My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 6 warnings Why?

Missing cards in your collection

Royal Recruits

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Executioner Electro Wizard Lumberjack Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Sparky
Giant Snowball
Lumberjack
Zap
Inferno Tower Sparky
Barbarian Barrel
Elite Barbarians Inferno Tower Wizard Executioner Electro Wizard Lumberjack Sparky
The Log
Elite Barbarians Lumberjack Sparky
Earthquake
Inferno Tower
Arrows
Royal Delivery
Elite Barbarians Wizard Executioner Electro Wizard Lumberjack Sparky
Fireball
Elite Barbarians Inferno Tower Wizard Executioner Electro Wizard Lumberjack Sparky
Poison
Inferno Tower Wizard Executioner Electro Wizard Sparky
Lightning
Elite Barbarians Inferno Tower Wizard Executioner Electro Wizard Lumberjack Sparky
Rocket
Elite Barbarians Inferno Tower Wizard Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Executioner Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Executioner Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Wizard Lumberjack Inferno Tower Wizard Executioner Elite Barbarians Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Electro Wizard Lumberjack Inferno Tower Wizard

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Wizard Lumberjack Sparky Mega Knight
Inferno Tower
Wizard
Elite Barbarians Lumberjack Sparky Mega Knight
Executioner
Mega Knight
Electro Wizard
Lumberjack Sparky Mega Knight
Lumberjack
Elite Barbarians Wizard Electro Wizard Sparky Mega Knight
Sparky
Elite Barbarians Wizard Electro Wizard Lumberjack
Mega Knight
Elite Barbarians Wizard Executioner Electro Wizard Lumberjack

Defense Synergies 1 11

Elite Barbarians
Wizard Mega Knight
Inferno Tower
Electro Wizard Lumberjack Mega Knight
Wizard
Elite Barbarians Electro Wizard Lumberjack Mega Knight
Executioner
Lumberjack Mega Knight
Electro Wizard
Inferno Tower Wizard Lumberjack Mega Knight
Lumberjack
Inferno Tower Wizard Executioner Electro Wizard
Sparky
Mega Knight
Elite Barbarians Inferno Tower Wizard Executioner Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Wizard Executioner Electro Wizard Sparky
Elite Barbarians Inferno Tower Lumberjack Sparky Executioner Electro Wizard Mega Knight
Inferno Tower Lumberjack Sparky Mega Knight Elite Barbarians Executioner Electro Wizard
Elite Barbarians Inferno Tower Lumberjack Sparky Electro Wizard Mega Knight
Elite Barbarians Lumberjack Sparky Mega Knight
Executioner Electro Wizard Lumberjack Mega Knight
Inferno Tower Electro Wizard Wizard Executioner
Inferno Tower Electro Wizard Sparky Mega Knight
Inferno Tower Sparky Elite Barbarians Lumberjack
Elite Barbarians Inferno Tower Electro Wizard Lumberjack Sparky Mega Knight
Executioner Electro Wizard Wizard Lumberjack Mega Knight
Inferno Tower Executioner Wizard Electro Wizard
Inferno Tower Lumberjack Sparky Mega Knight Elite Barbarians Wizard Electro Wizard
Wizard Executioner Sparky Mega Knight Electro Wizard Lumberjack
Elite Barbarians Inferno Tower Sparky Electro Wizard Lumberjack Mega Knight
Inferno Tower Elite Barbarians Electro Wizard Lumberjack Sparky Mega Knight
Wizard Sparky Mega Knight Elite Barbarians Inferno Tower Executioner Electro Wizard Lumberjack
Mega Knight Elite Barbarians Wizard Executioner Electro Wizard Lumberjack
Wizard Executioner Electro Wizard Lumberjack Mega Knight
Sparky Elite Barbarians Inferno Tower Electro Wizard Lumberjack
Wizard Mega Knight Elite Barbarians Executioner Electro Wizard Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Elite Barbarians Inferno Tower Electro Wizard Sparky
Electro Wizard Elite Barbarians Wizard Executioner Lumberjack Mega Knight
Lumberjack Mega Knight Elite Barbarians Inferno Tower Electro Wizard Sparky
Lumberjack Mega Knight Elite Barbarians Inferno Tower Electro Wizard Sparky
Inferno Tower Elite Barbarians Executioner Lumberjack Sparky Mega Knight
Wizard Executioner Electro Wizard
Sparky Elite Barbarians Inferno Tower Electro Wizard Lumberjack
Inferno Tower Mega Knight Elite Barbarians Lumberjack Sparky
Electro Wizard Mega Knight Elite Barbarians Inferno Tower Sparky
Inferno Tower Sparky
Mega Knight Elite Barbarians Inferno Tower Lumberjack Sparky
Mega Knight Elite Barbarians Electro Wizard
Elite Barbarians Mega Knight Inferno Tower Wizard Executioner Lumberjack Sparky
Wizard Executioner Sparky Mega Knight
Elite Barbarians Inferno Tower Electro Wizard Sparky Executioner Lumberjack
Executioner Mega Knight Elite Barbarians Inferno Tower Wizard Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Executioner Electro Wizard
Sparky
Sparky
Wizard Executioner Sparky Mega Knight
Wizard Executioner
Wizard Executioner Sparky
Wizard Executioner
Wizard
Elite Barbarians Electro Wizard Lumberjack Sparky
Wizard Electro Wizard Sparky
Wizard Executioner
Elite Barbarians Executioner Sparky
Elite Barbarians Sparky
Wizard Executioner Sparky
Wizard Executioner Sparky Mega Knight
Sparky
Sparky
Wizard Executioner Electro Wizard Sparky Mega Knight
Wizard Mega Knight
Sparky Mega Knight
Wizard
Sparky
Wizard Executioner Sparky Mega Knight
Wizard Executioner Electro Wizard Sparky
Wizard Sparky Mega Knight
Sparky
Elite Barbarians Wizard Executioner Electro Wizard Sparky
Electro Wizard Wizard
Elite Barbarians Sparky
Wizard Sparky Mega Knight
Electro Wizard Sparky
Sparky Mega Knight
Wizard Sparky
Electro Wizard
Wizard Executioner Electro Wizard
Wizard Executioner Electro Wizard Lumberjack Sparky Mega Knight
Wizard Executioner
Sparky
Elite Barbarians Executioner Sparky Mega Knight
Elite Barbarians Electro Wizard Sparky
Executioner Electro Wizard
Executioner Electro Wizard Sparky Mega Knight

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