My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Missing cards in your collection

Skeleton Dragons

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Heal Spirit Mini P.E.K.K.A Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Fire Spirit Skeleton Army
Zap
Fire Spirit Firecracker Skeleton Army
Barbarian Barrel
Fire Spirit Firecracker Heal Spirit Skeleton Army Magic Archer
The Log
Fire Spirit Firecracker Heal Spirit Mini P.E.K.K.A Skeleton Army
Earthquake
Firecracker Skeleton Army
Arrows
Fire Spirit Firecracker Heal Spirit Skeleton Army
Royal Delivery
Fire Spirit Firecracker Heal Spirit Mini P.E.K.K.A Skeleton Army Magic Archer
Fireball
Firecracker Skeleton Army Magic Archer
Poison
Firecracker Skeleton Army Magic Archer
Lightning
Mini P.E.K.K.A Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Firecracker Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Heal Spirit Mini P.E.K.K.A Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Heal Spirit Zap Firecracker Skeleton Army Mini P.E.K.K.A Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Heal Spirit Zap Firecracker

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Mini P.E.K.K.A
Zap
Firecracker Fire Spirit Heal Spirit Mini P.E.K.K.A Magic Archer Mega Knight
Firecracker
Zap Mini P.E.K.K.A Mega Knight
Heal Spirit
Zap Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Fire Spirit Zap Firecracker Heal Spirit Magic Archer Mega Knight
Skeleton Army
Magic Archer
Zap Mini P.E.K.K.A Mega Knight
Mega Knight
Zap Firecracker Heal Spirit Mini P.E.K.K.A Magic Archer

Defense Synergies 2 13

Fire Spirit
Zap Firecracker Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Mega Knight Fire Spirit Firecracker Skeleton Army Magic Archer
Firecracker
Fire Spirit Zap Mini P.E.K.K.A Skeleton Army Mega Knight
Heal Spirit
Mini P.E.K.K.A
Zap Fire Spirit Firecracker Skeleton Army Magic Archer
Skeleton Army
Zap Firecracker Mini P.E.K.K.A Magic Archer
Magic Archer
Zap Mini P.E.K.K.A Skeleton Army Mega Knight
Mega Knight
Zap Firecracker Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Magic Archer
Mini P.E.K.K.A Skeleton Army Zap Firecracker Mega Knight
Mini P.E.K.K.A Skeleton Army Mega Knight Fire Spirit
Mini P.E.K.K.A Skeleton Army Firecracker Mega Knight
Firecracker Mini P.E.K.K.A Skeleton Army Mega Knight
Skeleton Army Fire Spirit Zap Firecracker Magic Archer Mega Knight
Fire Spirit Zap Firecracker Magic Archer
Zap Magic Archer Mega Knight
Mini P.E.K.K.A Skeleton Army
Skeleton Army Fire Spirit Firecracker Mini P.E.K.K.A Mega Knight
Skeleton Army Zap Firecracker Magic Archer Mega Knight
Zap Firecracker Magic Archer
Mini P.E.K.K.A Skeleton Army Mega Knight Fire Spirit Zap
Fire Spirit Skeleton Army Mega Knight Zap Firecracker Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A Skeleton Army Mega Knight
Skeleton Army Zap Mini P.E.K.K.A Mega Knight
Mega Knight Firecracker Mini P.E.K.K.A Skeleton Army
Fire Spirit Mega Knight Zap Firecracker Skeleton Army Magic Archer
Zap Fire Spirit Firecracker Magic Archer Mega Knight
Mini P.E.K.K.A
Skeleton Army Mega Knight Fire Spirit Firecracker Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Mega Knight Zap
Zap Firecracker Mini P.E.K.K.A Magic Archer Mega Knight
Skeleton Army Mega Knight Zap Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Mega Knight Zap
Mini P.E.K.K.A Skeleton Army Mega Knight
Fire Spirit Firecracker Zap Magic Archer
Mini P.E.K.K.A Skeleton Army
Mini P.E.K.K.A Mega Knight Skeleton Army
Zap Mega Knight Firecracker Mini P.E.K.K.A Skeleton Army Magic Archer
Skeleton Army
Mega Knight Mini P.E.K.K.A
Skeleton Army Mega Knight Zap
Mini P.E.K.K.A Skeleton Army Mega Knight
Firecracker Skeleton Army Magic Archer Mega Knight
Skeleton Army Zap Firecracker Mini P.E.K.K.A Magic Archer
Mega Knight Zap Firecracker Mini P.E.K.K.A Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker
Firecracker Zap Magic Archer
Magic Archer
Firecracker
Fire Spirit Zap Firecracker Magic Archer Mega Knight
Firecracker Fire Spirit Zap Magic Archer
Fire Spirit Firecracker Magic Archer
Fire Spirit Zap Firecracker Magic Archer
Zap Firecracker
Fire Spirit Mini P.E.K.K.A
Firecracker Zap Magic Archer
Fire Spirit Zap Firecracker Magic Archer
Fire Spirit Firecracker Magic Archer
Firecracker Magic Archer
Zap Firecracker Magic Archer
Zap Firecracker Magic Archer
Magic Archer Firecracker Mega Knight
Mini P.E.K.K.A
Fire Spirit Zap Firecracker Mini P.E.K.K.A Magic Archer Mega Knight
Fire Spirit Zap Firecracker Magic Archer Mega Knight
Magic Archer Mega Knight
Zap
Zap Firecracker Fire Spirit Magic Archer Mega Knight
Firecracker Zap Magic Archer
Zap Magic Archer Mega Knight
Zap Firecracker Magic Archer
Fire Spirit Zap Firecracker Magic Archer
Zap Firecracker
Mini P.E.K.K.A
Zap Magic Archer Mega Knight
Zap Firecracker Magic Archer
Mega Knight
Firecracker Magic Archer
Zap Fire Spirit Skeleton Army Magic Archer
Fire Spirit Zap Firecracker Magic Archer
Firecracker Mini P.E.K.K.A Magic Archer Mega Knight
Zap Firecracker Magic Archer
Zap
Firecracker Mega Knight
Zap Firecracker Magic Archer
Firecracker Zap Magic Archer
Zap Firecracker Magic Archer Mega Knight

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