My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Giant Skeleton Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Giant Skeleton Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Elite Barbarians Goblin Barrel Skeleton Army Giant Skeleton
Giant Snowball
Archers Goblin Gang Goblin Barrel Skeleton Army Princess
Zap
Archers Goblin Gang Goblin Barrel Skeleton Army Princess
Barbarian Barrel
Archers Goblin Gang Elite Barbarians Goblin Barrel Skeleton Army Giant Skeleton Princess
The Log
Archers Goblin Gang Elite Barbarians Goblin Barrel Skeleton Army Giant Skeleton Princess
Earthquake
Archers Goblin Gang Goblin Barrel Skeleton Army
Arrows
Archers Goblin Gang Goblin Barrel Skeleton Army Princess
Royal Delivery
Archers Goblin Gang Elite Barbarians Goblin Barrel Skeleton Army Giant Skeleton Princess
Fireball
Archers Goblin Gang Elite Barbarians Goblin Barrel Skeleton Army Princess
Poison
Archers Goblin Gang Skeleton Army Princess
Lightning
Elite Barbarians
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Giant Skeleton Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Goblin Gang Goblin Barrel Skeleton Army Princess Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Goblin Gang Goblin Barrel

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Elite Barbarians Giant Skeleton
Arrows
Elite Barbarians Archers Goblin Barrel Giant Skeleton
Goblin Gang
Goblin Barrel Giant Skeleton Princess
Elite Barbarians
Arrows Archers
Goblin Barrel
Goblin Gang Arrows Skeleton Army Giant Skeleton Princess
Skeleton Army
Goblin Barrel
Giant Skeleton
Archers Arrows Goblin Gang Goblin Barrel Princess
Princess
Goblin Gang Goblin Barrel Giant Skeleton

Defense Synergies 0 10

Archers
Goblin Gang Skeleton Army Giant Skeleton
Arrows
Giant Skeleton
Goblin Gang
Archers Skeleton Army Giant Skeleton Princess
Elite Barbarians
Goblin Barrel
Skeleton Army
Archers Goblin Gang Giant Skeleton Princess
Giant Skeleton
Archers Arrows Goblin Gang Skeleton Army Princess
Princess
Goblin Gang Skeleton Army Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Elite Barbarians Skeleton Army Goblin Gang
Goblin Gang Skeleton Army Archers Elite Barbarians Giant Skeleton
Elite Barbarians Skeleton Army Goblin Gang
Arrows Elite Barbarians Skeleton Army Giant Skeleton Princess
Arrows Goblin Gang Skeleton Army Archers
Archers Arrows Goblin Gang Princess
Arrows Giant Skeleton
Goblin Gang Elite Barbarians Skeleton Army Princess
Goblin Gang Elite Barbarians Skeleton Army Archers Giant Skeleton
Archers Goblin Gang Skeleton Army Arrows Giant Skeleton Princess
Arrows Archers Goblin Gang Princess
Skeleton Army Goblin Gang Elite Barbarians Giant Skeleton
Skeleton Army Arrows Goblin Gang Princess
Elite Barbarians Skeleton Army Goblin Gang
Skeleton Army Goblin Gang Elite Barbarians
Arrows Goblin Gang Elite Barbarians Skeleton Army
Arrows Archers Goblin Gang Elite Barbarians Skeleton Army
Arrows Archers Giant Skeleton Princess
Elite Barbarians
Goblin Gang Skeleton Army Archers Arrows Elite Barbarians Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Archers Elite Barbarians Giant Skeleton
Archers Arrows Goblin Gang Elite Barbarians
Goblin Gang Skeleton Army Giant Skeleton Elite Barbarians
Goblin Gang Skeleton Army Giant Skeleton Elite Barbarians
Giant Skeleton Goblin Gang Elite Barbarians Skeleton Army
Arrows Archers Goblin Gang Princess
Goblin Gang Skeleton Army Archers Elite Barbarians Giant Skeleton
Giant Skeleton Elite Barbarians Skeleton Army
Giant Skeleton Elite Barbarians Skeleton Army
Goblin Gang Skeleton Army
Elite Barbarians Giant Skeleton
Skeleton Army Arrows Elite Barbarians Giant Skeleton
Elite Barbarians Skeleton Army Giant Skeleton Goblin Gang
Archers Skeleton Army Princess
Goblin Gang Elite Barbarians Skeleton Army Archers Giant Skeleton
Arrows Archers Elite Barbarians Giant Skeleton Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Giant Skeleton
Arrows Princess
Arrows Giant Skeleton
Arrows Giant Skeleton
Arrows
Arrows Princess
Archers Arrows Princess
Arrows Princess
Arrows
Goblin Gang Elite Barbarians
Arrows Princess
Archers Arrows Princess
Elite Barbarians Princess
Arrows Princess
Princess Arrows Elite Barbarians
Arrows Princess
Arrows Princess
Arrows
Archers Arrows Princess
Arrows Princess
Giant Skeleton
Arrows Princess
Arrows
Arrows Princess
Arrows Princess
Arrows Princess
Arrows
Elite Barbarians Archers Arrows Princess
Elite Barbarians
Arrows
Arrows Princess
Giant Skeleton
Arrows Princess
Archers Goblin Gang Skeleton Army Princess
Archers Arrows Princess
Arrows
Goblin Gang Princess
Arrows Princess
Arrows Giant Skeleton
Elite Barbarians
Goblin Gang Elite Barbarians Giant Skeleton Princess
Princess
Giant Skeleton Princess

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