My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems Why?

Missing cards in your collection

Royal Recruits

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Elixir Collector Executioner P.E.K.K.A Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Mega Minion Lumberjack
Zap
Barbarian Barrel
Executioner Electro Wizard Lumberjack
The Log
Lumberjack
Earthquake
Elixir Collector
Arrows
Royal Delivery
Mega Minion Executioner P.E.K.K.A Electro Wizard Lumberjack
Fireball
Mega Minion Elixir Collector Executioner Electro Wizard Lumberjack
Poison
Mega Minion Elixir Collector Executioner Electro Wizard
Lightning
Mega Minion Elixir Collector Executioner Electro Wizard Lumberjack
Rocket
Elixir Collector Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Rocket Elixir Collector Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Electro Wizard Lumberjack Executioner Rocket Elixir Collector P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Mega Minion Electro Wizard Lumberjack

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion P.E.K.K.A Electro Wizard Executioner Lumberjack
Mega Minion
Zap
Rocket
Elixir Collector
Executioner
Zap P.E.K.K.A
P.E.K.K.A
Zap Electro Wizard Executioner Lumberjack
Electro Wizard
Zap P.E.K.K.A Lumberjack
Lumberjack
Zap P.E.K.K.A Electro Wizard

Defense Synergies 2 8

Zap
Mega Minion Electro Wizard Executioner P.E.K.K.A Lumberjack
Mega Minion
Zap Electro Wizard Lumberjack
Rocket
Elixir Collector
Executioner
Zap Lumberjack
P.E.K.K.A
Zap Electro Wizard
Electro Wizard
Zap Mega Minion P.E.K.K.A Lumberjack
Lumberjack
Zap Mega Minion Executioner Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Mega Minion Executioner Electro Wizard
P.E.K.K.A Lumberjack Zap Mega Minion Executioner Electro Wizard
Rocket P.E.K.K.A Lumberjack Mega Minion Executioner Electro Wizard
P.E.K.K.A Lumberjack Mega Minion Electro Wizard
Rocket P.E.K.K.A Lumberjack
Zap Mega Minion Executioner Electro Wizard Lumberjack
Mega Minion Rocket Electro Wizard Zap Executioner
Rocket Zap P.E.K.K.A Electro Wizard
P.E.K.K.A Lumberjack
Electro Wizard Lumberjack
Executioner Electro Wizard Zap Mega Minion Lumberjack
Mega Minion Executioner Zap Electro Wizard
P.E.K.K.A Lumberjack Zap Rocket Electro Wizard
Rocket Executioner Zap Mega Minion P.E.K.K.A Electro Wizard Lumberjack
P.E.K.K.A Electro Wizard Lumberjack
Rocket Zap P.E.K.K.A Electro Wizard Lumberjack
Executioner P.E.K.K.A Electro Wizard Lumberjack
Zap Mega Minion Executioner Electro Wizard Lumberjack
Zap Executioner Mega Minion Electro Wizard Lumberjack
P.E.K.K.A Electro Wizard Lumberjack
Executioner P.E.K.K.A Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap P.E.K.K.A Electro Wizard
Electro Wizard Zap Mega Minion Rocket Executioner Lumberjack
P.E.K.K.A Lumberjack Zap Rocket Electro Wizard
Rocket P.E.K.K.A Lumberjack Zap Electro Wizard
P.E.K.K.A Executioner Lumberjack
Rocket Executioner Zap Electro Wizard
Rocket P.E.K.K.A Mega Minion Electro Wizard Lumberjack
P.E.K.K.A Lumberjack
Zap Rocket P.E.K.K.A Electro Wizard Mega Minion
P.E.K.K.A Mega Minion
P.E.K.K.A Mega Minion Lumberjack
Rocket P.E.K.K.A Zap Electro Wizard
Rocket P.E.K.K.A Executioner Lumberjack
Executioner
Electro Wizard Zap Mega Minion Rocket Executioner P.E.K.K.A Lumberjack
Executioner Zap Mega Minion P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket
Zap Executioner Electro Wizard
Rocket
Rocket
Rocket Executioner Zap
Executioner Zap Mega Minion Rocket
Executioner
Zap Executioner
Zap
Rocket Electro Wizard Lumberjack
Rocket Zap Electro Wizard
Zap Rocket Executioner
Rocket Executioner
Rocket
Zap
Rocket Zap Executioner
Rocket Executioner
Rocket
Rocket
Rocket Zap Mega Minion Executioner Electro Wizard
Rocket Zap
Rocket
Rocket
Rocket
Rocket Zap
Zap Executioner
Mega Minion
Zap Executioner Electro Wizard
Zap
Rocket Zap
Zap Executioner Electro Wizard
Zap Rocket Electro Wizard Mega Minion
Mega Minion
Zap Rocket
Zap Rocket Electro Wizard
P.E.K.K.A
Rocket
Zap Electro Wizard Rocket
Rocket Zap Mega Minion Executioner Electro Wizard
Mega Minion Rocket Executioner Electro Wizard Lumberjack
Zap Executioner
Rocket Zap
Mega Minion Executioner P.E.K.K.A
Zap Rocket Electro Wizard
Zap Rocket Executioner Electro Wizard
Zap Rocket Executioner Electro Wizard

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