My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

Why?

Missing cards in your collection

Royal Recruits

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers X-Bow P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang X-Bow P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang
Giant Snowball
Archers Goblin Gang
Zap
Archers Goblin Gang X-Bow
Barbarian Barrel
Ice Spirit Archers Goblin Gang X-Bow Electro Wizard
The Log
Ice Spirit Archers Goblin Gang X-Bow
Earthquake
Archers Goblin Gang X-Bow
Arrows
Ice Spirit Archers Goblin Gang
Royal Delivery
Ice Spirit Archers Goblin Gang P.E.K.K.A Electro Wizard
Fireball
Archers Goblin Gang X-Bow Electro Wizard
Poison
Archers Goblin Gang X-Bow Electro Wizard
Lightning
X-Bow Electro Wizard
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Archers Goblin Gang Fireball Electro Wizard X-Bow P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Archers Goblin Gang

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Archers X-Bow
Archers
Ice Spirit X-Bow P.E.K.K.A
Goblin Gang
X-Bow P.E.K.K.A
Fireball
X-Bow The Log Electro Wizard
X-Bow
Fireball The Log Ice Spirit Archers Goblin Gang
P.E.K.K.A
Ice Spirit Electro Wizard Archers Goblin Gang The Log
The Log
X-Bow Fireball P.E.K.K.A
Electro Wizard
P.E.K.K.A Fireball

Defense Synergies 6 18

Ice Spirit
Goblin Gang X-Bow Archers Fireball P.E.K.K.A The Log Electro Wizard
Archers
Ice Spirit Goblin Gang X-Bow P.E.K.K.A The Log Electro Wizard
Goblin Gang
Ice Spirit Archers X-Bow P.E.K.K.A The Log Electro Wizard
Fireball
X-Bow The Log Ice Spirit Electro Wizard
X-Bow
Ice Spirit Fireball The Log Archers Goblin Gang Electro Wizard
P.E.K.K.A
The Log Ice Spirit Archers Goblin Gang Electro Wizard
The Log
Fireball X-Bow P.E.K.K.A Ice Spirit Archers Goblin Gang Electro Wizard
Electro Wizard
Ice Spirit Archers Goblin Gang Fireball X-Bow P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball X-Bow The Log Electro Wizard
P.E.K.K.A Ice Spirit Goblin Gang X-Bow The Log Electro Wizard
Goblin Gang P.E.K.K.A Archers Electro Wizard
P.E.K.K.A Goblin Gang Electro Wizard
Fireball X-Bow P.E.K.K.A The Log
Goblin Gang Fireball The Log Archers X-Bow Electro Wizard
Electro Wizard Ice Spirit Archers Goblin Gang Fireball X-Bow
Fireball X-Bow P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Goblin Gang X-Bow
Goblin Gang Ice Spirit Archers Electro Wizard
Archers Goblin Gang Electro Wizard Fireball X-Bow The Log
Archers Goblin Gang Fireball Electro Wizard
P.E.K.K.A Ice Spirit Goblin Gang Fireball X-Bow The Log Electro Wizard
Fireball Ice Spirit Goblin Gang X-Bow P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Goblin Gang X-Bow Electro Wizard
Ice Spirit Goblin Gang Fireball X-Bow P.E.K.K.A The Log Electro Wizard
Goblin Gang Fireball X-Bow P.E.K.K.A Electro Wizard
Ice Spirit Fireball Archers Goblin Gang X-Bow The Log Electro Wizard
The Log Ice Spirit Archers Fireball Electro Wizard
P.E.K.K.A Electro Wizard
Goblin Gang Archers Fireball P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Archers Fireball X-Bow P.E.K.K.A Electro Wizard
Fireball Electro Wizard Archers Goblin Gang X-Bow The Log
Goblin Gang P.E.K.K.A Ice Spirit The Log Electro Wizard
Goblin Gang P.E.K.K.A Fireball X-Bow The Log Electro Wizard
P.E.K.K.A Goblin Gang
Fireball Ice Spirit Archers Goblin Gang Electro Wizard
Goblin Gang P.E.K.K.A Archers Fireball Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Ice Spirit Fireball X-Bow The Log
P.E.K.K.A Goblin Gang
P.E.K.K.A
P.E.K.K.A Fireball The Log Electro Wizard
P.E.K.K.A Goblin Gang Fireball
Archers Fireball
Goblin Gang Electro Wizard Ice Spirit Archers Fireball X-Bow P.E.K.K.A The Log
Archers Fireball P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball X-Bow The Log
Fireball X-Bow The Log Electro Wizard
Fireball X-Bow The Log
Fireball The Log
Fireball The Log
Fireball Ice Spirit
Archers The Log
Fireball X-Bow The Log Ice Spirit
Fireball The Log X-Bow
Goblin Gang Fireball X-Bow Electro Wizard
Fireball X-Bow The Log Electro Wizard
Fireball Archers
Fireball The Log
Fireball X-Bow
Fireball X-Bow The Log
X-Bow Fireball The Log
Fireball X-Bow The Log
Fireball
Archers Fireball X-Bow The Log Electro Wizard
Fireball X-Bow The Log
Fireball X-Bow The Log
Fireball
X-Bow The Log
Fireball X-Bow The Log
The Log Ice Spirit Fireball
Fireball X-Bow The Log Electro Wizard
Fireball X-Bow The Log
Fireball X-Bow The Log
Archers Fireball X-Bow Electro Wizard
Electro Wizard Ice Spirit Fireball
Fireball
Fireball X-Bow The Log
Ice Spirit Fireball Electro Wizard
P.E.K.K.A
Fireball The Log
Electro Wizard Ice Spirit Archers Goblin Gang Fireball X-Bow
Fireball Archers Electro Wizard
The Log Fireball
Fireball Goblin Gang Electro Wizard
The Log Fireball
Fireball
P.E.K.K.A
Ice Spirit Goblin Gang Fireball The Log Electro Wizard
Fireball Electro Wizard
Fireball X-Bow The Log Electro Wizard

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