My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

4 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Giant Skeleton Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Skeleton Army Giant Skeleton Inferno Dragon
Giant Snowball
Hog Rider Skeleton Army Witch Inferno Dragon
Zap
Skeleton Army Witch Inferno Dragon
Barbarian Barrel
Elite Barbarians Skeleton Army Witch Giant Skeleton
The Log
Elite Barbarians Hog Rider Skeleton Army Witch Giant Skeleton
Earthquake
Hog Rider Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Elite Barbarians Hog Rider Skeleton Army Witch Giant Skeleton Inferno Dragon
Fireball
Elite Barbarians Hog Rider Skeleton Army Witch Inferno Dragon
Poison
Skeleton Army Witch
Lightning
Elite Barbarians Witch Inferno Dragon
Rocket
Elite Barbarians Hog Rider Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Freeze Giant Skeleton Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Hog Rider Freeze Inferno Dragon Witch Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Army Hog Rider Freeze

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Hog Rider Freeze Giant Skeleton
Elite Barbarians
Arrows Hog Rider
Hog Rider
Arrows Freeze Elite Barbarians Witch Giant Skeleton
Skeleton Army
Freeze
Hog Rider Arrows
Witch
Hog Rider Giant Skeleton
Giant Skeleton
Arrows Hog Rider Witch
Inferno Dragon

Defense Synergies 0 5

Arrows
Giant Skeleton
Elite Barbarians
Hog Rider
Skeleton Army
Freeze Giant Skeleton Inferno Dragon
Freeze
Skeleton Army
Witch
Giant Skeleton
Giant Skeleton
Arrows Skeleton Army Witch
Inferno Dragon
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Elite Barbarians Skeleton Army Inferno Dragon Witch
Skeleton Army Witch Elite Barbarians Freeze Giant Skeleton Inferno Dragon
Elite Barbarians Skeleton Army Witch Inferno Dragon
Arrows Elite Barbarians Skeleton Army Giant Skeleton
Arrows Skeleton Army Freeze
Inferno Dragon Arrows Freeze Witch
Arrows Giant Skeleton
Witch Inferno Dragon Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Giant Skeleton
Skeleton Army Witch Arrows Freeze Giant Skeleton
Arrows Inferno Dragon Witch
Skeleton Army Elite Barbarians Freeze Witch Giant Skeleton
Skeleton Army Arrows Freeze Witch
Elite Barbarians Skeleton Army Inferno Dragon
Skeleton Army Elite Barbarians Freeze Inferno Dragon
Arrows Elite Barbarians Skeleton Army Witch
Arrows Elite Barbarians Skeleton Army Witch
Arrows Freeze Witch Giant Skeleton Inferno Dragon
Elite Barbarians Inferno Dragon
Skeleton Army Arrows Elite Barbarians Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Elite Barbarians Witch Giant Skeleton
Arrows Elite Barbarians Inferno Dragon
Skeleton Army Giant Skeleton Elite Barbarians Witch
Skeleton Army Giant Skeleton Elite Barbarians
Giant Skeleton Elite Barbarians Skeleton Army Witch Inferno Dragon
Arrows Freeze Witch
Skeleton Army Elite Barbarians Witch Giant Skeleton
Giant Skeleton Elite Barbarians Skeleton Army Inferno Dragon
Freeze Giant Skeleton Elite Barbarians Skeleton Army Witch Inferno Dragon
Witch Skeleton Army Inferno Dragon
Inferno Dragon Elite Barbarians Witch Giant Skeleton
Skeleton Army Arrows Elite Barbarians Giant Skeleton
Elite Barbarians Skeleton Army Giant Skeleton Witch
Skeleton Army Witch
Elite Barbarians Skeleton Army Witch Freeze Giant Skeleton Inferno Dragon
Arrows Elite Barbarians Freeze Witch Giant Skeleton Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Freeze Giant Skeleton
Arrows
Arrows Giant Skeleton
Arrows Freeze Giant Skeleton
Arrows
Arrows Freeze Witch
Arrows Witch
Arrows Freeze
Arrows
Elite Barbarians
Arrows
Arrows
Elite Barbarians
Arrows Freeze
Arrows Elite Barbarians
Arrows Witch
Arrows
Arrows Freeze
Arrows
Arrows Witch
Giant Skeleton
Arrows
Arrows
Arrows Freeze Witch
Witch Inferno Dragon
Arrows Witch
Arrows Witch
Arrows
Elite Barbarians Arrows Witch
Freeze Witch
Elite Barbarians
Arrows
Arrows Freeze
Giant Skeleton
Arrows
Skeleton Army Freeze Witch
Arrows Witch
Freeze
Arrows
Arrows
Arrows Giant Skeleton
Elite Barbarians
Elite Barbarians Freeze Witch Giant Skeleton
Witch
Freeze Witch Giant Skeleton

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