My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Mortar

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Fire Spirit Archers
Zap
Fire Spirit Archers Mortar
Barbarian Barrel
Fire Spirit Archers Knight Mortar Tesla
The Log
Fire Spirit Archers
Earthquake
Archers Mortar Tesla
Arrows
Fire Spirit Archers
Royal Delivery
Fire Spirit Archers Knight
Fireball
Archers Mortar Tesla
Poison
Archers Mortar
Lightning
Knight Mortar Tesla
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Mortar Rocket The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Knight Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Archers Arrows Knight Mortar Tesla Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Archers Arrows

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Mortar
Archers
Knight Arrows Mortar
Arrows
Archers Knight Mortar
Knight
Archers Mortar Fire Spirit Arrows The Log
Mortar
Knight Fire Spirit Archers Arrows Rocket The Log
Tesla
Rocket
Mortar
The Log
Knight Mortar

Defense Synergies 4 12

Fire Spirit
Knight The Log
Archers
Knight Mortar Tesla The Log
Arrows
Knight Mortar Tesla
Knight
Fire Spirit Archers Tesla Arrows Mortar The Log
Mortar
Archers Arrows Knight Tesla The Log
Tesla
Knight The Log Archers Arrows Mortar
Rocket
The Log
The Log
Tesla Fire Spirit Archers Knight Mortar Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Mortar Tesla The Log
Knight Mortar Tesla The Log
Mortar Tesla Rocket Fire Spirit Archers Knight
Tesla Knight Mortar
Arrows Rocket The Log
Arrows The Log Fire Spirit Archers Tesla
Tesla Rocket Fire Spirit Archers Arrows Mortar
Rocket Arrows Tesla The Log
Tesla Mortar
Knight Fire Spirit Archers Tesla
Archers Arrows Knight Tesla The Log
Arrows Tesla Archers
Mortar Tesla Fire Spirit Knight Rocket The Log
Fire Spirit Rocket Arrows Mortar Tesla The Log
Knight Mortar Tesla
Rocket Mortar Tesla The Log
Tesla Arrows Knight Mortar
Fire Spirit Arrows Mortar Tesla Archers Knight The Log
Arrows Mortar The Log Fire Spirit Archers Knight Tesla
Mortar Tesla
Fire Spirit Archers Arrows Knight Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Tesla
Archers Arrows Knight Mortar Tesla Rocket The Log
Knight Rocket The Log
Rocket Knight Tesla The Log
Knight Tesla
Fire Spirit Arrows Rocket Archers Tesla
Rocket Archers Knight Tesla
Knight Tesla
Rocket Knight Mortar The Log
Tesla
Knight Tesla
Rocket Arrows The Log
Rocket Knight Tesla
Archers Tesla
Tesla Archers Knight Mortar Rocket The Log
Arrows Archers Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Mortar Rocket The Log
Arrows Mortar The Log
Rocket Arrows The Log
Arrows Knight Rocket The Log
Rocket Fire Spirit Arrows Mortar The Log
Arrows Fire Spirit Rocket
Fire Spirit Archers Arrows Mortar The Log
Arrows The Log Fire Spirit
Arrows The Log Mortar
Rocket Fire Spirit
Rocket Arrows Knight Mortar The Log
Fire Spirit Archers Arrows Rocket
Rocket Fire Spirit Knight Mortar The Log
Arrows Mortar Rocket
Arrows Mortar The Log
Rocket Arrows Mortar The Log
Arrows Mortar Rocket The Log
Arrows Mortar Rocket
Rocket
Rocket Fire Spirit Archers Arrows Mortar The Log
Rocket Fire Spirit Arrows Mortar The Log
Rocket The Log
Rocket Arrows
Rocket The Log
Rocket Arrows Mortar The Log
Arrows The Log Fire Spirit Mortar
Arrows Mortar The Log
Arrows Mortar The Log
Rocket Arrows Mortar The Log
Fire Spirit Archers Arrows
Rocket
Arrows Mortar Rocket The Log
Rocket Arrows
Rocket Arrows The Log
Fire Spirit Archers Rocket
Rocket Fire Spirit Archers Arrows
Arrows The Log
Knight Rocket
Arrows The Log Mortar
Rocket Arrows
Rocket The Log
Rocket
Mortar Rocket The Log

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