My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Giant Snowball Rascals Royal Hogs Barbarian Barrel The Log Royal Ghost Electro Wizard Inferno Dragon Magic Archer Lumberjack Night Witch Graveyard Sparky Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Wizard Witch Princess Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Goblin Barrel Sparky
Giant Snowball
Goblin Barrel Witch Princess
Zap
Goblin Barrel Witch Princess Sparky
Barbarian Barrel
Valkyrie Wizard Goblin Barrel Witch Princess Sparky
The Log
Goblin Barrel Witch Princess Sparky
Earthquake
Goblin Barrel Witch
Arrows
Goblin Barrel Witch Princess
Royal Delivery
Valkyrie Wizard Goblin Barrel Witch Princess Sparky
Fireball
Wizard Goblin Barrel Witch Princess Sparky
Poison
Wizard Witch Princess Sparky
Lightning
Valkyrie Wizard Witch Sparky
Rocket
Valkyrie Wizard Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Princess Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Goblin Barrel Princess Valkyrie Giant Wizard Witch Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Goblin Barrel Princess Valkyrie

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Goblin Barrel Giant Wizard Witch Sparky
Giant
Rage Goblin Barrel Sparky Valkyrie Wizard Witch Princess
Wizard
Valkyrie Giant Rage Sparky
Rage
Giant Witch Sparky Wizard
Goblin Barrel
Valkyrie Giant Princess Sparky
Witch
Rage Valkyrie Giant
Princess
Giant Goblin Barrel Sparky
Sparky
Giant Rage Valkyrie Wizard Goblin Barrel Princess

Defense Synergies 0 4

Valkyrie
Wizard Witch Princess Sparky
Giant
Wizard
Valkyrie
Rage
Goblin Barrel
Witch
Valkyrie
Princess
Valkyrie
Sparky
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Sparky
Sparky Valkyrie Witch
Witch Sparky Valkyrie
Witch Sparky Valkyrie
Valkyrie Princess Sparky
Valkyrie
Wizard Witch Princess
Valkyrie Sparky
Witch Sparky Princess
Valkyrie Sparky
Valkyrie Witch Wizard Princess
Wizard Witch Princess
Sparky Valkyrie Wizard Witch
Valkyrie Wizard Sparky Witch Princess
Sparky
Sparky
Wizard Sparky Valkyrie Witch
Valkyrie Wizard Witch
Valkyrie Wizard Witch Princess
Sparky
Valkyrie Wizard Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch Sparky
Valkyrie Wizard
Valkyrie Witch Sparky
Valkyrie Sparky
Valkyrie Witch Sparky
Wizard Witch Princess
Sparky Valkyrie Witch
Valkyrie Sparky
Valkyrie Witch Sparky
Witch Sparky
Valkyrie Witch Sparky
Valkyrie
Valkyrie Wizard Witch Sparky
Wizard Valkyrie Witch Princess Sparky
Witch Sparky Valkyrie
Valkyrie Wizard Witch Princess Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie Sparky
Princess
Sparky
Valkyrie Sparky
Wizard Valkyrie Sparky
Wizard Witch Princess
Wizard Witch Princess Sparky
Wizard Princess
Wizard
Sparky
Valkyrie Wizard Princess Sparky
Wizard Princess
Princess Sparky
Princess
Princess Sparky
Wizard Witch Princess Sparky
Wizard Princess Sparky
Sparky
Sparky
Wizard Princess Sparky
Valkyrie Wizard Witch Princess
Sparky
Wizard Princess
Sparky
Valkyrie Wizard Witch Princess Sparky
Witch
Wizard Witch Princess Sparky
Wizard Witch Princess Sparky
Sparky
Wizard Witch Princess Sparky
Wizard Witch
Sparky
Wizard Sparky
Princess Sparky
Sparky
Wizard Princess Sparky
Witch Princess
Wizard Witch Princess
Valkyrie Wizard Princess Sparky
Wizard Princess
Sparky
Sparky
Witch Princess Sparky
Witch Princess
Witch Princess Sparky

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