My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 problems 3 warnings Why?

Missing cards in your collection

Royal Recruits

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Goblin Hut Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Valkyrie Goblin Hut Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Skeleton Barrel Clone Giant Skeleton
Giant Snowball
Bats Goblin Gang Skeleton Barrel Goblin Hut Clone
Zap
Bats Goblin Gang Skeleton Barrel Goblin Hut Clone
Barbarian Barrel
Goblin Gang Skeleton Barrel Valkyrie Goblin Hut Clone Giant Skeleton Electro Wizard
The Log
Goblin Gang Skeleton Barrel Goblin Hut Clone Giant Skeleton
Earthquake
Goblin Gang Goblin Hut Clone
Arrows
Bats Goblin Gang Skeleton Barrel Goblin Hut Clone
Royal Delivery
Bats Goblin Gang Skeleton Barrel Valkyrie Goblin Hut Clone Giant Skeleton Electro Wizard
Fireball
Goblin Gang Skeleton Barrel Goblin Hut Clone Electro Wizard
Poison
Bats Goblin Gang Skeleton Barrel Goblin Hut Clone Electro Wizard
Lightning
Valkyrie Goblin Hut Electro Wizard
Rocket
Valkyrie Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Valkyrie Clone Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Skeleton Barrel Clone Valkyrie Electro Wizard Goblin Hut Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Goblin Gang Skeleton Barrel Clone

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Valkyrie Giant Skeleton Clone
Goblin Gang
Skeleton Barrel Valkyrie Goblin Hut Clone Giant Skeleton
Skeleton Barrel
Bats Goblin Hut Clone Goblin Gang Valkyrie Giant Skeleton
Valkyrie
Bats Goblin Gang Skeleton Barrel Goblin Hut Giant Skeleton Electro Wizard
Goblin Hut
Skeleton Barrel Goblin Gang Valkyrie Giant Skeleton
Clone
Skeleton Barrel Giant Skeleton Bats Goblin Gang Electro Wizard
Giant Skeleton
Bats Clone Goblin Gang Skeleton Barrel Valkyrie Goblin Hut Electro Wizard
Electro Wizard
Valkyrie Clone Giant Skeleton

Defense Synergies 0 12

Bats
Valkyrie Giant Skeleton Electro Wizard
Goblin Gang
Valkyrie Goblin Hut Giant Skeleton Electro Wizard
Skeleton Barrel
Valkyrie
Bats Goblin Gang Goblin Hut Electro Wizard
Goblin Hut
Goblin Gang Valkyrie Giant Skeleton Electro Wizard
Clone
Giant Skeleton
Bats Goblin Gang Goblin Hut Electro Wizard
Electro Wizard
Bats Goblin Gang Valkyrie Goblin Hut Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Valkyrie Goblin Hut Electro Wizard
Bats Goblin Gang Valkyrie Goblin Hut Electro Wizard
Goblin Gang Goblin Hut Bats Valkyrie Giant Skeleton Electro Wizard
Goblin Hut Bats Goblin Gang Valkyrie Electro Wizard
Valkyrie Giant Skeleton
Goblin Gang Bats Valkyrie Electro Wizard
Bats Electro Wizard Goblin Gang Goblin Hut
Skeleton Barrel Valkyrie Giant Skeleton Electro Wizard
Goblin Gang Goblin Hut
Goblin Gang Valkyrie Giant Skeleton Electro Wizard
Bats Goblin Gang Valkyrie Electro Wizard Goblin Hut Giant Skeleton
Bats Goblin Gang Goblin Hut Electro Wizard
Goblin Hut Bats Goblin Gang Valkyrie Giant Skeleton Electro Wizard
Valkyrie Bats Goblin Gang Goblin Hut Electro Wizard
Goblin Gang Goblin Hut Electro Wizard
Goblin Gang Goblin Hut Electro Wizard
Bats Goblin Gang Valkyrie Goblin Hut Electro Wizard
Bats Goblin Gang Valkyrie Goblin Hut Electro Wizard
Valkyrie Bats Goblin Hut Giant Skeleton Electro Wizard
Goblin Hut Electro Wizard
Goblin Gang Valkyrie Bats Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Goblin Hut Giant Skeleton Electro Wizard
Electro Wizard Goblin Gang Skeleton Barrel Valkyrie
Goblin Gang Giant Skeleton Bats Valkyrie Goblin Hut Electro Wizard
Goblin Gang Valkyrie Giant Skeleton Bats Electro Wizard
Giant Skeleton Goblin Gang Valkyrie Goblin Hut
Bats Goblin Gang Skeleton Barrel Goblin Hut Electro Wizard
Goblin Gang Bats Valkyrie Goblin Hut Giant Skeleton Electro Wizard
Giant Skeleton Valkyrie
Giant Skeleton Electro Wizard Bats Valkyrie Goblin Hut
Goblin Gang Goblin Hut
Bats Valkyrie Goblin Hut Giant Skeleton
Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton Goblin Gang Valkyrie
Valkyrie
Goblin Gang Goblin Hut Electro Wizard Bats Valkyrie Giant Skeleton
Bats Valkyrie Goblin Hut Giant Skeleton Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Valkyrie Giant Skeleton
Skeleton Barrel Electro Wizard
Skeleton Barrel Goblin Hut Giant Skeleton
Skeleton Barrel Valkyrie Giant Skeleton
Valkyrie
Bats Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Bats Goblin Gang Electro Wizard
Skeleton Barrel Valkyrie Electro Wizard
Skeleton Barrel Goblin Hut
Skeleton Barrel
Skeleton Barrel Goblin Hut
Skeleton Barrel Goblin Hut
Skeleton Barrel Goblin Hut
Bats
Skeleton Barrel Electro Wizard
Skeleton Barrel Valkyrie
Giant Skeleton
Skeleton Barrel
Valkyrie
Skeleton Barrel Electro Wizard
Skeleton Barrel
Skeleton Barrel
Bats Electro Wizard
Electro Wizard Bats Skeleton Barrel Goblin Hut
Electro Wizard
Giant Skeleton
Skeleton Barrel Electro Wizard Bats Goblin Gang Goblin Hut
Electro Wizard
Goblin Gang Valkyrie Electro Wizard
Skeleton Barrel
Giant Skeleton
Bats Goblin Gang Giant Skeleton Electro Wizard
Bats Electro Wizard
Skeleton Barrel Giant Skeleton Electro Wizard

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