My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Ghost Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Bandit Inferno Dragon
Giant Snowball
Guards Inferno Dragon
Zap
Guards Bandit Inferno Dragon
Barbarian Barrel
Tesla Guards Royal Ghost Bandit
The Log
Guards Bandit
Earthquake
Tesla Guards
Arrows
Guards
Royal Delivery
Guards Royal Ghost Bandit Inferno Dragon
Fireball
Tesla Bandit Inferno Dragon
Poison
Guards
Lightning
Tesla Bandit Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado Royal Ghost Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Tornado Royal Ghost Bandit Tesla Fireball Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Guards Tornado Royal Ghost

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Fireball
Tornado The Log
Guards
The Log Bandit
Tornado
Fireball The Log
The Log
Fireball Guards Tornado Bandit
Royal Ghost
Bandit
Bandit
Guards The Log Royal Ghost
Inferno Dragon

Defense Synergies 3 11

Tesla
The Log Fireball Guards Tornado Inferno Dragon
Fireball
Tornado The Log Tesla Bandit
Guards
Tesla The Log
Tornado
Fireball Tesla The Log Inferno Dragon
The Log
Tesla Fireball Guards Tornado Royal Ghost Bandit Inferno Dragon
Royal Ghost
The Log
Bandit
Fireball The Log
Inferno Dragon
Tesla Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball The Log
Inferno Dragon Tesla The Log Bandit
Tesla Tornado Bandit Inferno Dragon
Tesla Inferno Dragon Guards Bandit
Fireball Tornado The Log
Fireball Tornado The Log Tesla Guards Royal Ghost Bandit
Tesla Tornado Inferno Dragon Fireball
Tesla Fireball The Log Bandit
Tesla Inferno Dragon Tornado
Guards Tornado Tesla Royal Ghost Bandit
Guards Tesla Fireball Tornado The Log Royal Ghost Bandit
Tesla Inferno Dragon Fireball Tornado
Tesla Fireball Guards The Log Bandit
Fireball Tesla Guards Tornado The Log Royal Ghost
Inferno Dragon Tesla Bandit
Tornado Tesla Fireball The Log Bandit Inferno Dragon
Tesla Fireball Tornado
Tesla Fireball Guards Tornado The Log Royal Ghost Bandit
Tornado The Log Tesla Fireball Guards Royal Ghost Bandit Inferno Dragon
Tesla Tornado Inferno Dragon
Royal Ghost Tesla Fireball Guards The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Tesla Fireball Royal Ghost Bandit
Fireball Bandit Tesla The Log Royal Ghost Inferno Dragon
Guards Bandit The Log
Guards Tesla Fireball Tornado The Log Bandit
Tesla Guards Bandit Inferno Dragon
Fireball Tesla Tornado
Guards Tesla Fireball Bandit
Tesla Inferno Dragon
Fireball Tornado The Log Bandit Inferno Dragon
Tesla Guards Inferno Dragon
Inferno Dragon Tesla Guards
Fireball Guards Tornado The Log
Tesla Fireball Guards Bandit
Tesla Fireball
Tesla Guards Fireball Tornado The Log Inferno Dragon
Tesla Fireball The Log Royal Ghost Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards The Log Royal Ghost Bandit
Fireball Tornado The Log Royal Ghost Bandit
Fireball The Log Bandit
Fireball Guards The Log
Fireball The Log
Fireball Tornado
Tornado The Log
Fireball The Log Tornado
Fireball The Log Tornado Bandit
Fireball Guards Tornado
Fireball Tornado The Log Bandit
Fireball Tornado
Fireball The Log Bandit
Fireball Bandit
Fireball The Log
Fireball The Log Bandit
Fireball The Log Bandit
Fireball Tornado
Fireball The Log Bandit
Fireball Tornado The Log
Fireball The Log
Fireball Tornado
Tornado The Log
Fireball The Log
Tornado The Log Fireball
Inferno Dragon
Fireball The Log Tornado Royal Ghost Bandit
Fireball Tornado The Log Bandit
Fireball Tornado The Log Bandit
Fireball Tornado
Fireball Guards
Fireball
Fireball The Log Bandit
Fireball
Fireball The Log
Fireball Guards Bandit
Fireball Tornado
The Log Fireball
Fireball
The Log Fireball
Fireball Tornado
Fireball Guards Tornado The Log
Fireball Tornado
Fireball Tornado The Log Royal Ghost Bandit

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: