My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs Bandit

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Hog Rider Skeleton Army
Giant Snowball
Bats Hog Rider Skeleton Army
Zap
Bats Skeleton Army
Barbarian Barrel
Elite Barbarians Valkyrie Skeleton Army
The Log
Elite Barbarians Hog Rider Skeleton Army
Earthquake
Hog Rider Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Elite Barbarians Valkyrie Hog Rider Skeleton Army
Fireball
Elite Barbarians Hog Rider Skeleton Army
Poison
Bats Skeleton Army
Lightning
Elite Barbarians Valkyrie
Rocket
Elite Barbarians Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Rage Skeleton Army Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Arrows Skeleton Army Valkyrie Hog Rider Poison Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Rage Arrows Skeleton Army

Attack Synergies 8 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Elite Barbarians Rage
Arrows
Elite Barbarians Hog Rider
Elite Barbarians
Arrows Valkyrie Rage Bats Hog Rider
Valkyrie
Bats Elite Barbarians Hog Rider
Hog Rider
Bats Arrows Valkyrie Rage Elite Barbarians Poison
Rage
Elite Barbarians Hog Rider Bats
Skeleton Army
Poison
Hog Rider

Defense Synergies 1 2

Bats
Valkyrie
Arrows
Valkyrie
Elite Barbarians
Valkyrie
Valkyrie
Elite Barbarians Bats Arrows
Hog Rider
Rage
Skeleton Army
Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
Elite Barbarians Skeleton Army Bats Valkyrie
Skeleton Army Bats Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Bats Valkyrie
Arrows Elite Barbarians Valkyrie Skeleton Army Poison
Arrows Skeleton Army Bats Valkyrie
Bats Arrows Poison
Arrows Valkyrie Poison
Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Valkyrie
Bats Valkyrie Skeleton Army Poison Arrows
Arrows Bats Poison
Skeleton Army Bats Elite Barbarians Valkyrie
Valkyrie Skeleton Army Bats Arrows Poison
Elite Barbarians Skeleton Army
Skeleton Army Elite Barbarians
Bats Arrows Elite Barbarians Valkyrie Skeleton Army Poison
Arrows Bats Elite Barbarians Valkyrie Skeleton Army
Arrows Valkyrie Poison Bats
Elite Barbarians
Valkyrie Skeleton Army Bats Arrows Elite Barbarians Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Elite Barbarians
Poison Arrows Elite Barbarians Valkyrie
Skeleton Army Bats Elite Barbarians Valkyrie
Valkyrie Skeleton Army Bats Elite Barbarians
Elite Barbarians Valkyrie Skeleton Army
Arrows Poison Bats
Skeleton Army Bats Elite Barbarians Valkyrie
Elite Barbarians Valkyrie Skeleton Army
Bats Elite Barbarians Valkyrie Skeleton Army Poison
Skeleton Army
Bats Elite Barbarians Valkyrie
Skeleton Army Arrows Elite Barbarians Valkyrie Poison
Elite Barbarians Skeleton Army Valkyrie
Valkyrie Skeleton Army
Elite Barbarians Skeleton Army Bats Valkyrie Poison
Bats Arrows Valkyrie Poison Elite Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Valkyrie
Arrows Poison
Arrows Poison
Arrows Valkyrie Poison
Poison Arrows Valkyrie
Arrows Poison Bats
Arrows Poison
Arrows Poison
Arrows Poison
Bats Elite Barbarians Poison
Poison Arrows Valkyrie
Poison Arrows
Poison Elite Barbarians
Arrows Poison
Arrows Elite Barbarians Poison
Arrows Poison
Arrows Poison
Arrows Poison
Bats
Arrows Poison
Arrows Valkyrie Poison
Poison
Arrows Poison
Arrows Poison
Arrows Poison Valkyrie
Arrows Poison
Arrows Poison
Poison Arrows
Elite Barbarians Poison Bats Arrows
Bats Poison
Elite Barbarians
Poison Arrows
Arrows Poison
Arrows Poison
Bats Skeleton Army
Poison Arrows
Arrows
Poison Valkyrie
Arrows Poison
Arrows Poison
Elite Barbarians
Bats Elite Barbarians Poison
Bats Poison
Poison

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