My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Prince Miner
Giant Snowball
Minions Witch Miner
Zap
Minions Witch Prince
Barbarian Barrel
Valkyrie Bomb Tower Witch
The Log
Witch Prince
Earthquake
Bomb Tower Witch
Arrows
Minions Witch
Royal Delivery
Minions Valkyrie Witch Prince Miner
Fireball
Minions Bomb Tower Witch
Poison
Minions Bomb Tower Witch
Lightning
Valkyrie Bomb Tower Witch Prince
Rocket
Valkyrie Bomb Tower Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Bomb Tower The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Prince Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Minions Miner Valkyrie Bomb Tower Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Minions Miner

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Prince Miner
Minions
Miner Valkyrie Prince
Valkyrie
Prince Minions Witch
Bomb Tower
Witch
Valkyrie Prince Miner
Prince
Valkyrie Arrows Minions Witch The Log Miner
The Log
Prince Miner
Miner
Minions Arrows Witch Prince The Log

Defense Synergies 3 12

Arrows
Valkyrie Bomb Tower Prince
Minions
Valkyrie Prince The Log
Valkyrie
Minions Arrows Bomb Tower Witch Prince The Log
Bomb Tower
The Log Arrows Valkyrie
Witch
Valkyrie Prince The Log
Prince
The Log Arrows Minions Valkyrie Witch
The Log
Bomb Tower Prince Minions Valkyrie Witch Miner
Miner
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie The Log
Bomb Tower Minions Valkyrie Witch Prince The Log
Bomb Tower Witch Prince Minions Valkyrie
Bomb Tower Witch Prince Minions Valkyrie
Arrows Valkyrie Bomb Tower Prince The Log
Arrows The Log Minions Valkyrie Bomb Tower
Minions Arrows Bomb Tower Witch
Arrows Valkyrie Bomb Tower The Log
Witch Minions Bomb Tower Prince
Valkyrie Prince Miner
Minions Valkyrie Witch Arrows Bomb Tower The Log
Arrows Minions Witch
Bomb Tower Prince Minions Valkyrie Witch The Log
Valkyrie Bomb Tower Arrows Minions Witch Prince The Log
Bomb Tower Prince
Bomb Tower Prince The Log
Bomb Tower Arrows Minions Valkyrie Witch Prince
Arrows Bomb Tower Minions Valkyrie Witch Prince The Log
Arrows Valkyrie Bomb Tower Witch The Log Minions
Bomb Tower Prince
Valkyrie Arrows Minions Bomb Tower Witch Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch Prince
Arrows Valkyrie Bomb Tower Prince The Log Miner
Minions Valkyrie Bomb Tower Witch Prince The Log
Valkyrie Prince The Log
Valkyrie Witch Prince
Arrows Minions Bomb Tower Witch
Prince Minions Valkyrie Bomb Tower Witch
Valkyrie Bomb Tower Prince
Minions Valkyrie Bomb Tower Witch Prince The Log
Witch
Minions Valkyrie Bomb Tower Witch Prince
Arrows Valkyrie Prince The Log
Prince Valkyrie Bomb Tower Witch
Valkyrie Bomb Tower Witch
Witch Minions Valkyrie Bomb Tower Prince The Log
Arrows Minions Valkyrie Bomb Tower Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie The Log
Arrows The Log Miner
Arrows The Log Miner
Arrows Valkyrie Prince The Log
Arrows Valkyrie The Log
Arrows Minions Witch
Arrows Witch The Log
Arrows The Log
Arrows The Log Miner
Minions Prince
Miner Arrows Valkyrie Prince The Log
Arrows
The Log Miner
Arrows Minions
Arrows Prince The Log
Arrows Witch The Log
Arrows The Log
Arrows
Minions
Arrows Prince The Log
Arrows Valkyrie Witch The Log Miner
Minions Prince The Log
Arrows
Prince The Log
Arrows The Log
Arrows The Log Valkyrie Witch
Witch
Arrows The Log Miner Witch
Arrows Witch Prince The Log Miner
Miner Arrows The Log
Arrows Witch
Minions Witch
Arrows The Log Miner
Arrows
Prince
Arrows The Log
Minions Witch Prince
Arrows Witch
Arrows The Log
Miner Valkyrie Prince
Arrows The Log
Arrows
Prince
Minions Witch The Log
Witch
Witch Prince The Log Miner

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