My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Missing cards in your collection

Royal Recruits Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Furnace Wizard Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin Mini P.E.K.K.A Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Giant Skeleton
Giant Snowball
Bats Dart Goblin Furnace
Zap
Bats Dart Goblin Furnace
Barbarian Barrel
Elite Barbarians Dart Goblin Furnace Wizard Giant Skeleton
The Log
Elite Barbarians Dart Goblin Mini P.E.K.K.A Furnace Giant Skeleton
Earthquake
Furnace
Arrows
Bats Dart Goblin Furnace
Royal Delivery
Bats Elite Barbarians Dart Goblin Mini P.E.K.K.A Wizard Giant Skeleton
Fireball
Elite Barbarians Dart Goblin Furnace Wizard
Poison
Bats Dart Goblin Furnace Wizard
Lightning
Elite Barbarians Mini P.E.K.K.A Furnace Wizard
Rocket
Elite Barbarians Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Dart Goblin Mini P.E.K.K.A Furnace Wizard Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Dart Goblin Mini P.E.K.K.A

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Elite Barbarians Mini P.E.K.K.A
Elite Barbarians
Bats Dart Goblin Furnace Wizard The Log
Dart Goblin
Elite Barbarians Giant Skeleton The Log
Mini P.E.K.K.A
Bats Furnace Wizard Giant Skeleton The Log
Furnace
Elite Barbarians Mini P.E.K.K.A Giant Skeleton
Wizard
Elite Barbarians Mini P.E.K.K.A Giant Skeleton
Giant Skeleton
Bats Dart Goblin Mini P.E.K.K.A Furnace Wizard The Log
The Log
Elite Barbarians Dart Goblin Mini P.E.K.K.A Giant Skeleton

Defense Synergies 1 17

Bats
Dart Goblin Mini P.E.K.K.A Giant Skeleton The Log
Elite Barbarians
Dart Goblin Mini P.E.K.K.A Wizard The Log
Dart Goblin
Bats Elite Barbarians Mini P.E.K.K.A Furnace Giant Skeleton The Log
Mini P.E.K.K.A
The Log Bats Elite Barbarians Dart Goblin Furnace Wizard
Furnace
Dart Goblin Mini P.E.K.K.A
Wizard
Elite Barbarians Mini P.E.K.K.A Giant Skeleton The Log
Giant Skeleton
Bats Dart Goblin Wizard The Log
The Log
Mini P.E.K.K.A Bats Elite Barbarians Dart Goblin Wizard Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard The Log
Elite Barbarians Mini P.E.K.K.A Bats Dart Goblin Furnace The Log
Mini P.E.K.K.A Furnace Bats Elite Barbarians Dart Goblin Giant Skeleton
Elite Barbarians Mini P.E.K.K.A Bats Dart Goblin Furnace
Elite Barbarians Mini P.E.K.K.A Giant Skeleton The Log
The Log Bats Dart Goblin Furnace
Bats Dart Goblin Furnace Wizard
Dart Goblin Giant Skeleton The Log
Mini P.E.K.K.A Elite Barbarians Furnace
Elite Barbarians Dart Goblin Mini P.E.K.K.A Giant Skeleton
Bats Dart Goblin Furnace Wizard Giant Skeleton The Log
Bats Dart Goblin Furnace Wizard
Mini P.E.K.K.A Furnace Bats Elite Barbarians Wizard Giant Skeleton The Log
Wizard Bats Dart Goblin Mini P.E.K.K.A Furnace The Log
Elite Barbarians Mini P.E.K.K.A Furnace
Elite Barbarians Mini P.E.K.K.A Furnace The Log
Wizard Bats Elite Barbarians Mini P.E.K.K.A Furnace
Bats Elite Barbarians Dart Goblin Furnace Wizard The Log
Furnace Wizard The Log Bats Dart Goblin Giant Skeleton
Mini P.E.K.K.A Elite Barbarians Dart Goblin
Wizard Bats Elite Barbarians Dart Goblin Mini P.E.K.K.A Furnace Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Elite Barbarians Furnace Giant Skeleton
Elite Barbarians Mini P.E.K.K.A Wizard The Log
Giant Skeleton Bats Elite Barbarians Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Giant Skeleton Bats Elite Barbarians The Log
Giant Skeleton Elite Barbarians Mini P.E.K.K.A
Furnace Wizard Bats Dart Goblin
Mini P.E.K.K.A Bats Elite Barbarians Dart Goblin Furnace Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Elite Barbarians
Giant Skeleton Bats Elite Barbarians Mini P.E.K.K.A The Log
Dart Goblin
Bats Elite Barbarians Dart Goblin Mini P.E.K.K.A Giant Skeleton
Elite Barbarians Giant Skeleton The Log
Elite Barbarians Mini P.E.K.K.A Giant Skeleton Wizard
Wizard Dart Goblin Furnace
Elite Barbarians Bats Dart Goblin Mini P.E.K.K.A Furnace Giant Skeleton The Log
Bats Elite Barbarians Dart Goblin Mini P.E.K.K.A Wizard Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Giant Skeleton The Log
Dart Goblin The Log
Dart Goblin Giant Skeleton The Log
Dart Goblin Giant Skeleton The Log
Wizard Furnace The Log
Wizard Bats Dart Goblin Furnace
Dart Goblin Furnace Wizard The Log
The Log Dart Goblin Wizard
The Log Dart Goblin Wizard
Bats Elite Barbarians Mini P.E.K.K.A
Dart Goblin Wizard The Log
Dart Goblin Wizard
Elite Barbarians Dart Goblin The Log
Dart Goblin
Elite Barbarians Dart Goblin Furnace The Log
Dart Goblin Furnace Wizard The Log
Dart Goblin Furnace Wizard The Log
Bats Mini P.E.K.K.A
Dart Goblin Mini P.E.K.K.A Wizard The Log
Dart Goblin Wizard The Log
Giant Skeleton The Log
Wizard
The Log
The Log
The Log Furnace Wizard
The Log Dart Goblin Wizard
Wizard The Log
Dart Goblin The Log
Elite Barbarians Bats Dart Goblin Furnace Wizard
Bats Dart Goblin Wizard
Elite Barbarians Mini P.E.K.K.A
Dart Goblin Wizard The Log
Giant Skeleton
Wizard The Log
Bats Dart Goblin
Dart Goblin Wizard
The Log
Dart Goblin Mini P.E.K.K.A Wizard
The Log Dart Goblin Wizard
Giant Skeleton
Elite Barbarians Dart Goblin
Bats Elite Barbarians Dart Goblin Giant Skeleton The Log
Bats Dart Goblin
Dart Goblin Giant Skeleton The Log

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