit Zap Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard The Log
P.E.K.K.A Zap Valkyrie The Log
P.E.K.K.A Fire Spirit Valkyrie Freeze
P.E.K.K.A Valkyrie
Valkyrie P.E.K.K.A The Log
Freeze The Log Fire Spirit Zap Valkyrie
Fire Spirit Zap Wizard Freeze
Zap Valkyrie P.E.K.K.A The Log
P.E.K.K.A
Fire Spirit Valkyrie
Valkyrie Zap Wizard Freeze The Log
Zap Wizard
P.E.K.K.A Fire Spirit Zap Valkyrie Wizard Freeze The Log
Fire Spirit Valkyrie Wizard Zap Freeze P.E.K.K.A The Log
P.E.K.K.A
Zap Freeze P.E.K.K.A The Log
Wizard Valkyrie P.E.K.K.A
Fire Spirit Zap Valkyrie Wizard The Log
Zap Valkyrie Wizard Freeze The Log Fire Spirit
P.E.K.K.A
Valkyrie Wizard Fire Spirit P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap P.E.K.K.A
Zap Valkyrie Wizard The Log
P.E.K.K.A Zap Valkyrie The Log
Valkyrie P.E.K.K.A Zap The Log
P.E.K.K.A Valkyrie
Fire Spirit Wizard Zap Freeze
P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie
Zap Freeze P.E.K.K.A Valkyrie The Log
P.E.K.K.A
P.E.K.K.A Valkyrie
P.E.K.K.A Zap Valkyrie The Log
P.E.K.K.A Valkyrie Wizard
Wizard Valkyrie
Zap Valkyrie Freeze P.E.K.K.A The Log
Valkyrie Zap Wizard Freeze P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze The Log
Zap The Log
The Log
Valkyrie Freeze The Log
Wizard Fire Spirit Zap Valkyrie The Log
Wizard Fire Spirit Zap Freeze
Fire Spirit Wizard The Log
The Log Fire Spirit Zap Wizard Freeze
The Log Zap Wizard
Fire Spirit
Zap Valkyrie Wizard The Log
Fire Spirit Zap Wizard
Fire Spirit The Log
Freeze
Zap The Log
Zap Wizard The Log
Wizard The Log
Freeze
Fire Spirit Zap Wizard The Log
Fire Spirit Zap Valkyrie Wizard The Log
The Log
Wizard
The Log
Zap The Log
Zap Freeze The Log Fire Spirit Valkyrie Wizard
The Log Zap Wizard
Zap Wizard The Log
Zap The Log
Fire Spirit Zap Wizard
Zap Wizard Freeze
Zap Wizard The Log
Zap Freeze
P.E.K.K.A
Wizard The Log
Zap Fire Spirit Freeze
Fire Spirit Zap Wizard
Freeze
The Log
Valkyrie Wizard
The Log Zap Wizard
Zap
P.E.K.K.A
Zap Freeze The Log
Zap
Zap Freeze The Log

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