My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Giant Snowball Rascals Royal Recruits Royal Hogs Barbarian Barrel Electro Dragon Goblin Giant Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Bowler Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Inferno Dragon Graveyard
Giant Snowball
Fire Spirit Goblin Gang Inferno Dragon Graveyard
Zap
Fire Spirit Goblin Gang Inferno Dragon Graveyard
Barbarian Barrel
Fire Spirit Goblin Gang Graveyard
The Log
Fire Spirit Goblin Gang Graveyard
Earthquake
Goblin Gang Graveyard
Arrows
Fire Spirit Goblin Gang Graveyard
Royal Delivery
Fire Spirit Goblin Gang Bowler Inferno Dragon Graveyard
Fireball
Goblin Gang Bowler Inferno Dragon
Poison
Goblin Gang Graveyard
Lightning
Bowler Inferno Dragon
Rocket
Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Poison Bowler The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Poison Bowler Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Goblin Gang Poison Inferno Dragon Giant Bowler Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit The Log Goblin Gang Poison

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Bowler Inferno Dragon
Goblin Gang
Giant Bowler
Giant
Poison Graveyard Fire Spirit Goblin Gang Bowler The Log
Poison
Giant Graveyard Bowler The Log
Bowler
Graveyard Fire Spirit Goblin Gang Giant Poison The Log
The Log
Giant Poison Bowler Graveyard
Inferno Dragon
Fire Spirit
Graveyard
Giant Poison Bowler The Log

Defense Synergies 1 5

Fire Spirit
The Log
Goblin Gang
The Log Inferno Dragon
Giant
Poison
The Log
Bowler
The Log
The Log
Bowler Fire Spirit Goblin Gang Poison Inferno Dragon
Inferno Dragon
Goblin Gang The Log
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler The Log
Inferno Dragon Goblin Gang The Log
Goblin Gang Bowler Fire Spirit Inferno Dragon
Inferno Dragon Goblin Gang Bowler
Poison Bowler The Log
Goblin Gang Bowler The Log Fire Spirit
Inferno Dragon Fire Spirit Goblin Gang Poison
Bowler Poison The Log
Inferno Dragon Goblin Gang
Goblin Gang Fire Spirit Bowler
Goblin Gang Poison Bowler The Log
Inferno Dragon Goblin Gang Poison
Bowler Fire Spirit Goblin Gang The Log
Fire Spirit Bowler Goblin Gang Poison The Log
Inferno Dragon Goblin Gang
Goblin Gang Bowler The Log Inferno Dragon
Goblin Gang Poison Bowler
Fire Spirit Goblin Gang Bowler The Log
Poison The Log Fire Spirit Bowler Inferno Dragon
Inferno Dragon
Goblin Gang Bowler Fire Spirit Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Bowler
Poison Goblin Gang Bowler The Log Inferno Dragon
Goblin Gang Bowler The Log
Goblin Gang Bowler The Log
Goblin Gang Bowler Inferno Dragon
Fire Spirit Poison Goblin Gang
Goblin Gang Bowler
Inferno Dragon
Poison The Log Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Bowler
Poison Bowler The Log
Bowler Goblin Gang
Bowler
Goblin Gang Poison Bowler The Log Inferno Dragon
Poison Bowler The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log
Poison Bowler The Log
Poison The Log
Poison The Log
Poison Fire Spirit Bowler The Log
Poison Fire Spirit
Fire Spirit Poison Bowler The Log
Poison The Log Fire Spirit Bowler
Poison The Log
Fire Spirit Goblin Gang Poison Bowler
Poison Bowler The Log
Poison Fire Spirit
Poison Fire Spirit Bowler The Log
Poison
Poison The Log
Poison Bowler The Log
Poison Bowler The Log
Poison
Fire Spirit Poison Bowler The Log
Fire Spirit Poison Bowler The Log
Poison Bowler The Log
Poison
Bowler The Log
Poison The Log
Poison The Log Fire Spirit Bowler
Inferno Dragon
Poison The Log Bowler
Poison Bowler The Log
Poison The Log
Poison Fire Spirit
Poison
Bowler
Poison The Log
Poison
Poison Bowler The Log
Fire Spirit Goblin Gang
Poison Fire Spirit
The Log
Poison Goblin Gang Bowler
The Log Poison Bowler
Poison
Goblin Gang Poison Bowler The Log
Poison
Poison Bowler The Log

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