My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider Miner
Giant Snowball
Archers Cannon Barbarians Hog Rider Miner
Zap
Archers Cannon
Barbarian Barrel
Archers Cannon Barbarians Electro Wizard
The Log
Archers Cannon Barbarians Hog Rider
Earthquake
Archers Cannon Barbarians Hog Rider
Arrows
Archers
Royal Delivery
Archers Barbarians Hog Rider Miner Electro Wizard
Fireball
Archers Cannon Barbarians Hog Rider Electro Wizard
Poison
Archers Cannon Barbarians Electro Wizard
Lightning
Cannon Electro Wizard
Rocket
Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Cannon Miner Hog Rider Electro Wizard Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Archers Cannon

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Miner Electro Wizard Archers The Log
Archers
Zap Hog Rider Miner
Cannon
Barbarians
Hog Rider
Hog Rider
Zap The Log Archers Barbarians Electro Wizard
The Log
Hog Rider Zap Miner
Miner
Zap Archers The Log Electro Wizard
Electro Wizard
Zap Hog Rider Miner

Defense Synergies 3 10

Zap
Cannon Electro Wizard Archers Barbarians The Log Miner
Archers
Zap Cannon The Log Electro Wizard
Cannon
Zap The Log Archers Electro Wizard
Barbarians
Zap
Hog Rider
The Log
Cannon Zap Archers Miner Electro Wizard
Miner
Zap The Log
Electro Wizard
Zap Archers Cannon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon The Log Electro Wizard
Barbarians Zap Cannon The Log Electro Wizard
Cannon Barbarians Archers Electro Wizard
Cannon Barbarians Electro Wizard
Barbarians The Log
The Log Zap Archers Cannon Electro Wizard
Electro Wizard Zap Archers Cannon
Zap Cannon Barbarians The Log Electro Wizard
Cannon Barbarians
Archers Cannon Barbarians Miner Electro Wizard
Archers Barbarians Electro Wizard Zap Cannon The Log
Zap Archers Electro Wizard
Cannon Barbarians Zap The Log Electro Wizard
Zap Cannon Barbarians The Log Electro Wizard
Barbarians Cannon Electro Wizard
Barbarians Zap Cannon The Log Electro Wizard
Barbarians Cannon Electro Wizard
Cannon Zap Archers Barbarians The Log Electro Wizard
Zap The Log Archers Cannon Barbarians Electro Wizard
Barbarians Cannon Electro Wizard
Archers Cannon Barbarians The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Archers Electro Wizard
Electro Wizard Zap Archers The Log Miner
Barbarians Zap The Log Electro Wizard
Zap Barbarians The Log Electro Wizard
Barbarians Cannon
Zap Archers Electro Wizard
Archers Barbarians Electro Wizard
Barbarians
Zap Electro Wizard Barbarians The Log
Cannon Barbarians
Barbarians
Zap Barbarians The Log Electro Wizard
Barbarians Cannon
Archers Cannon Barbarians
Barbarians Electro Wizard Zap Archers The Log
Zap Archers Cannon Barbarians The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log Miner Electro Wizard
The Log Miner
Barbarians The Log
Zap The Log
Zap
Archers The Log
The Log Zap
The Log Miner Zap
Electro Wizard
Miner Zap The Log Electro Wizard
Zap Archers
The Log Miner
Zap The Log
Zap The Log
The Log
Zap Archers The Log Electro Wizard
Zap The Log Miner
The Log
The Log
Zap Barbarians The Log
Zap The Log
The Log Miner Zap Electro Wizard
Zap The Log Miner
Miner Zap The Log
Zap Archers Electro Wizard
Zap Electro Wizard
Zap The Log Miner
Zap Electro Wizard
The Log
Zap Electro Wizard Archers Barbarians
Zap Archers Electro Wizard
The Log
Miner Electro Wizard
The Log Zap
Zap
Zap The Log Electro Wizard
Zap Electro Wizard
Zap The Log Miner Electro Wizard

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