My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Missing cards in your collection

Royal Recruits

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Witch Giant Skeleton Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Giant Skeleton Night Witch
Giant Snowball
Minions Witch Night Witch
Zap
Minions Royal Giant Witch Night Witch
Barbarian Barrel
Valkyrie Witch Giant Skeleton Night Witch
The Log
Royal Giant Witch Giant Skeleton
Earthquake
Witch
Arrows
Minions Witch Night Witch
Royal Delivery
Minions Valkyrie Witch Giant Skeleton Night Witch
Fireball
Minions Witch Night Witch
Poison
Minions Witch Night Witch
Lightning
Valkyrie Witch Night Witch
Rocket
Valkyrie Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Giant Skeleton Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Fireball Valkyrie Night Witch Witch Royal Giant Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Minions Fireball Valkyrie

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Fireball Giant Skeleton Night Witch
Minions
Royal Giant Valkyrie Giant Skeleton
Royal Giant
Arrows Minions Fireball Witch Giant Skeleton Night Witch
Fireball
Arrows Royal Giant
Valkyrie
Minions Witch Giant Skeleton
Witch
Royal Giant Valkyrie Giant Skeleton
Giant Skeleton
Arrows Minions Royal Giant Valkyrie Witch Night Witch
Night Witch
Arrows Royal Giant Giant Skeleton

Defense Synergies 1 8

Arrows
Fireball Valkyrie Giant Skeleton
Minions
Valkyrie Giant Skeleton
Royal Giant
Fireball
Arrows Valkyrie
Valkyrie
Minions Arrows Fireball Witch Night Witch
Witch
Valkyrie Giant Skeleton
Giant Skeleton
Arrows Minions Witch
Night Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Valkyrie
Minions Valkyrie Witch Night Witch
Witch Minions Valkyrie Giant Skeleton Night Witch
Witch Night Witch Minions Valkyrie
Arrows Fireball Valkyrie Giant Skeleton
Arrows Fireball Minions Valkyrie Night Witch
Minions Arrows Fireball Witch Night Witch
Arrows Fireball Valkyrie Giant Skeleton
Witch Minions Night Witch
Valkyrie Giant Skeleton Night Witch
Minions Valkyrie Witch Arrows Fireball Giant Skeleton Night Witch
Arrows Minions Fireball Witch Night Witch
Night Witch Minions Fireball Valkyrie Witch Giant Skeleton
Fireball Valkyrie Arrows Minions Witch Night Witch
Fireball
Arrows Minions Fireball Valkyrie Witch Night Witch
Arrows Fireball Minions Valkyrie Witch Night Witch
Arrows Valkyrie Witch Minions Fireball Giant Skeleton
Valkyrie Arrows Minions Fireball Witch Giant Skeleton Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Witch Giant Skeleton
Fireball Arrows Valkyrie
Giant Skeleton Minions Valkyrie Witch
Valkyrie Giant Skeleton Fireball Night Witch
Giant Skeleton Valkyrie Witch Night Witch
Arrows Fireball Minions Witch
Minions Fireball Valkyrie Witch Giant Skeleton Night Witch
Giant Skeleton Valkyrie
Giant Skeleton Minions Fireball Valkyrie Witch
Witch
Minions Valkyrie Witch Giant Skeleton
Arrows Fireball Valkyrie Giant Skeleton
Giant Skeleton Fireball Valkyrie Witch Night Witch
Fireball Valkyrie Witch
Witch Minions Fireball Valkyrie Giant Skeleton Night Witch
Arrows Minions Valkyrie Fireball Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie Giant Skeleton
Arrows Fireball
Arrows Fireball Giant Skeleton
Arrows Fireball Valkyrie Giant Skeleton
Fireball Arrows Valkyrie
Arrows Fireball Minions Witch
Arrows Witch
Arrows Fireball
Arrows Fireball
Minions Fireball Night Witch
Arrows Fireball Valkyrie
Fireball Arrows
Fireball
Arrows Minions Fireball
Arrows Fireball
Arrows Fireball Witch
Arrows Fireball
Arrows Fireball
Minions Night Witch
Arrows Fireball
Arrows Fireball Valkyrie Witch
Minions Fireball Giant Skeleton Night Witch
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie Witch
Witch
Arrows Fireball Witch
Fireball Arrows Witch
Fireball Arrows
Arrows Fireball Witch Night Witch
Minions Fireball Witch
Fireball Night Witch
Arrows Fireball Night Witch
Arrows Fireball
Giant Skeleton
Arrows Fireball
Minions Fireball Witch Night Witch
Fireball Arrows Witch
Arrows Fireball
Fireball Valkyrie
Arrows Fireball
Arrows Fireball Giant Skeleton
Minions Fireball Witch Giant Skeleton
Fireball Witch
Fireball Witch Giant Skeleton

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