My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Baby Dragon Golem Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Baby Dragon
Zap
Barbarian Barrel
Knight Tesla Ice Wizard
The Log
Mini P.E.K.K.A
Earthquake
Tesla
Arrows
Royal Delivery
Knight Mini P.E.K.K.A Baby Dragon Ice Wizard
Fireball
Tesla Baby Dragon Ice Wizard
Poison
Ice Wizard
Lightning
Knight Tesla Mini P.E.K.K.A Baby Dragon Ice Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Poison The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Baby Dragon Poison Golem Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Ice Wizard Tesla Mini P.E.K.K.A Baby Dragon Poison Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Ice Wizard Tesla

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Baby Dragon Poison The Log Ice Wizard
Tesla
Mini P.E.K.K.A
Baby Dragon Golem The Log Ice Wizard
Baby Dragon
Knight Golem Mini P.E.K.K.A Poison Ice Wizard
Poison
Golem Knight Baby Dragon The Log
Golem
Baby Dragon Poison Mini P.E.K.K.A The Log Ice Wizard
The Log
Knight Mini P.E.K.K.A Poison Golem
Ice Wizard
Knight Mini P.E.K.K.A Baby Dragon Golem

Defense Synergies 5 13

Knight
Tesla Ice Wizard Mini P.E.K.K.A Baby Dragon Poison The Log
Tesla
Knight The Log Mini P.E.K.K.A Baby Dragon Poison
Mini P.E.K.K.A
The Log Knight Tesla Baby Dragon Ice Wizard
Baby Dragon
Ice Wizard Knight Tesla Mini P.E.K.K.A The Log
Poison
Knight Tesla The Log Ice Wizard
Golem
The Log
Tesla Mini P.E.K.K.A Knight Baby Dragon Poison Ice Wizard
Ice Wizard
Knight Baby Dragon Mini P.E.K.K.A Poison The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Baby Dragon The Log
Mini P.E.K.K.A Knight Tesla The Log Ice Wizard
Tesla Mini P.E.K.K.A Knight Ice Wizard
Tesla Mini P.E.K.K.A Knight Ice Wizard
Mini P.E.K.K.A Poison The Log
The Log Tesla Baby Dragon Ice Wizard
Tesla Baby Dragon Poison Ice Wizard
Tesla Baby Dragon Poison The Log
Tesla Mini P.E.K.K.A Ice Wizard
Knight Tesla Mini P.E.K.K.A Ice Wizard
Poison Ice Wizard Knight Tesla Baby Dragon The Log
Tesla Baby Dragon Poison Ice Wizard
Tesla Mini P.E.K.K.A Knight The Log Ice Wizard
Tesla Mini P.E.K.K.A Baby Dragon Poison The Log
Mini P.E.K.K.A Knight Tesla
Tesla Mini P.E.K.K.A The Log
Tesla Knight Mini P.E.K.K.A Poison
Tesla Knight Baby Dragon The Log Ice Wizard
Baby Dragon Poison The Log Knight Tesla Ice Wizard
Mini P.E.K.K.A Tesla
Knight Tesla Mini P.E.K.K.A Baby Dragon Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Tesla
Poison Knight Tesla Mini P.E.K.K.A Baby Dragon The Log
Knight Mini P.E.K.K.A The Log
Mini P.E.K.K.A Knight Tesla The Log
Knight Tesla Mini P.E.K.K.A
Poison Tesla Baby Dragon Ice Wizard
Mini P.E.K.K.A Knight Tesla Ice Wizard
Mini P.E.K.K.A Knight Tesla
Knight Mini P.E.K.K.A Baby Dragon Poison The Log
Tesla
Knight Tesla Mini P.E.K.K.A
Poison The Log
Mini P.E.K.K.A Knight Tesla
Tesla Baby Dragon
Tesla Knight Mini P.E.K.K.A Baby Dragon Poison The Log
Poison Tesla Mini P.E.K.K.A Baby Dragon The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Baby Dragon The Log
Poison Baby Dragon The Log Ice Wizard
Baby Dragon Poison The Log
Knight Poison The Log
Poison Baby Dragon The Log
Poison Baby Dragon Ice Wizard
Baby Dragon Poison The Log
Poison The Log Baby Dragon Ice Wizard
Poison The Log
Mini P.E.K.K.A Poison
Poison Knight The Log
Poison Baby Dragon
Poison Knight Baby Dragon The Log
Baby Dragon Poison
Baby Dragon Poison The Log
Baby Dragon Poison The Log
Baby Dragon Poison The Log
Poison
Mini P.E.K.K.A
Mini P.E.K.K.A Baby Dragon Poison The Log
Baby Dragon Poison The Log
Baby Dragon Poison The Log
Poison
The Log
Baby Dragon Poison The Log
Poison The Log Baby Dragon Ice Wizard
Poison The Log Baby Dragon Ice Wizard
Baby Dragon Poison The Log
Poison Baby Dragon The Log
Poison Baby Dragon Ice Wizard
Poison
Mini P.E.K.K.A
Poison The Log
Poison
Poison The Log
Poison Baby Dragon Ice Wizard
The Log
Poison Knight Mini P.E.K.K.A Baby Dragon
The Log Baby Dragon Poison
Poison
Baby Dragon Poison The Log
Poison
Poison Baby Dragon The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: