My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Skeleton Dragons

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider
Zap
Bats
Barbarian Barrel
Tesla Wizard
The Log
Mini P.E.K.K.A Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Bats
Royal Delivery
Bats Mini P.E.K.K.A Hog Rider Wizard
Fireball
Tesla Hog Rider Wizard
Poison
Bats Wizard
Lightning
Tesla Mini P.E.K.K.A Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Tesla Mini P.E.K.K.A Hog Rider Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap The Log Tesla

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight Zap Mini P.E.K.K.A
Zap
Hog Rider Bats Mini P.E.K.K.A The Log Mega Knight
Tesla
Mini P.E.K.K.A
Bats Zap Hog Rider Wizard The Log Mega Knight
Hog Rider
Bats Zap The Log Mini P.E.K.K.A Wizard Mega Knight
Wizard
Mini P.E.K.K.A Hog Rider Mega Knight
The Log
Hog Rider Zap Mini P.E.K.K.A Mega Knight
Mega Knight
Bats Zap Mini P.E.K.K.A Hog Rider Wizard The Log

Defense Synergies 4 13

Bats
Zap Tesla Mini P.E.K.K.A The Log Mega Knight
Zap
Mini P.E.K.K.A Mega Knight Bats Tesla The Log
Tesla
The Log Bats Zap Mini P.E.K.K.A Wizard
Mini P.E.K.K.A
Zap The Log Bats Tesla Wizard
Hog Rider
Wizard
Tesla Mini P.E.K.K.A The Log Mega Knight
The Log
Tesla Mini P.E.K.K.A Bats Zap Wizard Mega Knight
Mega Knight
Zap Bats Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Wizard The Log
Mini P.E.K.K.A Bats Zap Tesla The Log Mega Knight
Tesla Mini P.E.K.K.A Mega Knight Bats
Tesla Mini P.E.K.K.A Bats Mega Knight
Mini P.E.K.K.A The Log Mega Knight
The Log Bats Zap Tesla Mega Knight
Bats Tesla Zap Wizard
Zap Tesla The Log Mega Knight
Tesla Mini P.E.K.K.A
Tesla Mini P.E.K.K.A Mega Knight
Bats Zap Tesla Wizard The Log Mega Knight
Tesla Bats Zap Wizard
Tesla Mini P.E.K.K.A Mega Knight Bats Zap Wizard The Log
Wizard Mega Knight Bats Zap Tesla Mini P.E.K.K.A The Log
Mini P.E.K.K.A Tesla Mega Knight
Zap Tesla Mini P.E.K.K.A The Log Mega Knight
Tesla Wizard Mega Knight Bats Mini P.E.K.K.A
Tesla Mega Knight Bats Zap Wizard The Log
Zap Wizard The Log Bats Tesla Mega Knight
Mini P.E.K.K.A Tesla
Wizard Mega Knight Bats Tesla Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap Tesla
Zap Tesla Mini P.E.K.K.A Wizard The Log Mega Knight
Mega Knight Bats Zap Mini P.E.K.K.A The Log
Mini P.E.K.K.A Mega Knight Bats Zap Tesla The Log
Tesla Mini P.E.K.K.A Mega Knight
Wizard Bats Zap Tesla
Mini P.E.K.K.A Bats Tesla
Mini P.E.K.K.A Mega Knight Tesla
Zap Mega Knight Bats Mini P.E.K.K.A The Log
Tesla
Mega Knight Bats Tesla Mini P.E.K.K.A
Mega Knight Zap The Log
Mini P.E.K.K.A Mega Knight Tesla Wizard
Wizard Tesla Mega Knight
Tesla Bats Zap Mini P.E.K.K.A The Log
Bats Mega Knight Zap Tesla Mini P.E.K.K.A Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log
The Log
The Log
Wizard Zap The Log Mega Knight
Wizard Bats Zap
Wizard The Log
The Log Zap Wizard
The Log Zap Wizard
Bats Mini P.E.K.K.A
Zap Wizard The Log
Zap Wizard
The Log
Zap The Log
Zap Wizard The Log
Wizard The Log Mega Knight
Bats Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard The Log Mega Knight
Zap Wizard The Log Mega Knight
The Log Mega Knight
Wizard
The Log
Zap The Log
Zap The Log Wizard Mega Knight
The Log Zap Wizard
Zap Wizard The Log Mega Knight
Zap The Log
Bats Zap Wizard
Zap Bats Wizard
Mini P.E.K.K.A
Zap Wizard The Log Mega Knight
Zap
Mega Knight
Wizard The Log
Zap Bats
Zap Wizard
The Log
Mini P.E.K.K.A Wizard Mega Knight
The Log Zap Wizard
Zap
Mega Knight
Zap Bats The Log
Bats Zap
Zap The Log Mega Knight

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