My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs The Log Ice Wizard Royal Ghost Bandit Electro Wizard Magic Archer Sparky

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Skeleton Army Prince
Giant Snowball
Goblin Gang Musketeer Hog Rider Skeleton Army Witch
Zap
Goblin Gang Skeleton Army Witch Prince
Barbarian Barrel
Goblin Gang Musketeer Wizard Skeleton Army Witch
The Log
Goblin Gang Musketeer Hog Rider Skeleton Army Witch Prince
Earthquake
Goblin Gang Hog Rider Skeleton Army Witch
Arrows
Goblin Gang Skeleton Army Witch
Royal Delivery
Goblin Gang Musketeer Hog Rider Wizard Skeleton Army Witch Prince
Fireball
Goblin Gang Musketeer Hog Rider Wizard Skeleton Army Witch
Poison
Goblin Gang Musketeer Wizard Skeleton Army Witch
Lightning
Musketeer Wizard Witch Prince
Rocket
Musketeer Hog Rider Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Musketeer Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Skeleton Army Fireball Musketeer Hog Rider Wizard Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Skeleton Army Fireball Musketeer

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Prince
Fireball
Hog Rider
Musketeer
Hog Rider Prince
Hog Rider
Goblin Gang Fireball Musketeer Wizard Witch Prince
Wizard
Hog Rider Prince
Skeleton Army
Witch
Hog Rider Prince
Prince
Goblin Gang Musketeer Hog Rider Wizard Witch

Defense Synergies 1 8

Goblin Gang
Musketeer Skeleton Army Prince
Fireball
Musketeer
Musketeer
Goblin Gang Fireball Skeleton Army
Hog Rider
Wizard
Skeleton Army Prince
Skeleton Army
Goblin Gang Musketeer Wizard Prince
Witch
Prince
Prince
Goblin Gang Wizard Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Wizard
Skeleton Army Goblin Gang Musketeer Witch Prince
Goblin Gang Skeleton Army Witch Prince Musketeer
Skeleton Army Witch Prince Goblin Gang Musketeer
Fireball Skeleton Army Prince
Goblin Gang Fireball Skeleton Army Musketeer
Musketeer Goblin Gang Fireball Wizard Witch
Fireball Musketeer
Witch Goblin Gang Musketeer Skeleton Army Prince
Goblin Gang Skeleton Army Musketeer Prince
Goblin Gang Skeleton Army Witch Fireball Musketeer Wizard
Musketeer Goblin Gang Fireball Wizard Witch
Skeleton Army Prince Goblin Gang Fireball Musketeer Wizard Witch
Fireball Wizard Skeleton Army Goblin Gang Witch Prince
Skeleton Army Goblin Gang Prince
Skeleton Army Goblin Gang Fireball Prince
Wizard Goblin Gang Fireball Musketeer Skeleton Army Witch Prince
Fireball Goblin Gang Musketeer Wizard Skeleton Army Witch Prince
Wizard Witch Fireball Musketeer
Musketeer Prince
Goblin Gang Wizard Skeleton Army Fireball Musketeer Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Fireball Witch Prince
Fireball Goblin Gang Musketeer Wizard Prince
Goblin Gang Skeleton Army Musketeer Witch Prince
Goblin Gang Skeleton Army Prince Fireball Musketeer
Goblin Gang Musketeer Skeleton Army Witch Prince
Fireball Wizard Goblin Gang Musketeer Witch
Goblin Gang Skeleton Army Prince Fireball Musketeer Witch
Skeleton Army Prince
Fireball Skeleton Army Witch Prince
Witch Goblin Gang Musketeer Skeleton Army
Musketeer Witch Prince
Skeleton Army Fireball Prince
Skeleton Army Prince Goblin Gang Fireball Wizard Witch
Wizard Fireball Musketeer Skeleton Army Witch
Goblin Gang Skeleton Army Witch Fireball Musketeer Prince
Fireball Musketeer Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Musketeer
Fireball
Fireball Musketeer Prince
Fireball Wizard
Fireball Wizard Musketeer Witch
Musketeer Wizard Witch
Fireball Wizard
Fireball Wizard
Goblin Gang Fireball Musketeer Prince
Fireball Musketeer Wizard Prince
Fireball Musketeer Wizard
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Prince
Fireball Musketeer Wizard Witch
Fireball Musketeer Wizard
Fireball
Fireball Musketeer Wizard Prince
Fireball Wizard Witch
Fireball Musketeer Prince
Fireball Wizard
Musketeer Prince
Fireball Musketeer
Fireball Wizard Witch
Witch
Fireball Musketeer Wizard Witch
Fireball Musketeer Wizard Witch Prince
Fireball Musketeer
Fireball Musketeer Wizard Witch
Fireball Musketeer Wizard Witch
Fireball
Fireball Musketeer Wizard
Fireball
Prince
Fireball Wizard
Goblin Gang Fireball Musketeer Skeleton Army Witch Prince
Fireball Musketeer Wizard Witch
Fireball
Fireball Goblin Gang Musketeer Wizard Prince
Fireball Musketeer Wizard
Fireball
Musketeer Prince
Goblin Gang Fireball Musketeer Witch
Fireball Musketeer Witch
Fireball Musketeer Witch Prince

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