My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Skeleton Army Miner
Giant Snowball
Minion Horde Furnace Skeleton Army Miner
Zap
Minion Horde Furnace Skeleton Army
Barbarian Barrel
Elite Barbarians Furnace Wizard Skeleton Army
The Log
Elite Barbarians Furnace Skeleton Army
Earthquake
Furnace Skeleton Army
Arrows
Minion Horde Furnace Skeleton Army
Royal Delivery
Minion Horde Elite Barbarians Wizard Skeleton Army Miner
Fireball
Minion Horde Elite Barbarians Furnace Wizard Skeleton Army
Poison
Minion Horde Furnace Wizard Skeleton Army
Lightning
Elite Barbarians Furnace Wizard
Rocket
Minion Horde Elite Barbarians Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Wizard Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Freeze Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Miner Furnace Freeze Minion Horde Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Skeleton Army Miner Furnace

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Miner Minion Horde Furnace Freeze
Minion Horde
Miner Zap Freeze
Elite Barbarians
Zap Furnace Wizard
Furnace
Miner Zap Elite Barbarians
Wizard
Elite Barbarians Miner
Skeleton Army
Freeze
Zap Minion Horde
Miner
Zap Minion Horde Furnace Wizard

Defense Synergies 0 11

Zap
Minion Horde Elite Barbarians Furnace Skeleton Army Miner
Minion Horde
Zap Freeze
Elite Barbarians
Zap Wizard
Furnace
Zap Skeleton Army
Wizard
Elite Barbarians Skeleton Army Freeze
Skeleton Army
Zap Furnace Wizard Freeze
Freeze
Minion Horde Wizard Skeleton Army
Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Wizard
Minion Horde Elite Barbarians Skeleton Army Zap Furnace
Minion Horde Furnace Skeleton Army Elite Barbarians Freeze
Minion Horde Elite Barbarians Skeleton Army Furnace
Elite Barbarians Skeleton Army
Skeleton Army Freeze Zap Furnace
Minion Horde Furnace Zap Wizard Freeze
Zap
Minion Horde Elite Barbarians Furnace Skeleton Army
Elite Barbarians Skeleton Army Minion Horde Miner
Minion Horde Skeleton Army Zap Furnace Wizard Freeze
Minion Horde Zap Furnace Wizard
Minion Horde Furnace Skeleton Army Zap Elite Barbarians Wizard Freeze
Wizard Skeleton Army Zap Minion Horde Furnace Freeze
Elite Barbarians Skeleton Army Minion Horde Furnace
Minion Horde Skeleton Army Zap Elite Barbarians Furnace Freeze
Minion Horde Wizard Elite Barbarians Furnace Skeleton Army
Zap Minion Horde Elite Barbarians Furnace Wizard Skeleton Army
Zap Furnace Wizard Freeze
Elite Barbarians
Wizard Skeleton Army Minion Horde Elite Barbarians Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Elite Barbarians Furnace
Zap Elite Barbarians Wizard Miner
Skeleton Army Zap Minion Horde Elite Barbarians Furnace
Skeleton Army Zap Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Skeleton Army
Furnace Wizard Zap Minion Horde Freeze
Skeleton Army Minion Horde Elite Barbarians Furnace
Minion Horde Elite Barbarians Skeleton Army
Zap Minion Horde Freeze Elite Barbarians Skeleton Army
Minion Horde Skeleton Army
Minion Horde Elite Barbarians
Skeleton Army Zap Elite Barbarians
Elite Barbarians Skeleton Army Minion Horde Wizard
Wizard Minion Horde Furnace Skeleton Army
Elite Barbarians Skeleton Army Zap Minion Horde Furnace Freeze
Zap Minion Horde Elite Barbarians Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Freeze
Zap Miner
Minion Horde Miner
Freeze
Wizard Zap Minion Horde Furnace
Wizard Zap Minion Horde Furnace Freeze
Minion Horde Furnace Wizard
Zap Wizard Freeze
Miner Zap Wizard
Minion Horde Elite Barbarians
Miner Zap Minion Horde Wizard
Zap Wizard
Elite Barbarians Miner
Minion Horde Freeze
Zap Elite Barbarians Furnace
Zap Minion Horde Furnace Wizard
Minion Horde Furnace Wizard
Freeze
Minion Horde
Zap Wizard
Zap Wizard Miner
Minion Horde
Wizard
Zap Minion Horde
Zap Freeze Furnace Wizard
Minion Horde
Miner Zap Wizard
Zap Wizard Miner
Miner Zap
Elite Barbarians Zap Minion Horde Furnace Wizard
Zap Minion Horde Wizard Freeze
Minion Horde Elite Barbarians
Zap Minion Horde Wizard Miner
Zap Minion Horde Freeze
Minion Horde
Wizard
Zap Minion Horde Skeleton Army Freeze
Zap Wizard
Freeze
Miner Minion Horde Wizard
Zap Wizard
Zap
Minion Horde Elite Barbarians
Zap Minion Horde Elite Barbarians Freeze
Zap
Zap Freeze Miner

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