My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Skeleton Dragons

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Giant Wizard Witch Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Giant Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Giant Balloon
Giant Snowball
Bats Hog Rider Witch Balloon
Zap
Bats Witch Balloon
Barbarian Barrel
Valkyrie Wizard Witch
The Log
Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Bats Witch
Royal Delivery
Bats Valkyrie Hog Rider Wizard Witch Balloon
Fireball
Hog Rider Wizard Witch Balloon
Poison
Bats Wizard Witch Balloon
Lightning
Valkyrie Wizard Witch Balloon
Rocket
Valkyrie Hog Rider Wizard Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Valkyrie Hog Rider Freeze Giant Wizard Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Bats Valkyrie Hog Rider Freeze

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Giant Balloon
Valkyrie
Bats Hog Rider Balloon Giant Wizard Witch
Hog Rider
Bats Valkyrie Freeze Giant Wizard Witch Balloon
Giant
Bats Valkyrie Hog Rider Wizard Witch Balloon
Wizard
Valkyrie Hog Rider Giant Balloon
Freeze
Hog Rider Balloon
Witch
Valkyrie Hog Rider Giant
Balloon
Bats Valkyrie Freeze Hog Rider Giant Wizard

Defense Synergies 0 6

Bats
Valkyrie Freeze
Valkyrie
Bats Wizard Freeze Witch
Hog Rider
Giant
Wizard
Valkyrie Freeze
Freeze
Bats Valkyrie Wizard
Witch
Valkyrie
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Bats Valkyrie Witch
Witch Bats Valkyrie Freeze
Witch Bats Valkyrie
Valkyrie
Freeze Bats Valkyrie
Bats Wizard Freeze Witch
Valkyrie
Witch
Valkyrie
Bats Valkyrie Witch Wizard Freeze
Bats Wizard Witch
Bats Valkyrie Wizard Freeze Witch
Valkyrie Wizard Bats Freeze Witch
Freeze
Wizard Bats Valkyrie Witch
Bats Valkyrie Wizard Witch
Valkyrie Wizard Freeze Witch Bats
Valkyrie Wizard Bats Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch
Valkyrie Wizard
Bats Valkyrie Witch
Valkyrie Bats
Valkyrie Witch
Wizard Bats Freeze Witch
Bats Valkyrie Witch
Valkyrie
Freeze Bats Valkyrie Witch
Witch
Bats Valkyrie Witch
Valkyrie
Valkyrie Wizard Witch
Wizard Valkyrie Witch
Witch Bats Valkyrie Freeze
Bats Valkyrie Wizard Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze
Valkyrie Freeze
Wizard Valkyrie
Wizard Bats Freeze Witch
Wizard Witch
Wizard Freeze
Wizard
Bats
Valkyrie Wizard
Wizard
Freeze
Wizard Witch
Wizard
Freeze
Bats
Wizard
Valkyrie Wizard Witch
Wizard
Freeze Valkyrie Wizard Witch
Witch
Wizard Witch
Wizard Witch
Bats Wizard Witch
Bats Wizard Freeze Witch
Wizard
Freeze
Wizard
Bats Freeze Witch
Wizard Witch
Freeze
Valkyrie Wizard
Wizard
Bats Freeze Witch
Bats Witch
Freeze Witch

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