My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
Bad

Why?

Missing cards in your collection

Skeleton Dragons

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Flying Machine Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Flying Machine Barbarian Barrel Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Wall Breakers Miner
Giant Snowball
Flying Machine Wall Breakers Miner
Zap
Royal Giant Flying Machine Wall Breakers
Barbarian Barrel
Wizard Wall Breakers Electro Wizard
The Log
Royal Giant Wall Breakers
Earthquake
Arrows
Flying Machine Wall Breakers
Royal Delivery
Flying Machine Wizard Wall Breakers Miner Electro Wizard
Fireball
Flying Machine Wizard Wall Breakers Electro Wizard
Poison
Flying Machine Wizard Electro Wizard
Lightning
Wizard Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Wall Breakers Miner Fireball Flying Machine Electro Wizard Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Wall Breakers Miner Fireball

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Fireball Barbarian Barrel Miner Flying Machine Wizard Electro Wizard
Fireball
Royal Giant Wall Breakers Miner Electro Wizard
Flying Machine
Royal Giant Barbarian Barrel
Wizard
Royal Giant Miner
Barbarian Barrel
Royal Giant Flying Machine Wall Breakers Miner
Wall Breakers
Miner Fireball Barbarian Barrel Electro Wizard
Miner
Royal Giant Wall Breakers Fireball Wizard Barbarian Barrel Electro Wizard
Electro Wizard
Royal Giant Fireball Wall Breakers Miner

Defense Synergies 1 8

Royal Giant
Fireball
Barbarian Barrel Miner Electro Wizard
Flying Machine
Barbarian Barrel Electro Wizard
Wizard
Barbarian Barrel Electro Wizard
Barbarian Barrel
Fireball Flying Machine Wizard Miner Electro Wizard
Wall Breakers
Miner
Fireball Barbarian Barrel
Electro Wizard
Fireball Flying Machine Wizard Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Flying Machine Wizard Barbarian Barrel Electro Wizard
Flying Machine Electro Wizard
Electro Wizard
Electro Wizard
Fireball Barbarian Barrel
Fireball Barbarian Barrel Flying Machine Electro Wizard
Electro Wizard Fireball Flying Machine Wizard
Fireball Flying Machine Barbarian Barrel Electro Wizard
Barbarian Barrel Miner Electro Wizard
Electro Wizard Fireball Flying Machine Wizard Barbarian Barrel
Fireball Flying Machine Wizard Electro Wizard
Fireball Flying Machine Wizard Electro Wizard
Fireball Wizard Barbarian Barrel Electro Wizard
Electro Wizard
Fireball Electro Wizard
Wizard Fireball Electro Wizard
Fireball Flying Machine Wizard Barbarian Barrel Electro Wizard
Wizard Barbarian Barrel Fireball Flying Machine Electro Wizard
Electro Wizard
Wizard Fireball Flying Machine Barbarian Barrel Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Barbarian Barrel Electro Wizard
Fireball Electro Wizard Flying Machine Wizard Barbarian Barrel Miner
Electro Wizard
Fireball Barbarian Barrel Electro Wizard
Fireball Wizard Flying Machine Electro Wizard
Fireball Flying Machine Electro Wizard
Electro Wizard Fireball Flying Machine Barbarian Barrel
Flying Machine
Fireball Electro Wizard
Fireball Wizard
Wizard Fireball Flying Machine
Electro Wizard Fireball Flying Machine Barbarian Barrel
Fireball Flying Machine Wizard Barbarian Barrel Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine Barbarian Barrel
Fireball Flying Machine Barbarian Barrel Miner Electro Wizard
Fireball Flying Machine Barbarian Barrel Miner
Fireball Flying Machine Barbarian Barrel
Fireball Wizard Barbarian Barrel
Fireball Wizard Flying Machine
Flying Machine Wizard
Fireball Flying Machine Wizard Barbarian Barrel
Fireball Miner Flying Machine Wizard
Fireball Electro Wizard
Miner Fireball Flying Machine Wizard Barbarian Barrel Electro Wizard
Fireball Flying Machine Wizard
Flying Machine Fireball Barbarian Barrel Miner
Fireball Flying Machine Barbarian Barrel
Fireball Flying Machine Barbarian Barrel
Fireball Flying Machine Wizard Barbarian Barrel
Fireball Flying Machine Wizard Barbarian Barrel
Fireball Barbarian Barrel
Fireball Flying Machine Wizard Barbarian Barrel Electro Wizard
Fireball Flying Machine Wizard Barbarian Barrel Miner
Fireball
Fireball Wizard
Fireball Flying Machine Barbarian Barrel
Fireball Wizard Barbarian Barrel
Fireball Miner Flying Machine Wizard Barbarian Barrel Electro Wizard
Fireball Flying Machine Wizard Miner
Fireball Miner Barbarian Barrel
Fireball Flying Machine Wizard Electro Wizard
Electro Wizard Fireball Flying Machine Wizard
Fireball
Fireball Wizard Miner
Fireball Electro Wizard
Fireball Wizard
Electro Wizard Fireball Flying Machine Barbarian Barrel
Fireball Flying Machine Wizard Electro Wizard
Fireball Barbarian Barrel
Fireball Miner Flying Machine Wizard Electro Wizard
Fireball Flying Machine Wizard
Fireball
Flying Machine
Fireball Flying Machine Electro Wizard
Fireball Flying Machine Electro Wizard
Fireball Flying Machine Barbarian Barrel Miner Electro Wizard

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