My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Zappies Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Zappies Barbarian Hut Three Musketeers P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers
Giant Snowball
Flying Machine Zappies Three Musketeers
Zap
Flying Machine Zappies Three Musketeers
Barbarian Barrel
Zappies Barbarian Hut Three Musketeers
The Log
Zappies Barbarian Hut Three Musketeers
Earthquake
Zappies Barbarian Hut
Arrows
Flying Machine Zappies
Royal Delivery
Flying Machine Zappies Three Musketeers P.E.K.K.A
Fireball
Flying Machine Zappies Barbarian Hut Three Musketeers
Poison
Flying Machine Zappies Barbarian Hut Three Musketeers
Lightning
Barbarian Hut Three Musketeers
Rocket
Barbarian Hut Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Fireball Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Fireball Flying Machine Zappies Poison Barbarian Hut P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Fireball Flying Machine Zappies

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
The Log
Flying Machine
Zappies Barbarian Hut Three Musketeers P.E.K.K.A
Zappies
Flying Machine Three Musketeers P.E.K.K.A
Barbarian Hut
Flying Machine Three Musketeers
Three Musketeers
Flying Machine Zappies Barbarian Hut The Log
Poison
P.E.K.K.A The Log
P.E.K.K.A
Poison Flying Machine Zappies The Log
The Log
Fireball Three Musketeers Poison P.E.K.K.A

Defense Synergies 2 11

Fireball
The Log Zappies Barbarian Hut
Flying Machine
Zappies Barbarian Hut P.E.K.K.A The Log
Zappies
Fireball Flying Machine P.E.K.K.A The Log
Barbarian Hut
Fireball Flying Machine The Log
Three Musketeers
The Log
Poison
The Log
P.E.K.K.A
The Log Flying Machine Zappies
The Log
Fireball P.E.K.K.A Flying Machine Zappies Barbarian Hut Three Musketeers Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Fireball Flying Machine Zappies The Log
Barbarian Hut P.E.K.K.A Flying Machine Zappies Three Musketeers The Log
Barbarian Hut Three Musketeers P.E.K.K.A Zappies
Barbarian Hut Three Musketeers P.E.K.K.A Zappies
Fireball Poison P.E.K.K.A The Log
Fireball The Log Flying Machine Zappies
Three Musketeers Fireball Flying Machine Zappies Barbarian Hut Poison
Barbarian Hut Fireball Flying Machine Poison P.E.K.K.A The Log
Zappies Barbarian Hut Three Musketeers P.E.K.K.A
Zappies
Poison Fireball Flying Machine Zappies The Log
Three Musketeers Fireball Flying Machine Zappies Barbarian Hut Poison
Barbarian Hut P.E.K.K.A Fireball Flying Machine Zappies Three Musketeers The Log
Fireball Barbarian Hut Three Musketeers Zappies Poison P.E.K.K.A The Log
Barbarian Hut P.E.K.K.A Zappies Three Musketeers
Barbarian Hut Fireball Zappies Three Musketeers P.E.K.K.A The Log
Barbarian Hut Three Musketeers Fireball Zappies Poison P.E.K.K.A
Fireball Flying Machine Zappies Barbarian Hut Three Musketeers The Log
Poison The Log Fireball Flying Machine Zappies Barbarian Hut
Barbarian Hut P.E.K.K.A Zappies Three Musketeers
Fireball Flying Machine Zappies Poison P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Fireball Zappies P.E.K.K.A
Fireball Poison Flying Machine The Log
Zappies P.E.K.K.A Barbarian Hut The Log
P.E.K.K.A Fireball Zappies Barbarian Hut The Log
Barbarian Hut P.E.K.K.A Zappies Three Musketeers
Fireball Poison Flying Machine Zappies Three Musketeers
P.E.K.K.A Fireball Flying Machine Zappies Barbarian Hut
P.E.K.K.A Zappies Barbarian Hut
P.E.K.K.A Fireball Flying Machine Zappies Barbarian Hut Poison The Log
P.E.K.K.A Zappies Barbarian Hut Three Musketeers
P.E.K.K.A Flying Machine Zappies
P.E.K.K.A Fireball Poison The Log
P.E.K.K.A Fireball Zappies Barbarian Hut Three Musketeers
Fireball Flying Machine Zappies Barbarian Hut Three Musketeers
Zappies Fireball Flying Machine Barbarian Hut Three Musketeers Poison P.E.K.K.A The Log
Poison Fireball Flying Machine Zappies Barbarian Hut P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Flying Machine Barbarian Hut The Log
Fireball Poison Flying Machine The Log
Fireball Flying Machine Barbarian Hut Poison The Log
Fireball Flying Machine Barbarian Hut Poison The Log
Fireball Poison The Log
Fireball Poison Flying Machine
Flying Machine Poison The Log
Fireball Poison The Log Flying Machine Barbarian Hut
Fireball Poison The Log Flying Machine
Fireball Three Musketeers Poison
Poison Fireball Flying Machine The Log
Fireball Poison Flying Machine
Flying Machine Poison Fireball Barbarian Hut Three Musketeers The Log
Fireball Flying Machine Poison
Fireball Flying Machine Barbarian Hut Poison The Log
Fireball Flying Machine Barbarian Hut Three Musketeers Poison The Log
Fireball Flying Machine Barbarian Hut Three Musketeers Poison The Log
Fireball Three Musketeers Poison
Fireball Flying Machine Three Musketeers Poison The Log
Fireball Flying Machine Poison The Log
Fireball Poison The Log
Fireball Poison
The Log
Fireball Flying Machine Barbarian Hut Poison The Log
Poison The Log Fireball
Fireball Poison The Log Flying Machine
Fireball Flying Machine Poison The Log
Fireball Poison The Log
Poison Fireball Flying Machine
Fireball Flying Machine Zappies Poison
Fireball
Poison Fireball The Log
Fireball Zappies Poison
P.E.K.K.A
Fireball Poison The Log
Fireball Flying Machine Zappies Barbarian Hut
Fireball Poison Flying Machine Zappies Three Musketeers
The Log Fireball
Fireball Poison Flying Machine Three Musketeers
The Log Fireball Flying Machine Poison
Fireball Poison
Flying Machine Three Musketeers P.E.K.K.A
Fireball Flying Machine Zappies Poison The Log
Fireball Flying Machine Zappies Poison
Poison Fireball Flying Machine The Log

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