My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider
Zap
Bats
Barbarian Barrel
Knight Wizard
The Log
Hog Rider
Earthquake
Hog Rider
Arrows
Bats
Royal Delivery
Bats Knight Hog Rider Wizard
Fireball
Hog Rider Wizard
Poison
Bats Wizard
Lightning
Knight Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Tornado Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Knight Tornado Hog Rider Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Knight

Attack Synergies 8 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider Mega Knight Zap
Zap
Hog Rider Tornado Bats Knight The Log Mega Knight
Knight
Bats Hog Rider Zap Wizard The Log
Hog Rider
Bats Zap Knight The Log Wizard Tornado Mega Knight
Wizard
Tornado Knight Hog Rider Mega Knight
Tornado
Zap Wizard Hog Rider The Log Mega Knight
The Log
Hog Rider Zap Knight Tornado Mega Knight
Mega Knight
Bats Zap Hog Rider Wizard Tornado The Log

Defense Synergies 3 14

Bats
Knight Zap The Log Mega Knight
Zap
Mega Knight Bats Knight Tornado The Log
Knight
Bats Zap Wizard Tornado The Log
Hog Rider
Wizard
Tornado Knight The Log Mega Knight
Tornado
Wizard Zap Knight The Log Mega Knight
The Log
Bats Zap Knight Wizard Tornado Mega Knight
Mega Knight
Zap Bats Wizard Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Wizard The Log
Bats Zap Knight The Log Mega Knight
Tornado Mega Knight Bats Knight
Bats Knight Mega Knight
Tornado The Log Mega Knight
Tornado The Log Bats Zap Mega Knight
Bats Tornado Zap Wizard
Zap The Log Mega Knight
Tornado
Knight Tornado Mega Knight
Bats Zap Knight Wizard Tornado The Log Mega Knight
Bats Zap Wizard Tornado
Mega Knight Bats Zap Knight Wizard The Log
Wizard Mega Knight Bats Zap Tornado The Log
Knight Mega Knight
Tornado Zap The Log Mega Knight
Wizard Mega Knight Bats Knight Tornado
Mega Knight Bats Zap Knight Wizard Tornado The Log
Zap Wizard Tornado The Log Bats Knight Mega Knight
Tornado
Wizard Mega Knight Bats Knight The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Zap
Zap Knight Wizard The Log Mega Knight
Mega Knight Bats Zap Knight The Log
Mega Knight Bats Zap Knight Tornado The Log
Knight Mega Knight
Wizard Bats Zap Tornado
Bats Knight
Mega Knight Knight
Zap Mega Knight Bats Knight Tornado The Log
Mega Knight Bats Knight
Mega Knight Zap Tornado The Log
Mega Knight Knight Wizard
Wizard Mega Knight
Bats Zap Knight Tornado The Log
Bats Mega Knight Zap Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log
Zap Tornado The Log
The Log
Knight The Log
Wizard Zap The Log Mega Knight
Wizard Bats Zap Tornado
Wizard Tornado The Log
The Log Zap Wizard Tornado
The Log Zap Wizard Tornado
Bats Tornado
Zap Knight Wizard Tornado The Log
Zap Wizard Tornado
Knight The Log
Zap The Log
Zap Wizard The Log
Wizard The Log Mega Knight
Tornado
Bats
Zap Wizard The Log Mega Knight
Zap Wizard Tornado The Log Mega Knight
The Log Mega Knight
Wizard Tornado
Tornado The Log
Zap The Log
Zap Tornado The Log Wizard Mega Knight
The Log Zap Wizard Tornado
Zap Wizard Tornado The Log Mega Knight
Zap Tornado The Log
Bats Zap Wizard Tornado
Zap Bats Wizard
Zap Wizard The Log Mega Knight
Zap
Mega Knight
Wizard The Log
Zap Bats
Zap Wizard Tornado
The Log
Knight Wizard Mega Knight
The Log Zap Wizard
Zap Tornado
Mega Knight
Zap Bats Tornado The Log
Bats Zap Tornado
Zap Tornado The Log Mega Knight

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