My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems Why?

Missing cards in your collection

Giant Snowball Rascals Royal Hogs Barbarian Barrel Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Dark Prince Witch Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Dark Prince
Giant Snowball
Bats Witch
Zap
Bats Dark Prince Witch
Barbarian Barrel
Dark Prince Witch Magic Archer
The Log
Dark Prince Witch
Earthquake
Witch
Arrows
Bats Witch
Royal Delivery
Bats Dark Prince Witch Magic Archer
Fireball
Witch Magic Archer
Poison
Bats Witch Magic Archer
Lightning
Dark Prince Witch Magic Archer
Rocket
Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Poison Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Dark Prince Poison Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado Dark Prince Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Zap Tornado Dark Prince Poison Magic Archer Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bats Zap Tornado

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Dark Prince
Zap
Mirror Tornado Bats Dark Prince Poison Witch Magic Archer
Mirror
Zap Tornado Poison Magic Archer
Tornado
Zap Magic Archer Mirror Dark Prince Poison Witch
Dark Prince
Bats Zap Tornado Poison Witch Magic Archer
Poison
Zap Mirror Tornado Dark Prince
Witch
Zap Tornado Dark Prince
Magic Archer
Tornado Zap Mirror Dark Prince

Defense Synergies 3 15

Bats
Zap Dark Prince
Zap
Mirror Bats Tornado Dark Prince Poison Witch Magic Archer
Mirror
Zap Tornado Poison Magic Archer
Tornado
Mirror Magic Archer Zap Dark Prince Poison Witch
Dark Prince
Bats Zap Tornado Poison Witch Magic Archer
Poison
Zap Mirror Tornado Dark Prince
Witch
Zap Tornado Dark Prince
Magic Archer
Tornado Zap Mirror Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Magic Archer
Bats Zap Dark Prince Witch
Tornado Witch Bats Dark Prince
Witch Bats Dark Prince
Tornado Dark Prince Poison
Tornado Bats Zap Dark Prince Magic Archer
Bats Tornado Zap Poison Witch Magic Archer
Zap Poison Magic Archer
Witch Tornado
Tornado Dark Prince
Bats Poison Witch Zap Tornado Dark Prince Magic Archer
Bats Zap Tornado Poison Witch Magic Archer
Bats Zap Dark Prince Witch
Bats Zap Tornado Dark Prince Poison Witch Magic Archer
Tornado Zap
Bats Tornado Dark Prince Poison Witch
Bats Zap Tornado Dark Prince Witch Magic Archer
Zap Tornado Poison Witch Bats Dark Prince Magic Archer
Tornado
Dark Prince Bats Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Dark Prince Witch
Poison Zap Magic Archer
Bats Zap Dark Prince Witch
Dark Prince Bats Zap Tornado
Dark Prince Witch
Poison Bats Zap Tornado Witch Magic Archer
Dark Prince Bats Witch
Dark Prince
Zap Bats Tornado Dark Prince Poison Witch Magic Archer
Witch
Bats Dark Prince Witch
Zap Tornado Dark Prince Poison
Dark Prince Witch
Witch Magic Archer
Witch Bats Zap Tornado Dark Prince Poison Magic Archer
Bats Poison Zap Dark Prince Witch Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer
Poison Zap Tornado Magic Archer
Poison Magic Archer
Dark Prince Poison
Poison Zap Dark Prince Magic Archer
Poison Bats Zap Tornado Witch Magic Archer
Tornado Poison Witch Magic Archer
Poison Zap Tornado Magic Archer
Poison Zap Tornado
Bats Tornado Poison
Poison Zap Tornado Dark Prince Magic Archer
Poison Zap Tornado Magic Archer
Poison Magic Archer
Poison Magic Archer
Zap Poison Magic Archer
Zap Poison Witch Magic Archer
Magic Archer Poison
Tornado Poison
Bats
Zap Dark Prince Poison Magic Archer
Zap Tornado Poison Witch Magic Archer
Poison Magic Archer
Tornado Poison
Tornado
Zap Poison
Zap Tornado Poison Dark Prince Witch Magic Archer
Witch
Poison Zap Tornado Witch Magic Archer
Zap Tornado Poison Witch Magic Archer
Poison Zap Tornado Magic Archer
Poison Bats Zap Tornado Witch Magic Archer
Zap Bats Poison Witch
Poison Zap Magic Archer
Zap Poison Magic Archer
Poison Magic Archer
Zap Bats Dark Prince Witch Magic Archer
Poison Zap Tornado Witch Magic Archer
Poison Dark Prince Magic Archer
Zap Poison Magic Archer
Zap Tornado Poison
Dark Prince
Zap Bats Tornado Poison Witch Magic Archer
Bats Zap Tornado Poison Witch Magic Archer
Poison Zap Tornado Dark Prince Witch Magic Archer

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