My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Skeleton Electro Wizard Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Giant Skeleton Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Giant Skeleton Night Witch
Giant Snowball
Mega Minion Goblin Barrel Lumberjack Night Witch
Zap
Goblin Barrel Night Witch
Barbarian Barrel
Goblin Barrel Giant Skeleton Electro Wizard Lumberjack Night Witch
The Log
Goblin Barrel Giant Skeleton Lumberjack
Earthquake
Goblin Barrel
Arrows
Goblin Barrel Night Witch
Royal Delivery
Mega Minion Goblin Barrel Giant Skeleton Electro Wizard Lumberjack Night Witch
Fireball
Mega Minion Goblin Barrel Electro Wizard Lumberjack Night Witch
Poison
Mega Minion Electro Wizard Night Witch
Lightning
Mega Minion Electro Wizard Lumberjack Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Giant Skeleton Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mega Minion Goblin Barrel Fireball Electro Wizard Lumberjack Night Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Mega Minion Goblin Barrel Fireball

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Mega Minion Goblin Barrel Giant Skeleton Lumberjack Night Witch
Mega Minion
Arrows Fireball Giant Skeleton
Fireball
Arrows Mega Minion Electro Wizard
Goblin Barrel
Arrows Giant Skeleton Lumberjack
Giant Skeleton
Arrows Mega Minion Goblin Barrel Electro Wizard Lumberjack Night Witch
Electro Wizard
Fireball Giant Skeleton Lumberjack
Lumberjack
Arrows Goblin Barrel Giant Skeleton Electro Wizard Night Witch
Night Witch
Arrows Giant Skeleton Lumberjack

Defense Synergies 0 14

Arrows
Mega Minion Fireball Giant Skeleton Lumberjack
Mega Minion
Arrows Giant Skeleton Electro Wizard Lumberjack Night Witch
Fireball
Arrows Electro Wizard Lumberjack
Goblin Barrel
Giant Skeleton
Arrows Mega Minion Electro Wizard Lumberjack
Electro Wizard
Mega Minion Fireball Giant Skeleton Lumberjack Night Witch
Lumberjack
Arrows Mega Minion Fireball Giant Skeleton Electro Wizard
Night Witch
Mega Minion Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Electro Wizard
Lumberjack Mega Minion Electro Wizard Night Witch
Lumberjack Mega Minion Giant Skeleton Electro Wizard Night Witch
Lumberjack Night Witch Mega Minion Electro Wizard
Arrows Fireball Giant Skeleton Lumberjack
Arrows Fireball Mega Minion Electro Wizard Lumberjack Night Witch
Mega Minion Electro Wizard Arrows Fireball Night Witch
Arrows Fireball Giant Skeleton Electro Wizard
Lumberjack Night Witch
Giant Skeleton Electro Wizard Lumberjack Night Witch
Electro Wizard Arrows Mega Minion Fireball Giant Skeleton Lumberjack Night Witch
Arrows Mega Minion Fireball Electro Wizard Night Witch
Lumberjack Night Witch Fireball Giant Skeleton Electro Wizard
Fireball Arrows Mega Minion Electro Wizard Lumberjack Night Witch
Electro Wizard Lumberjack
Fireball Electro Wizard Lumberjack
Arrows Fireball Electro Wizard Lumberjack Night Witch
Arrows Fireball Mega Minion Electro Wizard Lumberjack Night Witch
Arrows Mega Minion Fireball Giant Skeleton Electro Wizard Lumberjack
Electro Wizard Lumberjack
Arrows Fireball Giant Skeleton Electro Wizard Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Giant Skeleton Electro Wizard
Fireball Electro Wizard Arrows Mega Minion Lumberjack
Giant Skeleton Lumberjack Electro Wizard
Giant Skeleton Lumberjack Fireball Electro Wizard Night Witch
Giant Skeleton Lumberjack Night Witch
Arrows Fireball Electro Wizard
Mega Minion Fireball Giant Skeleton Electro Wizard Lumberjack Night Witch
Giant Skeleton Lumberjack
Giant Skeleton Electro Wizard Mega Minion Fireball
Mega Minion
Mega Minion Giant Skeleton Lumberjack
Arrows Fireball Giant Skeleton Electro Wizard
Giant Skeleton Fireball Lumberjack Night Witch
Fireball
Electro Wizard Mega Minion Fireball Giant Skeleton Lumberjack Night Witch
Arrows Mega Minion Fireball Giant Skeleton Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Giant Skeleton
Arrows Fireball Electro Wizard
Arrows Fireball Giant Skeleton
Arrows Fireball Giant Skeleton
Fireball Arrows
Arrows Fireball Mega Minion
Arrows
Arrows Fireball
Arrows Fireball
Fireball Electro Wizard Lumberjack Night Witch
Arrows Fireball Electro Wizard
Fireball Arrows
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Night Witch
Arrows Mega Minion Fireball Electro Wizard
Arrows Fireball
Fireball Giant Skeleton Night Witch
Arrows Fireball
Arrows Fireball
Arrows Fireball
Mega Minion
Arrows Fireball Electro Wizard
Fireball Arrows
Fireball Arrows
Arrows Fireball Electro Wizard Night Witch
Electro Wizard Mega Minion Fireball
Mega Minion Fireball Night Witch
Arrows Fireball Night Witch
Arrows Fireball Electro Wizard
Giant Skeleton
Arrows Fireball
Electro Wizard Fireball Night Witch
Fireball Arrows Mega Minion Electro Wizard
Arrows Fireball
Fireball Mega Minion Electro Wizard Lumberjack
Arrows Fireball
Arrows Fireball Giant Skeleton
Mega Minion
Fireball Giant Skeleton Electro Wizard
Fireball Electro Wizard
Fireball Giant Skeleton Electro Wizard

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