My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Royal Recruits

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Baby Dragon Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel
Giant Snowball
Bats Goblin Barrel Baby Dragon Witch
Zap
Bats Goblin Barrel Witch
Barbarian Barrel
Valkyrie Wizard Goblin Barrel Witch
The Log
Goblin Barrel Witch
Earthquake
Goblin Barrel Witch
Arrows
Bats Goblin Barrel Witch
Royal Delivery
Bats Valkyrie Wizard Goblin Barrel Baby Dragon Witch P.E.K.K.A
Fireball
Wizard Goblin Barrel Baby Dragon Witch
Poison
Bats Wizard Witch
Lightning
Valkyrie Wizard Baby Dragon Witch
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Rage Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Goblin Barrel Valkyrie Baby Dragon Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Rage Goblin Barrel Valkyrie

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Rage Goblin Barrel Baby Dragon P.E.K.K.A
Valkyrie
Bats Goblin Barrel Wizard Baby Dragon Witch P.E.K.K.A
Wizard
Valkyrie Rage P.E.K.K.A
Rage
Witch Bats Wizard
Goblin Barrel
Valkyrie Bats Baby Dragon P.E.K.K.A
Baby Dragon
Bats Valkyrie Goblin Barrel Witch P.E.K.K.A
Witch
Rage Valkyrie Baby Dragon P.E.K.K.A
P.E.K.K.A
Bats Valkyrie Wizard Goblin Barrel Baby Dragon Witch

Defense Synergies 0 10

Bats
Valkyrie Baby Dragon P.E.K.K.A
Valkyrie
Bats Wizard Baby Dragon Witch P.E.K.K.A
Wizard
Valkyrie P.E.K.K.A
Rage
Goblin Barrel
Baby Dragon
Bats Valkyrie Witch P.E.K.K.A
Witch
Valkyrie Baby Dragon
P.E.K.K.A
Bats Valkyrie Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Baby Dragon
P.E.K.K.A Bats Valkyrie Witch
Witch P.E.K.K.A Bats Valkyrie
Witch P.E.K.K.A Bats Valkyrie
Valkyrie P.E.K.K.A
Bats Valkyrie Baby Dragon
Bats Wizard Baby Dragon Witch
Valkyrie Baby Dragon P.E.K.K.A
Witch P.E.K.K.A
Valkyrie
Bats Valkyrie Witch Wizard Baby Dragon
Bats Wizard Baby Dragon Witch
P.E.K.K.A Bats Valkyrie Wizard Witch
Valkyrie Wizard Bats Baby Dragon Witch P.E.K.K.A
P.E.K.K.A
P.E.K.K.A
Wizard Bats Valkyrie Witch P.E.K.K.A
Bats Valkyrie Wizard Baby Dragon Witch
Valkyrie Wizard Baby Dragon Witch Bats
P.E.K.K.A
Valkyrie Wizard Bats Baby Dragon Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch P.E.K.K.A
Valkyrie Wizard Baby Dragon
P.E.K.K.A Bats Valkyrie Witch
Valkyrie P.E.K.K.A Bats
P.E.K.K.A Valkyrie Witch
Wizard Bats Baby Dragon Witch
P.E.K.K.A Bats Valkyrie Witch
P.E.K.K.A Valkyrie
P.E.K.K.A Bats Valkyrie Baby Dragon Witch
Witch P.E.K.K.A
P.E.K.K.A Bats Valkyrie Witch
P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie Wizard Witch
Wizard Valkyrie Baby Dragon Witch
Witch Bats Valkyrie Baby Dragon P.E.K.K.A
Bats Valkyrie Wizard Baby Dragon Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon
Baby Dragon
Baby Dragon
Valkyrie
Wizard Valkyrie Baby Dragon
Wizard Bats Baby Dragon Witch
Wizard Baby Dragon Witch
Wizard Baby Dragon
Wizard
Bats
Valkyrie Wizard
Wizard Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Wizard Baby Dragon Witch
Wizard Baby Dragon
Bats
Wizard Baby Dragon
Valkyrie Wizard Baby Dragon Witch
Baby Dragon
Wizard
Baby Dragon
Valkyrie Wizard Baby Dragon Witch
Witch
Wizard Baby Dragon Witch
Wizard Baby Dragon Witch
Baby Dragon
Bats Wizard Baby Dragon Witch
Bats Wizard Witch
Wizard
P.E.K.K.A
Wizard
Bats Witch
Wizard Baby Dragon Witch
Valkyrie Wizard Baby Dragon
Wizard Baby Dragon
P.E.K.K.A
Bats Baby Dragon Witch
Bats Witch
Baby Dragon Witch

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