My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Missing cards in your collection

Royal Recruits Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Elixir Collector

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Fire Spirit Goblins Hog Rider Skeleton Army
Zap
Fire Spirit Goblins Skeleton Army
Barbarian Barrel
Fire Spirit Goblins Wizard Skeleton Army
The Log
Fire Spirit Goblins Mini P.E.K.K.A Hog Rider Skeleton Army
Earthquake
Hog Rider Elixir Collector Skeleton Army
Arrows
Fire Spirit Goblins Skeleton Army
Royal Delivery
Fire Spirit Goblins Mini P.E.K.K.A Hog Rider Wizard Skeleton Army
Fireball
Hog Rider Wizard Elixir Collector Skeleton Army
Poison
Wizard Elixir Collector Skeleton Army
Lightning
Mini P.E.K.K.A Wizard Elixir Collector
Rocket
Hog Rider Wizard Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Elixir Collector Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Zap Skeleton Army Mini P.E.K.K.A Hog Rider Wizard Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Goblins Zap Skeleton Army

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Mini P.E.K.K.A
Goblins
Hog Rider Zap
Zap
Hog Rider Fire Spirit Goblins Mini P.E.K.K.A
Mini P.E.K.K.A
Fire Spirit Zap Hog Rider Wizard
Hog Rider
Fire Spirit Goblins Zap Mini P.E.K.K.A Wizard
Wizard
Mini P.E.K.K.A Hog Rider
Elixir Collector
Skeleton Army

Defense Synergies 1 8

Fire Spirit
Zap Mini P.E.K.K.A
Goblins
Zap Wizard
Zap
Mini P.E.K.K.A Fire Spirit Goblins Skeleton Army
Mini P.E.K.K.A
Zap Fire Spirit Wizard Skeleton Army
Hog Rider
Wizard
Goblins Mini P.E.K.K.A Skeleton Army
Elixir Collector
Skeleton Army
Zap Mini P.E.K.K.A Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
Mini P.E.K.K.A Skeleton Army Goblins Zap
Mini P.E.K.K.A Skeleton Army Fire Spirit Goblins
Mini P.E.K.K.A Skeleton Army Goblins
Mini P.E.K.K.A Skeleton Army
Skeleton Army Fire Spirit Goblins Zap
Fire Spirit Zap Wizard
Zap
Mini P.E.K.K.A Goblins Skeleton Army
Skeleton Army Fire Spirit Goblins Mini P.E.K.K.A
Goblins Skeleton Army Zap Wizard
Zap Wizard
Mini P.E.K.K.A Skeleton Army Fire Spirit Zap Wizard
Fire Spirit Wizard Skeleton Army Goblins Zap Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army
Skeleton Army Zap Mini P.E.K.K.A
Wizard Goblins Mini P.E.K.K.A Skeleton Army
Fire Spirit Goblins Zap Wizard Skeleton Army
Zap Wizard Fire Spirit
Mini P.E.K.K.A
Wizard Skeleton Army Fire Spirit Goblins Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Goblins Zap
Zap Mini P.E.K.K.A Wizard
Skeleton Army Goblins Zap Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Zap
Mini P.E.K.K.A Skeleton Army
Fire Spirit Wizard Zap
Mini P.E.K.K.A Skeleton Army Goblins
Mini P.E.K.K.A Skeleton Army
Zap Goblins Mini P.E.K.K.A Skeleton Army
Skeleton Army
Mini P.E.K.K.A
Skeleton Army Zap
Mini P.E.K.K.A Skeleton Army Wizard
Wizard Skeleton Army
Skeleton Army Goblins Zap Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Wizard Fire Spirit Zap
Wizard Fire Spirit Zap
Fire Spirit Wizard
Fire Spirit Zap Wizard
Zap Wizard
Fire Spirit Goblins Mini P.E.K.K.A
Zap Wizard
Fire Spirit Zap Wizard
Fire Spirit
Zap
Zap Wizard
Wizard
Mini P.E.K.K.A
Fire Spirit Zap Mini P.E.K.K.A Wizard
Fire Spirit Zap Wizard
Wizard
Zap
Zap Fire Spirit Wizard
Zap Wizard
Zap Wizard
Zap
Fire Spirit Zap Wizard
Zap Wizard
Mini P.E.K.K.A
Zap Wizard
Zap
Wizard
Zap Fire Spirit Skeleton Army
Fire Spirit Zap Wizard
Mini P.E.K.K.A Wizard
Zap Wizard
Zap
Zap
Zap
Zap

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