My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs The Log Royal Ghost Bandit Electro Wizard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Gang Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Valkyrie Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Goblin Gang
Giant Snowball
Spear Goblins Bats Goblin Gang
Zap
Spear Goblins Bats Goblin Gang Inferno Tower
Barbarian Barrel
Spear Goblins Goblin Gang Valkyrie Inferno Tower Electro Wizard
The Log
Spear Goblins Goblin Gang
Earthquake
Spear Goblins Goblin Gang Inferno Tower
Arrows
Spear Goblins Bats Goblin Gang
Royal Delivery
Spear Goblins Bats Goblin Gang Valkyrie Electro Wizard
Fireball
Goblin Gang Inferno Tower Electro Wizard
Poison
Spear Goblins Bats Goblin Gang Inferno Tower Electro Wizard
Lightning
Valkyrie Inferno Tower Electro Wizard
Rocket
Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Arrows Valkyrie Inferno Tower Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Arrows Goblin Gang Valkyrie Electro Wizard Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bats Arrows Goblin Gang

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Goblin Gang Mega Knight
Bats
Valkyrie Mega Knight
Arrows
Mega Knight
Goblin Gang
Spear Goblins Valkyrie
Valkyrie
Spear Goblins Bats Goblin Gang Electro Wizard
Inferno Tower
Electro Wizard
Valkyrie Mega Knight
Mega Knight
Bats Spear Goblins Arrows Electro Wizard

Defense Synergies 3 19

Spear Goblins
Bats Arrows Goblin Gang Valkyrie Inferno Tower Electro Wizard Mega Knight
Bats
Spear Goblins Valkyrie Inferno Tower Electro Wizard Mega Knight
Arrows
Mega Knight Spear Goblins Valkyrie Inferno Tower
Goblin Gang
Inferno Tower Spear Goblins Valkyrie Electro Wizard
Valkyrie
Spear Goblins Bats Arrows Goblin Gang Inferno Tower Electro Wizard
Inferno Tower
Goblin Gang Electro Wizard Spear Goblins Bats Arrows Valkyrie Mega Knight
Electro Wizard
Inferno Tower Spear Goblins Bats Goblin Gang Valkyrie Mega Knight
Mega Knight
Arrows Spear Goblins Bats Inferno Tower Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Valkyrie Inferno Tower Electro Wizard
Inferno Tower Bats Goblin Gang Valkyrie Electro Wizard Mega Knight
Goblin Gang Inferno Tower Mega Knight Bats Valkyrie Electro Wizard
Inferno Tower Bats Goblin Gang Valkyrie Electro Wizard Mega Knight
Arrows Valkyrie Mega Knight
Arrows Goblin Gang Spear Goblins Bats Valkyrie Electro Wizard Mega Knight
Bats Inferno Tower Electro Wizard Spear Goblins Arrows Goblin Gang
Arrows Valkyrie Inferno Tower Electro Wizard Mega Knight
Inferno Tower Goblin Gang
Goblin Gang Spear Goblins Valkyrie Inferno Tower Electro Wizard Mega Knight
Bats Goblin Gang Valkyrie Electro Wizard Spear Goblins Arrows Mega Knight
Arrows Inferno Tower Spear Goblins Bats Goblin Gang Electro Wizard
Inferno Tower Mega Knight Bats Goblin Gang Valkyrie Electro Wizard
Valkyrie Mega Knight Bats Arrows Goblin Gang Electro Wizard
Inferno Tower Goblin Gang Electro Wizard Mega Knight
Inferno Tower Goblin Gang Electro Wizard Mega Knight
Mega Knight Bats Arrows Goblin Gang Valkyrie Inferno Tower Electro Wizard
Arrows Mega Knight Spear Goblins Bats Goblin Gang Valkyrie Electro Wizard
Arrows Valkyrie Spear Goblins Bats Electro Wizard Mega Knight
Inferno Tower Electro Wizard
Goblin Gang Valkyrie Mega Knight Spear Goblins Bats Arrows Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight Spear Goblins Inferno Tower Electro Wizard
Electro Wizard Arrows Goblin Gang Valkyrie Mega Knight
Goblin Gang Mega Knight Spear Goblins Bats Valkyrie Inferno Tower Electro Wizard
Goblin Gang Valkyrie Mega Knight Bats Inferno Tower Electro Wizard
Inferno Tower Goblin Gang Valkyrie Mega Knight
Arrows Bats Goblin Gang Electro Wizard
Goblin Gang Spear Goblins Bats Valkyrie Inferno Tower Electro Wizard
Inferno Tower Mega Knight Valkyrie
Electro Wizard Mega Knight Spear Goblins Bats Valkyrie Inferno Tower
Inferno Tower Goblin Gang
Mega Knight Bats Valkyrie Inferno Tower
Mega Knight Arrows Valkyrie Electro Wizard
Mega Knight Goblin Gang Valkyrie Inferno Tower
Valkyrie Mega Knight
Goblin Gang Inferno Tower Electro Wizard Spear Goblins Bats Valkyrie
Bats Arrows Valkyrie Mega Knight Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Electro Wizard
Arrows
Arrows Valkyrie
Arrows Valkyrie Mega Knight
Arrows Spear Goblins Bats
Arrows
Arrows
Arrows
Bats Goblin Gang Electro Wizard
Arrows Valkyrie Electro Wizard
Arrows
Arrows
Arrows
Spear Goblins Arrows
Arrows Mega Knight
Arrows
Bats
Arrows Electro Wizard Mega Knight
Arrows Valkyrie Mega Knight
Mega Knight
Arrows
Arrows
Arrows Valkyrie Mega Knight
Arrows Electro Wizard
Arrows Mega Knight
Arrows
Bats Arrows Electro Wizard
Electro Wizard Bats
Arrows Mega Knight
Arrows Electro Wizard
Mega Knight
Arrows
Electro Wizard Spear Goblins Bats Goblin Gang
Arrows Electro Wizard
Arrows
Goblin Gang Valkyrie Electro Wizard Mega Knight
Arrows
Arrows
Mega Knight
Bats Goblin Gang Electro Wizard
Bats Electro Wizard
Electro Wizard Mega Knight

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