My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Giant Snowball Rascals Royal Recruits Royal Hogs Barbarian Barrel Goblin Giant The Log Royal Ghost Electro Wizard Inferno Dragon Magic Archer Lumberjack Night Witch Graveyard Sparky Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Goblin Hut Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Musketeer Hog Rider Goblin Hut Skeleton Army Witch
Zap
Goblin Hut Skeleton Army Witch
Barbarian Barrel
Musketeer Valkyrie Goblin Hut Skeleton Army Witch
The Log
Musketeer Hog Rider Goblin Hut Skeleton Army Witch
Earthquake
Hog Rider Goblin Hut Skeleton Army Witch
Arrows
Goblin Hut Skeleton Army Witch
Royal Delivery
Musketeer Valkyrie Hog Rider Goblin Hut Skeleton Army Witch
Fireball
Musketeer Hog Rider Goblin Hut Skeleton Army Witch
Poison
Musketeer Goblin Hut Skeleton Army Witch
Lightning
Musketeer Valkyrie Goblin Hut Witch
Rocket
Musketeer Valkyrie Hog Rider Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Skeleton Army Musketeer Valkyrie Hog Rider Goblin Hut Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Skeleton Army Musketeer Valkyrie

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Valkyrie Hog Rider Goblin Hut
Valkyrie
Musketeer Hog Rider Goblin Hut Witch
Hog Rider
Musketeer Valkyrie Rage Goblin Hut Rocket Witch
Goblin Hut
Musketeer Valkyrie Hog Rider
Rocket
Hog Rider
Rage
Hog Rider Witch
Skeleton Army
Witch
Rage Valkyrie Hog Rider

Defense Synergies 1 5

Musketeer
Valkyrie Goblin Hut Skeleton Army
Valkyrie
Musketeer Goblin Hut Witch
Hog Rider
Goblin Hut
Musketeer Valkyrie Skeleton Army
Rocket
Rage
Skeleton Army
Musketeer Goblin Hut
Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Musketeer Valkyrie Goblin Hut
Skeleton Army Musketeer Valkyrie Goblin Hut Witch
Goblin Hut Rocket Skeleton Army Witch Musketeer Valkyrie
Goblin Hut Skeleton Army Witch Musketeer Valkyrie
Valkyrie Rocket Skeleton Army
Skeleton Army Musketeer Valkyrie
Musketeer Rocket Goblin Hut Witch
Rocket Musketeer Valkyrie
Witch Musketeer Goblin Hut Skeleton Army
Skeleton Army Musketeer Valkyrie
Valkyrie Skeleton Army Witch Musketeer Goblin Hut
Musketeer Goblin Hut Witch
Goblin Hut Skeleton Army Musketeer Valkyrie Rocket Witch
Valkyrie Rocket Skeleton Army Goblin Hut Witch
Skeleton Army Goblin Hut
Rocket Skeleton Army Goblin Hut
Musketeer Valkyrie Goblin Hut Skeleton Army Witch
Musketeer Valkyrie Goblin Hut Skeleton Army Witch
Valkyrie Witch Musketeer Goblin Hut
Musketeer Goblin Hut
Valkyrie Skeleton Army Musketeer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Goblin Hut Witch
Musketeer Valkyrie Rocket
Skeleton Army Musketeer Valkyrie Goblin Hut Rocket Witch
Valkyrie Rocket Skeleton Army Musketeer
Musketeer Valkyrie Goblin Hut Skeleton Army Witch
Rocket Musketeer Goblin Hut Witch
Rocket Skeleton Army Musketeer Valkyrie Goblin Hut Witch
Valkyrie Skeleton Army
Rocket Valkyrie Goblin Hut Skeleton Army Witch
Witch Musketeer Goblin Hut Skeleton Army
Musketeer Valkyrie Goblin Hut Witch
Rocket Skeleton Army Valkyrie
Rocket Skeleton Army Valkyrie Witch
Musketeer Valkyrie Skeleton Army Witch
Goblin Hut Skeleton Army Witch Musketeer Valkyrie Rocket
Valkyrie Musketeer Goblin Hut Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Rocket
Musketeer
Rocket Goblin Hut
Musketeer Valkyrie Rocket
Rocket Valkyrie
Musketeer Rocket Witch
Musketeer Witch
Rocket Musketeer
Rocket Musketeer Valkyrie
Musketeer Rocket
Rocket Musketeer Goblin Hut
Musketeer Rocket
Musketeer Goblin Hut
Rocket Musketeer Goblin Hut Witch
Musketeer Goblin Hut Rocket
Rocket
Rocket
Rocket Musketeer
Rocket Valkyrie Witch
Rocket Musketeer
Rocket
Rocket Musketeer
Rocket Musketeer
Valkyrie Witch
Witch
Musketeer Witch
Musketeer Witch
Rocket Musketeer
Musketeer Witch
Rocket Musketeer Goblin Hut Witch
Musketeer Rocket
Rocket
Rocket
Musketeer Goblin Hut Rocket Skeleton Army Witch
Rocket Musketeer Witch
Musketeer Valkyrie Rocket
Musketeer
Rocket
Musketeer
Musketeer Rocket Witch
Musketeer Rocket Witch
Musketeer Rocket Witch

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