My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Wizard P.E.K.K.A Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Inferno Dragon
Giant Snowball
Mega Minion Miner Princess Inferno Dragon
Zap
Princess Inferno Dragon
Barbarian Barrel
Wizard Princess
The Log
Princess
Earthquake
Arrows
Princess
Royal Delivery
Mega Minion Wizard P.E.K.K.A Miner Princess Inferno Dragon
Fireball
Mega Minion Wizard Princess Inferno Dragon
Poison
Mega Minion Wizard Princess
Lightning
Mega Minion Wizard Inferno Dragon
Rocket
Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado P.E.K.K.A Miner Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mega Minion Tornado Miner Princess Inferno Dragon Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Mega Minion Tornado Miner

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Miner
Wizard
Tornado P.E.K.K.A Miner
Tornado
Wizard P.E.K.K.A The Log Princess
P.E.K.K.A
Tornado Wizard The Log Princess
The Log
Tornado P.E.K.K.A Miner Princess
Miner
Mega Minion Wizard The Log Inferno Dragon
Princess
Tornado P.E.K.K.A The Log
Inferno Dragon
Miner

Defense Synergies 3 14

Mega Minion
Wizard Tornado The Log Miner Princess
Wizard
Tornado Mega Minion P.E.K.K.A The Log
Tornado
Wizard P.E.K.K.A Mega Minion The Log Princess Inferno Dragon
P.E.K.K.A
Tornado The Log Wizard Princess
The Log
P.E.K.K.A Mega Minion Wizard Tornado Miner Princess Inferno Dragon
Miner
Mega Minion The Log
Princess
Mega Minion Tornado P.E.K.K.A The Log
Inferno Dragon
Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Wizard The Log
P.E.K.K.A Inferno Dragon Mega Minion The Log
Tornado P.E.K.K.A Mega Minion Inferno Dragon
P.E.K.K.A Inferno Dragon Mega Minion
Tornado P.E.K.K.A The Log Princess
Tornado The Log Mega Minion
Mega Minion Tornado Inferno Dragon Wizard Princess
P.E.K.K.A The Log
P.E.K.K.A Inferno Dragon Tornado Princess
Tornado Miner
Mega Minion Wizard Tornado The Log Princess
Mega Minion Inferno Dragon Wizard Tornado Princess
P.E.K.K.A Wizard The Log
Wizard Mega Minion Tornado P.E.K.K.A The Log Princess
P.E.K.K.A Inferno Dragon
Tornado P.E.K.K.A The Log Inferno Dragon
Wizard Tornado P.E.K.K.A
Mega Minion Wizard Tornado The Log
Wizard Tornado The Log Mega Minion Princess Inferno Dragon
P.E.K.K.A Tornado Inferno Dragon
Wizard P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A
Mega Minion Wizard The Log Miner Inferno Dragon
P.E.K.K.A The Log
P.E.K.K.A Tornado The Log
P.E.K.K.A Inferno Dragon
Wizard Tornado Princess
P.E.K.K.A Mega Minion
P.E.K.K.A Inferno Dragon
P.E.K.K.A Mega Minion Tornado The Log Inferno Dragon
P.E.K.K.A Mega Minion Inferno Dragon
P.E.K.K.A Inferno Dragon Mega Minion
P.E.K.K.A Tornado The Log
P.E.K.K.A Wizard
Wizard Princess
Mega Minion Tornado P.E.K.K.A The Log Inferno Dragon
Mega Minion Wizard P.E.K.K.A The Log Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
Tornado The Log Miner Princess
The Log Miner
The Log
Wizard The Log
Wizard Mega Minion Tornado Princess
Wizard Tornado The Log Princess
The Log Wizard Tornado Princess
The Log Miner Wizard Tornado
Tornado
Miner Wizard Tornado The Log Princess
Wizard Tornado Princess
The Log Miner Princess
Princess
Princess The Log
Wizard The Log Princess
Wizard The Log Princess
Tornado
Mega Minion Wizard The Log Princess
Wizard Tornado The Log Miner Princess
The Log
Wizard Tornado Princess
Tornado The Log
The Log
Tornado The Log Wizard Princess
Mega Minion Inferno Dragon
The Log Miner Wizard Tornado Princess
Wizard Tornado The Log Miner Princess
Miner Tornado The Log
Wizard Tornado Princess
Mega Minion Wizard
Mega Minion
Wizard The Log Miner
Princess
P.E.K.K.A
Wizard The Log Princess
Princess
Mega Minion Wizard Tornado Princess
The Log
Miner Mega Minion Wizard Princess
The Log Wizard Princess
Tornado
Mega Minion P.E.K.K.A
Tornado The Log Princess
Tornado Princess
Tornado The Log Miner Princess

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