My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 4 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Executioner P.E.K.K.A Golem Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Rascals Executioner
The Log
Rascals
Earthquake
Arrows
Rascals
Royal Delivery
Rascals Executioner P.E.K.K.A Inferno Dragon
Fireball
Rascals Executioner Inferno Dragon
Poison
Rascals Executioner
Lightning
Executioner Inferno Dragon
Rocket
Rascals Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Rocket Tornado Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Tornado Poison Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Tornado Poison Executioner P.E.K.K.A Golem Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Poison Inferno Dragon Rascals Executioner Rocket P.E.K.K.A Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Tornado Poison Inferno Dragon Rascals

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rascals
Rocket
Tornado Golem
Tornado
Rocket Executioner P.E.K.K.A Poison Golem
Poison
P.E.K.K.A Golem Tornado
Executioner
Tornado P.E.K.K.A Golem
P.E.K.K.A
Tornado Poison Executioner
Golem
Poison Rocket Tornado Executioner
Inferno Dragon

Defense Synergies 3 3

Rascals
Tornado
Rocket
Tornado
Tornado
Rocket Executioner P.E.K.K.A Rascals Poison Inferno Dragon
Poison
Tornado
Executioner
Tornado
P.E.K.K.A
Tornado
Golem
Inferno Dragon
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Executioner
P.E.K.K.A Inferno Dragon Rascals Executioner
Rocket Tornado P.E.K.K.A Rascals Executioner Inferno Dragon
P.E.K.K.A Inferno Dragon Rascals
Rocket Tornado Poison P.E.K.K.A
Tornado Rascals Executioner
Rocket Tornado Inferno Dragon Rascals Poison Executioner
Rocket Rascals Poison P.E.K.K.A
P.E.K.K.A Inferno Dragon Rascals Tornado
Tornado Rascals
Poison Executioner Rascals Tornado
Executioner Inferno Dragon Rascals Tornado Poison
P.E.K.K.A Rascals Rocket
Rocket Executioner Rascals Tornado Poison P.E.K.K.A
P.E.K.K.A Inferno Dragon Rascals
Rocket Tornado Rascals P.E.K.K.A Inferno Dragon
Rascals Tornado Poison Executioner P.E.K.K.A
Rascals Tornado Executioner
Tornado Poison Executioner Rascals Inferno Dragon
P.E.K.K.A Tornado Inferno Dragon
Rascals Poison Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals P.E.K.K.A
Poison Rocket Executioner Inferno Dragon
P.E.K.K.A Rascals Rocket
Rocket P.E.K.K.A Rascals Tornado
P.E.K.K.A Rascals Executioner Inferno Dragon
Rocket Poison Executioner Rascals Tornado
Rascals Rocket P.E.K.K.A
P.E.K.K.A Rascals Inferno Dragon
Rocket P.E.K.K.A Tornado Poison Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Rascals
Rocket P.E.K.K.A Tornado Poison
Rascals Rocket P.E.K.K.A Executioner
Rascals Executioner
Rascals Rocket Tornado Poison Executioner P.E.K.K.A Inferno Dragon
Poison Executioner Rascals P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Rascals Rocket
Poison Tornado Executioner
Rocket Poison
Rascals Rocket Poison
Rocket Poison Executioner
Poison Executioner Rocket Tornado
Tornado Poison Executioner
Poison Tornado Executioner
Poison Tornado
Rocket Tornado Poison
Rocket Poison Tornado
Poison Rocket Tornado Executioner
Rocket Poison Executioner
Rocket Poison
Poison
Rocket Poison Executioner
Rocket Poison Executioner
Rocket Tornado Poison
Rocket
Rocket Poison Executioner
Rocket Tornado Poison
Rocket Poison
Rocket Tornado Poison
Rocket Tornado
Rocket Poison
Tornado Poison Executioner
Inferno Dragon
Poison Tornado Executioner
Tornado Poison
Rocket Poison Tornado
Poison Tornado Executioner
Rocket Poison
Poison Rocket
Rocket Poison
P.E.K.K.A
Rocket Poison
Rocket
Rocket Poison Tornado Executioner
Poison Rascals Rocket Executioner
Poison Executioner
Rocket Tornado Poison
Executioner P.E.K.K.A
Rascals Rocket Tornado Poison
Rocket Tornado Poison Executioner
Poison Rocket Tornado Executioner

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