My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Baby Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Giant Skeleton Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Skeleton Night Witch
Giant Snowball
Goblin Gang Baby Dragon Night Witch
Zap
Goblin Gang Night Witch
Barbarian Barrel
Goblin Gang Wizard Giant Skeleton Night Witch
The Log
Goblin Gang Giant Skeleton
Earthquake
Goblin Gang
Arrows
Goblin Gang Night Witch
Royal Delivery
Goblin Gang Wizard Baby Dragon Giant Skeleton Night Witch
Fireball
Goblin Gang Wizard Baby Dragon Night Witch
Poison
Goblin Gang Wizard Night Witch
Lightning
Wizard Baby Dragon Night Witch
Rocket
Wizard Night Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Tornado Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Tornado Baby Dragon Giant Skeleton Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Tornado Baby Dragon Night Witch Wizard Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Tornado Baby Dragon

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Baby Dragon Giant Skeleton
Wizard
Tornado Giant Skeleton
Rocket
Tornado
Tornado
Wizard Rocket Baby Dragon Giant Skeleton The Log Night Witch
Baby Dragon
Tornado Goblin Gang Giant Skeleton
Giant Skeleton
Goblin Gang Wizard Tornado Baby Dragon The Log Night Witch
The Log
Tornado Giant Skeleton
Night Witch
Tornado Giant Skeleton

Defense Synergies 2 12

Goblin Gang
Giant Skeleton The Log
Wizard
Tornado Giant Skeleton The Log
Rocket
Tornado The Log
Tornado
Wizard Rocket Baby Dragon Giant Skeleton The Log
Baby Dragon
Tornado Giant Skeleton The Log
Giant Skeleton
Goblin Gang Wizard Tornado Baby Dragon The Log
The Log
Goblin Gang Wizard Rocket Tornado Baby Dragon Giant Skeleton Night Witch
Night Witch
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Wizard Baby Dragon The Log
Goblin Gang The Log Night Witch
Goblin Gang Rocket Tornado Giant Skeleton Night Witch
Night Witch Goblin Gang
Rocket Tornado Giant Skeleton The Log
Goblin Gang Tornado The Log Baby Dragon Night Witch
Rocket Tornado Goblin Gang Wizard Baby Dragon Night Witch
Rocket Baby Dragon Giant Skeleton The Log
Goblin Gang Tornado Night Witch
Goblin Gang Tornado Giant Skeleton Night Witch
Goblin Gang Wizard Tornado Baby Dragon Giant Skeleton The Log Night Witch
Goblin Gang Wizard Tornado Baby Dragon Night Witch
Night Witch Goblin Gang Wizard Rocket Giant Skeleton The Log
Wizard Rocket Goblin Gang Tornado Baby Dragon The Log Night Witch
Goblin Gang
Rocket Tornado Goblin Gang The Log
Wizard Goblin Gang Tornado Night Witch
Goblin Gang Wizard Tornado Baby Dragon The Log Night Witch
Wizard Tornado Baby Dragon The Log Giant Skeleton
Tornado
Goblin Gang Wizard Baby Dragon Giant Skeleton The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Giant Skeleton
Goblin Gang Wizard Rocket Baby Dragon The Log
Goblin Gang Giant Skeleton Rocket The Log
Goblin Gang Rocket Giant Skeleton Tornado The Log Night Witch
Giant Skeleton Goblin Gang Night Witch
Wizard Rocket Goblin Gang Tornado Baby Dragon
Goblin Gang Rocket Giant Skeleton Night Witch
Giant Skeleton
Rocket Giant Skeleton Tornado Baby Dragon The Log
Goblin Gang
Giant Skeleton
Rocket Tornado Giant Skeleton The Log
Rocket Giant Skeleton Goblin Gang Wizard Night Witch
Wizard Baby Dragon
Goblin Gang Rocket Tornado Baby Dragon Giant Skeleton The Log Night Witch
Wizard Baby Dragon Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Baby Dragon Giant Skeleton The Log
Tornado Baby Dragon The Log
Rocket Baby Dragon Giant Skeleton The Log
Rocket Giant Skeleton The Log
Wizard Rocket Baby Dragon The Log
Wizard Rocket Tornado Baby Dragon
Wizard Tornado Baby Dragon The Log
The Log Wizard Tornado Baby Dragon
The Log Wizard Tornado
Rocket Goblin Gang Tornado Night Witch
Rocket Wizard Tornado The Log
Wizard Rocket Tornado Baby Dragon
Rocket Baby Dragon The Log
Rocket Baby Dragon
Baby Dragon The Log
Rocket Wizard Baby Dragon The Log
Wizard Rocket Baby Dragon The Log
Rocket Tornado
Rocket Night Witch
Rocket Wizard Baby Dragon The Log
Rocket Wizard Tornado Baby Dragon The Log
Rocket Baby Dragon Giant Skeleton The Log Night Witch
Rocket Wizard Tornado
Rocket Tornado The Log
Rocket Baby Dragon The Log
Tornado The Log Wizard Baby Dragon
The Log Wizard Tornado Baby Dragon
Wizard Tornado Baby Dragon The Log
Rocket Tornado Baby Dragon The Log
Wizard Tornado Baby Dragon Night Witch
Rocket Wizard
Night Witch
Wizard Rocket The Log Night Witch
Rocket
Giant Skeleton
Rocket Wizard The Log
Goblin Gang Rocket Night Witch
Rocket Wizard Tornado Baby Dragon
The Log
Goblin Gang Wizard Rocket Baby Dragon
The Log Wizard Baby Dragon
Rocket Tornado Giant Skeleton
Goblin Gang Rocket Tornado Baby Dragon Giant Skeleton The Log
Rocket Tornado
Rocket Tornado Baby Dragon Giant Skeleton The Log

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