My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch P.E.K.K.A Bandit Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Bandit
Giant Snowball
Goblin Gang Witch Lumberjack
Zap
Goblin Gang Witch Bandit
Barbarian Barrel
Goblin Gang Witch Bandit Electro Wizard Lumberjack
The Log
Goblin Gang Witch Bandit Lumberjack
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Witch
Royal Delivery
Goblin Gang Witch P.E.K.K.A Bandit Electro Wizard Lumberjack
Fireball
Goblin Gang Witch Bandit Electro Wizard Lumberjack
Poison
Goblin Gang Witch Electro Wizard
Lightning
Witch Bandit Electro Wizard Lumberjack
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Tornado Bandit Electro Wizard Lumberjack Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Tornado Bandit

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado P.E.K.K.A Electro Wizard Witch Bandit Lumberjack
Goblin Gang
P.E.K.K.A Bandit
Tornado
Zap P.E.K.K.A Witch
Witch
Zap Tornado P.E.K.K.A Bandit Lumberjack
P.E.K.K.A
Zap Tornado Electro Wizard Goblin Gang Witch Lumberjack
Bandit
Zap Goblin Gang Witch Electro Wizard Lumberjack
Electro Wizard
Zap P.E.K.K.A Bandit Lumberjack
Lumberjack
Zap Witch P.E.K.K.A Bandit Electro Wizard

Defense Synergies 2 19

Zap
Electro Wizard Goblin Gang Tornado Witch P.E.K.K.A Bandit Lumberjack
Goblin Gang
Zap P.E.K.K.A Bandit Electro Wizard Lumberjack
Tornado
P.E.K.K.A Zap Witch Electro Wizard
Witch
Zap Tornado Bandit Electro Wizard Lumberjack
P.E.K.K.A
Tornado Zap Goblin Gang Electro Wizard
Bandit
Zap Goblin Gang Witch Electro Wizard Lumberjack
Electro Wizard
Zap Goblin Gang Tornado Witch P.E.K.K.A Bandit Lumberjack
Lumberjack
Zap Goblin Gang Witch Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Electro Wizard
P.E.K.K.A Lumberjack Zap Goblin Gang Witch Bandit Electro Wizard
Goblin Gang Tornado Witch P.E.K.K.A Lumberjack Bandit Electro Wizard
Witch P.E.K.K.A Lumberjack Goblin Gang Bandit Electro Wizard
Tornado P.E.K.K.A Lumberjack
Goblin Gang Tornado Zap Bandit Electro Wizard Lumberjack
Tornado Electro Wizard Zap Goblin Gang Witch
Zap P.E.K.K.A Bandit Electro Wizard
Witch P.E.K.K.A Goblin Gang Tornado Lumberjack
Goblin Gang Tornado Bandit Electro Wizard Lumberjack
Goblin Gang Witch Electro Wizard Zap Tornado Bandit Lumberjack
Zap Goblin Gang Tornado Witch Electro Wizard
P.E.K.K.A Lumberjack Zap Goblin Gang Witch Bandit Electro Wizard
Zap Goblin Gang Tornado Witch P.E.K.K.A Electro Wizard Lumberjack
P.E.K.K.A Goblin Gang Bandit Electro Wizard Lumberjack
Tornado Zap Goblin Gang P.E.K.K.A Bandit Electro Wizard Lumberjack
Goblin Gang Tornado Witch P.E.K.K.A Electro Wizard Lumberjack
Zap Goblin Gang Tornado Witch Bandit Electro Wizard Lumberjack
Zap Tornado Witch Bandit Electro Wizard Lumberjack
P.E.K.K.A Tornado Electro Wizard Lumberjack
Goblin Gang Witch P.E.K.K.A Bandit Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap Witch P.E.K.K.A Bandit Electro Wizard
Bandit Electro Wizard Zap Goblin Gang Lumberjack
Goblin Gang P.E.K.K.A Bandit Lumberjack Zap Witch Electro Wizard
Goblin Gang P.E.K.K.A Lumberjack Zap Tornado Bandit Electro Wizard
P.E.K.K.A Goblin Gang Witch Bandit Lumberjack
Zap Goblin Gang Tornado Witch Electro Wizard
Goblin Gang P.E.K.K.A Witch Bandit Electro Wizard Lumberjack
P.E.K.K.A Lumberjack
Zap P.E.K.K.A Electro Wizard Tornado Witch Bandit
Witch P.E.K.K.A Goblin Gang
P.E.K.K.A Witch Lumberjack
P.E.K.K.A Zap Tornado Electro Wizard
P.E.K.K.A Goblin Gang Witch Bandit Lumberjack
Witch
Goblin Gang Witch Electro Wizard Zap Tornado P.E.K.K.A Lumberjack
Zap Witch P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit
Zap Tornado Bandit Electro Wizard
Bandit
Zap
Zap Tornado Witch
Tornado Witch
Zap Tornado
Zap Tornado Bandit
Goblin Gang Tornado Electro Wizard Lumberjack
Zap Tornado Bandit Electro Wizard
Zap Tornado
Bandit
Bandit
Zap
Zap Witch Bandit
Bandit
Tornado
Zap Bandit Electro Wizard
Zap Tornado Witch
Tornado
Tornado
Zap
Zap Tornado Witch
Witch
Zap Tornado Witch Bandit Electro Wizard
Zap Tornado Witch Bandit
Zap Tornado Bandit
Zap Tornado Witch Electro Wizard
Zap Electro Wizard Witch
Zap Bandit
Zap Electro Wizard
P.E.K.K.A
Zap Electro Wizard Goblin Gang Witch Bandit
Zap Tornado Witch Electro Wizard
Goblin Gang Electro Wizard Lumberjack
Zap
Zap Tornado
P.E.K.K.A
Zap Goblin Gang Tornado Witch Electro Wizard
Zap Tornado Witch Electro Wizard
Zap Tornado Witch Bandit Electro Wizard

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