My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Giant Snowball Rascals Royal Recruits Royal Hogs Barbarian Barrel Electro Dragon Goblin Giant Miner Princess Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Graveyard
Giant Snowball
Minion Horde Skeleton Army Graveyard
Zap
Minion Horde Skeleton Army Graveyard
Barbarian Barrel
Wizard Skeleton Army Electro Wizard Graveyard
The Log
Skeleton Army Graveyard
Earthquake
Skeleton Army Graveyard
Arrows
Minion Horde Skeleton Army Graveyard
Royal Delivery
Minion Horde Wizard Skeleton Army P.E.K.K.A Electro Wizard Graveyard
Fireball
Minion Horde Wizard Skeleton Army Electro Wizard
Poison
Minion Horde Wizard Skeleton Army Electro Wizard Graveyard
Lightning
Wizard Electro Wizard
Rocket
Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Tornado P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Tornado Electro Wizard Minion Horde Wizard Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Skeleton Army Tornado Electro Wizard

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Wizard
Tornado P.E.K.K.A
Skeleton Army
Tornado
Wizard P.E.K.K.A The Log Graveyard
P.E.K.K.A
Tornado Electro Wizard Wizard The Log Graveyard
The Log
Tornado P.E.K.K.A Graveyard
Electro Wizard
P.E.K.K.A Graveyard
Graveyard
Electro Wizard Tornado P.E.K.K.A The Log

Defense Synergies 3 12

Minion Horde
Tornado The Log
Wizard
Tornado Skeleton Army P.E.K.K.A The Log Electro Wizard
Skeleton Army
Wizard The Log Electro Wizard
Tornado
Wizard P.E.K.K.A Minion Horde The Log Electro Wizard
P.E.K.K.A
Tornado The Log Wizard Electro Wizard
The Log
P.E.K.K.A Minion Horde Wizard Skeleton Army Tornado Electro Wizard
Electro Wizard
Wizard Skeleton Army Tornado P.E.K.K.A The Log
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard The Log Electro Wizard
Minion Horde Skeleton Army P.E.K.K.A The Log Electro Wizard
Minion Horde Skeleton Army Tornado P.E.K.K.A Electro Wizard
Minion Horde Skeleton Army P.E.K.K.A Electro Wizard
Skeleton Army Tornado P.E.K.K.A The Log
Skeleton Army Tornado The Log Electro Wizard
Minion Horde Tornado Electro Wizard Wizard
P.E.K.K.A The Log Electro Wizard
Minion Horde P.E.K.K.A Skeleton Army Tornado
Skeleton Army Tornado Minion Horde Electro Wizard
Minion Horde Skeleton Army Electro Wizard Wizard Tornado The Log
Minion Horde Wizard Tornado Electro Wizard
Minion Horde Skeleton Army P.E.K.K.A Wizard The Log Electro Wizard
Wizard Skeleton Army Minion Horde Tornado P.E.K.K.A The Log Electro Wizard
Skeleton Army P.E.K.K.A Minion Horde Electro Wizard
Minion Horde Skeleton Army Tornado P.E.K.K.A The Log Electro Wizard
Minion Horde Wizard Skeleton Army Tornado P.E.K.K.A Electro Wizard
Minion Horde Wizard Skeleton Army Tornado The Log Electro Wizard
Wizard Tornado The Log Electro Wizard
P.E.K.K.A Tornado Electro Wizard
Wizard Skeleton Army Minion Horde P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army P.E.K.K.A Electro Wizard
Electro Wizard Wizard The Log
Skeleton Army P.E.K.K.A Minion Horde The Log Electro Wizard
Skeleton Army P.E.K.K.A Minion Horde Tornado The Log Electro Wizard
P.E.K.K.A Minion Horde Skeleton Army
Wizard Minion Horde Tornado Electro Wizard
Skeleton Army P.E.K.K.A Minion Horde Electro Wizard
P.E.K.K.A Minion Horde Skeleton Army
Minion Horde P.E.K.K.A Electro Wizard Skeleton Army Tornado The Log
P.E.K.K.A Minion Horde Skeleton Army
P.E.K.K.A Minion Horde
Skeleton Army P.E.K.K.A Tornado The Log Electro Wizard
Skeleton Army P.E.K.K.A Minion Horde Wizard
Wizard Minion Horde Skeleton Army
Skeleton Army Electro Wizard Minion Horde Tornado P.E.K.K.A The Log
Minion Horde Wizard P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde The Log
Tornado The Log Electro Wizard
Minion Horde The Log
The Log
Wizard Minion Horde The Log
Wizard Minion Horde Tornado
Minion Horde Wizard Tornado The Log
The Log Wizard Tornado
The Log Wizard Tornado
Minion Horde Tornado Electro Wizard
Minion Horde Wizard Tornado The Log Electro Wizard
Wizard Tornado
The Log
Minion Horde
The Log
Minion Horde Wizard The Log
Minion Horde Wizard The Log
Tornado
Minion Horde
Wizard The Log Electro Wizard
Wizard Tornado The Log
Minion Horde The Log
Wizard Tornado
Tornado The Log
Minion Horde The Log
Tornado The Log Wizard
Minion Horde
The Log Wizard Tornado Electro Wizard
Wizard Tornado The Log
Tornado The Log
Minion Horde Wizard Tornado Electro Wizard
Electro Wizard Minion Horde Wizard
Minion Horde
Minion Horde Wizard The Log
Minion Horde Electro Wizard
P.E.K.K.A Minion Horde
Wizard The Log
Minion Horde Electro Wizard Skeleton Army
Wizard Tornado Electro Wizard
The Log
Minion Horde Wizard Electro Wizard
The Log Wizard
Tornado
Minion Horde P.E.K.K.A
Minion Horde Tornado The Log Electro Wizard
Tornado Electro Wizard
Tornado The Log Electro Wizard

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