My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Skeleton Army
Giant Snowball
Minions Hog Rider Skeleton Army Lumberjack
Zap
Minions Skeleton Army
Barbarian Barrel
Skeleton Army Electro Wizard Lumberjack
The Log
Hog Rider Skeleton Army Lumberjack
Earthquake
Hog Rider Skeleton Army
Arrows
Minions Skeleton Army
Royal Delivery
Minions Hog Rider Skeleton Army P.E.K.K.A Electro Wizard Lumberjack
Fireball
Minions Hog Rider Skeleton Army Electro Wizard Lumberjack
Poison
Minions Skeleton Army Electro Wizard
Lightning
Electro Wizard Lumberjack
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Skeleton Army Hog Rider Electro Wizard Lumberjack P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Skeleton Army

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider P.E.K.K.A Electro Wizard Minions The Log Lumberjack
Minions
Hog Rider Zap P.E.K.K.A Lumberjack
Hog Rider
Zap Minions The Log Electro Wizard Lumberjack
Skeleton Army
P.E.K.K.A
Zap Electro Wizard Minions The Log Lumberjack
The Log
Hog Rider Zap P.E.K.K.A Lumberjack
Electro Wizard
Zap P.E.K.K.A Hog Rider Lumberjack
Lumberjack
Zap Minions Hog Rider P.E.K.K.A The Log Electro Wizard

Defense Synergies 2 16

Zap
Electro Wizard Minions Skeleton Army P.E.K.K.A The Log Lumberjack
Minions
Zap P.E.K.K.A The Log Electro Wizard Lumberjack
Hog Rider
Skeleton Army
Zap The Log Electro Wizard Lumberjack
P.E.K.K.A
The Log Zap Minions Electro Wizard
The Log
P.E.K.K.A Zap Minions Skeleton Army Electro Wizard Lumberjack
Electro Wizard
Zap Minions Skeleton Army P.E.K.K.A The Log Lumberjack
Lumberjack
Zap Minions Skeleton Army The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions The Log Electro Wizard
Skeleton Army P.E.K.K.A Lumberjack Zap Minions The Log Electro Wizard
Skeleton Army P.E.K.K.A Lumberjack Minions Electro Wizard
Skeleton Army P.E.K.K.A Lumberjack Minions Electro Wizard
Skeleton Army P.E.K.K.A The Log Lumberjack
Skeleton Army The Log Zap Minions Electro Wizard Lumberjack
Minions Electro Wizard Zap
Zap P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Minions Skeleton Army Lumberjack
Skeleton Army Electro Wizard Lumberjack
Minions Skeleton Army Electro Wizard Zap The Log Lumberjack
Minions Zap Electro Wizard
Skeleton Army P.E.K.K.A Lumberjack Zap Minions The Log Electro Wizard
Skeleton Army Zap Minions P.E.K.K.A The Log Electro Wizard Lumberjack
Skeleton Army P.E.K.K.A Electro Wizard Lumberjack
Skeleton Army Zap P.E.K.K.A The Log Electro Wizard Lumberjack
Minions Skeleton Army P.E.K.K.A Electro Wizard Lumberjack
Zap Minions Skeleton Army The Log Electro Wizard Lumberjack
Zap The Log Minions Electro Wizard Lumberjack
P.E.K.K.A Electro Wizard Lumberjack
Skeleton Army Minions P.E.K.K.A The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Zap P.E.K.K.A Electro Wizard
Electro Wizard Zap The Log Lumberjack
Skeleton Army P.E.K.K.A Lumberjack Zap Minions The Log Electro Wizard
Skeleton Army P.E.K.K.A Lumberjack Zap The Log Electro Wizard
P.E.K.K.A Skeleton Army Lumberjack
Zap Minions Electro Wizard
Skeleton Army P.E.K.K.A Minions Electro Wizard Lumberjack
P.E.K.K.A Skeleton Army Lumberjack
Zap P.E.K.K.A Electro Wizard Minions Skeleton Army The Log
P.E.K.K.A Skeleton Army
P.E.K.K.A Minions Lumberjack
Skeleton Army P.E.K.K.A Zap The Log Electro Wizard
Skeleton Army P.E.K.K.A Lumberjack
Skeleton Army
Skeleton Army Electro Wizard Zap Minions P.E.K.K.A The Log Lumberjack
Minions Zap P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log Electro Wizard
The Log
The Log
Zap The Log
Zap Minions
The Log
The Log Zap
The Log Zap
Minions Electro Wizard Lumberjack
Zap The Log Electro Wizard
Zap
The Log
Minions
Zap The Log
Zap The Log
The Log
Minions
Zap The Log Electro Wizard
Zap The Log
Minions The Log
The Log
Zap The Log
Zap The Log
The Log Zap Electro Wizard
Zap The Log
Zap The Log
Zap Electro Wizard
Zap Electro Wizard Minions
Zap The Log
Zap Electro Wizard
P.E.K.K.A
The Log
Zap Electro Wizard Minions Skeleton Army
Zap Electro Wizard
The Log
Electro Wizard Lumberjack
The Log Zap
Zap
P.E.K.K.A
Zap Minions The Log Electro Wizard
Zap Electro Wizard
Zap The Log Electro Wizard

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