My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Royal Recruits

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Mega Minion Hog Rider Skeleton Army Lumberjack
Zap
Inferno Tower Skeleton Army
Barbarian Barrel
Inferno Tower Wizard Skeleton Army Lumberjack
The Log
Hog Rider Skeleton Army Lumberjack
Earthquake
Hog Rider Inferno Tower Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Mega Minion Hog Rider Wizard Skeleton Army Lumberjack
Fireball
Mega Minion Hog Rider Inferno Tower Wizard Skeleton Army Lumberjack
Poison
Mega Minion Inferno Tower Wizard Skeleton Army
Lightning
Mega Minion Inferno Tower Wizard Lumberjack
Rocket
Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Mega Minion Skeleton Army Hog Rider Lumberjack Inferno Tower Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Mega Minion Skeleton Army

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mega Minion Lumberjack
Mega Minion
Arrows
Hog Rider
Arrows The Log Wizard Lumberjack
Inferno Tower
Wizard
Hog Rider Lumberjack
Skeleton Army
The Log
Hog Rider Lumberjack
Lumberjack
Arrows Hog Rider Wizard The Log

Defense Synergies 2 15

Arrows
Mega Minion Inferno Tower Lumberjack
Mega Minion
Arrows Inferno Tower Wizard Skeleton Army The Log Lumberjack
Hog Rider
Inferno Tower
Skeleton Army The Log Arrows Mega Minion Lumberjack
Wizard
Mega Minion Skeleton Army The Log Lumberjack
Skeleton Army
Inferno Tower Mega Minion Wizard The Log Lumberjack
The Log
Inferno Tower Mega Minion Wizard Skeleton Army Lumberjack
Lumberjack
Arrows Mega Minion Inferno Tower Wizard Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Inferno Tower Wizard The Log
Inferno Tower Skeleton Army Lumberjack Mega Minion The Log
Inferno Tower Skeleton Army Lumberjack Mega Minion
Inferno Tower Skeleton Army Lumberjack Mega Minion
Arrows Skeleton Army The Log Lumberjack
Arrows Skeleton Army The Log Mega Minion Lumberjack
Mega Minion Inferno Tower Arrows Wizard
Arrows Inferno Tower The Log
Inferno Tower Skeleton Army Lumberjack
Skeleton Army Inferno Tower Lumberjack
Skeleton Army Arrows Mega Minion Wizard The Log Lumberjack
Arrows Mega Minion Inferno Tower Wizard
Inferno Tower Skeleton Army Lumberjack Wizard The Log
Wizard Skeleton Army Arrows Mega Minion The Log Lumberjack
Inferno Tower Skeleton Army Lumberjack
Inferno Tower Skeleton Army The Log Lumberjack
Wizard Arrows Inferno Tower Skeleton Army Lumberjack
Arrows Mega Minion Wizard Skeleton Army The Log Lumberjack
Arrows Wizard The Log Mega Minion Lumberjack
Inferno Tower Lumberjack
Wizard Skeleton Army Arrows The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Inferno Tower
Arrows Mega Minion Wizard The Log Lumberjack
Skeleton Army Lumberjack Inferno Tower The Log
Skeleton Army Lumberjack Inferno Tower The Log
Inferno Tower Skeleton Army Lumberjack
Arrows Wizard
Skeleton Army Mega Minion Inferno Tower Lumberjack
Inferno Tower Skeleton Army Lumberjack
Mega Minion Inferno Tower Skeleton Army The Log
Inferno Tower Mega Minion Skeleton Army
Mega Minion Inferno Tower Lumberjack
Skeleton Army Arrows The Log
Skeleton Army Inferno Tower Wizard Lumberjack
Wizard Skeleton Army
Inferno Tower Skeleton Army Mega Minion The Log Lumberjack
Arrows Mega Minion Inferno Tower Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows The Log
Arrows The Log
Arrows The Log
Wizard Arrows The Log
Arrows Wizard Mega Minion
Arrows Wizard The Log
Arrows The Log Wizard
Arrows The Log Wizard
Lumberjack
Arrows Wizard The Log
Arrows Wizard
The Log
Arrows
Arrows The Log
Arrows Wizard The Log
Arrows Wizard The Log
Arrows
Arrows Mega Minion Wizard The Log
Arrows Wizard The Log
The Log
Arrows Wizard
The Log
Arrows The Log
Arrows The Log Wizard
Mega Minion
Arrows The Log Wizard
Arrows Wizard The Log
Arrows The Log
Arrows Wizard
Mega Minion Wizard
Mega Minion
Arrows Wizard The Log
Arrows
Arrows Wizard The Log
Skeleton Army
Arrows Mega Minion Wizard
Arrows The Log
Mega Minion Wizard Lumberjack
Arrows The Log Wizard
Arrows
Mega Minion
The Log
The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: