My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Goblin Hut Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Goblin Hut X-Bow Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mini P.E.K.K.A X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Inferno Dragon
Giant Snowball
Goblin Gang Goblin Hut Inferno Dragon
Zap
Goblin Gang Goblin Hut X-Bow Inferno Dragon
Barbarian Barrel
Knight Goblin Gang Goblin Hut X-Bow
The Log
Goblin Gang Mini P.E.K.K.A Goblin Hut X-Bow
Earthquake
Goblin Gang Goblin Hut X-Bow
Arrows
Goblin Gang Goblin Hut
Royal Delivery
Knight Goblin Gang Mini P.E.K.K.A Goblin Hut Inferno Dragon
Fireball
Goblin Gang Goblin Hut X-Bow Inferno Dragon
Poison
Goblin Gang Goblin Hut X-Bow
Lightning
Knight Mini P.E.K.K.A Goblin Hut X-Bow Inferno Dragon
Rocket
Goblin Hut X-Bow Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Poison Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Mini P.E.K.K.A Poison Inferno Dragon Goblin Hut X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Goblin Gang Mini P.E.K.K.A

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mini P.E.K.K.A X-Bow
Knight
Goblin Gang X-Bow Arrows Goblin Hut Poison
Goblin Gang
Knight Mini P.E.K.K.A Goblin Hut X-Bow
Mini P.E.K.K.A
Arrows Goblin Gang Goblin Hut X-Bow
Goblin Hut
Knight Goblin Gang Mini P.E.K.K.A X-Bow
Poison
Knight
X-Bow
Knight Arrows Goblin Gang Mini P.E.K.K.A Goblin Hut
Inferno Dragon

Defense Synergies 2 12

Arrows
Knight Mini P.E.K.K.A Goblin Hut
Knight
Goblin Gang X-Bow Arrows Mini P.E.K.K.A Goblin Hut Poison
Goblin Gang
Knight Mini P.E.K.K.A Goblin Hut X-Bow Inferno Dragon
Mini P.E.K.K.A
Arrows Knight Goblin Gang Goblin Hut
Goblin Hut
Arrows Knight Goblin Gang Mini P.E.K.K.A X-Bow
Poison
Knight
X-Bow
Knight Goblin Gang Goblin Hut
Inferno Dragon
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Goblin Hut X-Bow
Mini P.E.K.K.A Inferno Dragon Knight Goblin Gang Goblin Hut X-Bow
Goblin Gang Mini P.E.K.K.A Goblin Hut Knight Inferno Dragon
Mini P.E.K.K.A Goblin Hut Inferno Dragon Knight Goblin Gang
Arrows Mini P.E.K.K.A Poison X-Bow
Arrows Goblin Gang X-Bow
Inferno Dragon Arrows Goblin Gang Goblin Hut Poison X-Bow
Arrows Poison X-Bow
Mini P.E.K.K.A Inferno Dragon Goblin Gang Goblin Hut X-Bow
Knight Goblin Gang Mini P.E.K.K.A
Goblin Gang Poison Arrows Knight Goblin Hut X-Bow
Arrows Inferno Dragon Goblin Gang Goblin Hut Poison
Mini P.E.K.K.A Goblin Hut Knight Goblin Gang X-Bow
Arrows Goblin Gang Mini P.E.K.K.A Goblin Hut Poison X-Bow
Mini P.E.K.K.A Inferno Dragon Knight Goblin Gang Goblin Hut X-Bow
Goblin Gang Mini P.E.K.K.A Goblin Hut X-Bow Inferno Dragon
Arrows Knight Goblin Gang Mini P.E.K.K.A Goblin Hut Poison X-Bow
Arrows Knight Goblin Gang Goblin Hut X-Bow
Arrows Poison Knight Goblin Hut Inferno Dragon
Mini P.E.K.K.A Goblin Hut Inferno Dragon
Goblin Gang Arrows Knight Mini P.E.K.K.A Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A Goblin Hut X-Bow
Poison Arrows Knight Goblin Gang Mini P.E.K.K.A X-Bow Inferno Dragon
Goblin Gang Knight Mini P.E.K.K.A Goblin Hut
Goblin Gang Mini P.E.K.K.A Knight X-Bow
Knight Goblin Gang Mini P.E.K.K.A Goblin Hut Inferno Dragon
Arrows Poison Goblin Gang Goblin Hut
Goblin Gang Mini P.E.K.K.A Knight Goblin Hut
Mini P.E.K.K.A Knight Inferno Dragon
Knight Mini P.E.K.K.A Goblin Hut Poison X-Bow Inferno Dragon
Goblin Gang Goblin Hut Inferno Dragon
Inferno Dragon Knight Mini P.E.K.K.A Goblin Hut
Arrows Poison
Mini P.E.K.K.A Knight Goblin Gang
Goblin Gang Goblin Hut Knight Mini P.E.K.K.A Poison X-Bow Inferno Dragon
Arrows Poison Mini P.E.K.K.A Goblin Hut Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight X-Bow
Arrows Poison X-Bow
Arrows Goblin Hut Poison X-Bow
Arrows Knight Poison
Poison Arrows
Arrows Poison
Arrows Poison
Arrows Poison X-Bow
Arrows Poison X-Bow
Goblin Gang Mini P.E.K.K.A Poison X-Bow
Poison Arrows Knight X-Bow
Poison Arrows
Poison Knight Goblin Hut
Arrows Poison X-Bow
Arrows Goblin Hut Poison X-Bow
X-Bow Arrows Goblin Hut Poison
Arrows Goblin Hut Poison X-Bow
Arrows Poison
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Poison X-Bow
Arrows Poison X-Bow
Poison X-Bow
Arrows Poison
X-Bow
Arrows Poison X-Bow
Arrows Poison
Inferno Dragon
Arrows Poison X-Bow
Arrows Poison X-Bow
Poison Arrows X-Bow
Poison Arrows X-Bow
Goblin Hut Poison
Mini P.E.K.K.A
Poison Arrows X-Bow
Arrows Poison
Arrows Poison
Goblin Gang Goblin Hut X-Bow
Poison Arrows
Arrows
Poison Knight Goblin Gang Mini P.E.K.K.A
Arrows Poison
Arrows Poison
Goblin Gang Poison
Poison
Poison X-Bow

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