My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Giant Skeleton Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Hog Rider Giant Skeleton Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Hog Rider Giant Skeleton
Giant Snowball
Spear Goblins Minions Cannon Barbarians Hog Rider Princess
Zap
Spear Goblins Minions Cannon Princess
Barbarian Barrel
Spear Goblins Cannon Barbarians Giant Skeleton Princess
The Log
Spear Goblins Cannon Barbarians Hog Rider Giant Skeleton Princess
Earthquake
Spear Goblins Cannon Barbarians Hog Rider
Arrows
Spear Goblins Minions Princess
Royal Delivery
Spear Goblins Minions Barbarians Hog Rider Giant Skeleton Princess
Fireball
Minions Cannon Barbarians Hog Rider Princess
Poison
Spear Goblins Minions Cannon Barbarians Princess
Lightning
Cannon
Rocket
Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Giant Skeleton Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Minions Cannon Princess Hog Rider Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Minions Cannon

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Zap Giant Skeleton Princess
Zap
Hog Rider Spear Goblins Minions Giant Skeleton Princess
Minions
Hog Rider Zap Giant Skeleton
Cannon
Barbarians
Hog Rider
Hog Rider
Spear Goblins Zap Minions Barbarians Giant Skeleton Princess
Giant Skeleton
Spear Goblins Zap Minions Hog Rider Princess
Princess
Spear Goblins Zap Hog Rider Giant Skeleton

Defense Synergies 1 13

Spear Goblins
Zap Minions Cannon Barbarians Giant Skeleton
Zap
Cannon Spear Goblins Minions Barbarians Giant Skeleton Princess
Minions
Spear Goblins Zap Cannon Giant Skeleton
Cannon
Zap Spear Goblins Minions Princess
Barbarians
Spear Goblins Zap
Hog Rider
Giant Skeleton
Spear Goblins Zap Minions Princess
Princess
Zap Cannon Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minions Cannon
Barbarians Zap Minions Cannon
Cannon Barbarians Minions Giant Skeleton
Cannon Barbarians Minions
Barbarians Giant Skeleton Princess
Spear Goblins Zap Minions Cannon
Minions Spear Goblins Zap Cannon Princess
Zap Cannon Barbarians Giant Skeleton
Cannon Barbarians Minions Princess
Spear Goblins Cannon Barbarians Giant Skeleton
Minions Barbarians Spear Goblins Zap Cannon Giant Skeleton Princess
Minions Spear Goblins Zap Princess
Cannon Barbarians Zap Minions Giant Skeleton
Zap Minions Cannon Barbarians Princess
Barbarians Cannon
Barbarians Zap Cannon
Barbarians Minions Cannon
Cannon Spear Goblins Zap Minions Barbarians
Zap Spear Goblins Minions Cannon Barbarians Giant Skeleton Princess
Barbarians Cannon
Spear Goblins Minions Cannon Barbarians Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Spear Goblins Zap Giant Skeleton
Zap
Barbarians Giant Skeleton Spear Goblins Zap Minions
Giant Skeleton Zap Barbarians
Barbarians Giant Skeleton Cannon
Zap Minions Princess
Spear Goblins Minions Barbarians Giant Skeleton
Giant Skeleton Barbarians
Zap Giant Skeleton Spear Goblins Minions Barbarians
Cannon Barbarians
Minions Barbarians Giant Skeleton
Zap Barbarians Giant Skeleton
Barbarians Giant Skeleton Cannon
Cannon Barbarians Princess
Barbarians Spear Goblins Zap Minions Giant Skeleton
Minions Zap Cannon Barbarians Giant Skeleton Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Giant Skeleton
Zap Princess
Giant Skeleton
Barbarians Giant Skeleton
Zap
Spear Goblins Zap Minions Princess
Princess
Zap Princess
Zap
Minions
Zap Princess
Zap Princess
Princess
Minions Princess
Princess Zap
Spear Goblins Zap Princess
Princess
Minions
Zap Princess
Zap Princess
Minions Giant Skeleton
Princess
Zap Barbarians
Zap Princess
Zap Princess
Zap Princess
Zap
Zap Princess
Zap Minions
Zap
Zap Princess
Giant Skeleton
Princess
Zap Spear Goblins Minions Barbarians Princess
Zap Princess
Princess
Zap Princess
Zap Giant Skeleton
Zap Minions Giant Skeleton Princess
Zap Princess
Zap Giant Skeleton Princess

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