My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

4 warnings Why?

Missing cards in your collection

Royal Recruits

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

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AND/OR

You can replace some of your high-cost cards. Such as these:

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Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

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Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

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Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

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Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Three Musketeers Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Three Musketeers P.E.K.K.A Princess Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians P.E.K.K.A Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Three Musketeers
Giant Snowball
Archers Three Musketeers Princess
Zap
Archers Three Musketeers Princess
Barbarian Barrel
Archers Elite Barbarians Three Musketeers Princess Royal Ghost
The Log
Archers Elite Barbarians Three Musketeers Princess
Earthquake
Archers
Arrows
Archers Princess
Royal Delivery
Archers Elite Barbarians Three Musketeers P.E.K.K.A Princess Royal Ghost
Fireball
Archers Elite Barbarians Three Musketeers Princess
Poison
Archers Three Musketeers Princess
Lightning
Elite Barbarians Three Musketeers
Rocket
Elite Barbarians Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Princess Royal Ghost Fireball Elite Barbarians P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Princess Royal Ghost

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Elite Barbarians P.E.K.K.A Royal Ghost
Arrows
Elite Barbarians Fireball P.E.K.K.A Archers
Elite Barbarians
Arrows Archers Fireball Three Musketeers Royal Ghost
Fireball
Arrows Elite Barbarians Princess
Three Musketeers
Elite Barbarians Royal Ghost
P.E.K.K.A
Arrows Archers Princess
Princess
Fireball P.E.K.K.A Royal Ghost
Royal Ghost
Archers Elite Barbarians Three Musketeers Princess

Defense Synergies 0 6

Archers
P.E.K.K.A
Arrows
Fireball P.E.K.K.A
Elite Barbarians
Fireball
Arrows Princess
Three Musketeers
P.E.K.K.A
Archers Arrows Princess
Princess
Fireball P.E.K.K.A Royal Ghost
Royal Ghost
Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball
Elite Barbarians P.E.K.K.A Three Musketeers
Three Musketeers P.E.K.K.A Archers Elite Barbarians
Elite Barbarians Three Musketeers P.E.K.K.A
Arrows Elite Barbarians Fireball P.E.K.K.A Princess
Arrows Fireball Archers Royal Ghost
Three Musketeers Archers Arrows Fireball Princess
Arrows Fireball P.E.K.K.A
Three Musketeers P.E.K.K.A Elite Barbarians Princess
Elite Barbarians Archers Royal Ghost
Archers Arrows Fireball Princess Royal Ghost
Arrows Three Musketeers Archers Fireball Princess
P.E.K.K.A Elite Barbarians Fireball Three Musketeers
Fireball Three Musketeers Arrows P.E.K.K.A Princess Royal Ghost
Elite Barbarians P.E.K.K.A Three Musketeers
Elite Barbarians Fireball Three Musketeers P.E.K.K.A
Three Musketeers Arrows Elite Barbarians Fireball P.E.K.K.A
Arrows Fireball Archers Elite Barbarians Three Musketeers Royal Ghost
Arrows Archers Fireball Princess Royal Ghost
P.E.K.K.A Elite Barbarians Three Musketeers
Royal Ghost Archers Arrows Elite Barbarians Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Elite Barbarians Fireball P.E.K.K.A Royal Ghost
Fireball Archers Arrows Elite Barbarians Royal Ghost
P.E.K.K.A Elite Barbarians
P.E.K.K.A Elite Barbarians Fireball
P.E.K.K.A Elite Barbarians Three Musketeers
Arrows Fireball Archers Three Musketeers Princess
P.E.K.K.A Archers Elite Barbarians Fireball
P.E.K.K.A Elite Barbarians
P.E.K.K.A Elite Barbarians Fireball
P.E.K.K.A Three Musketeers
P.E.K.K.A Elite Barbarians
P.E.K.K.A Arrows Elite Barbarians Fireball
Elite Barbarians P.E.K.K.A Fireball Three Musketeers
Archers Fireball Three Musketeers Princess
Elite Barbarians Archers Fireball Three Musketeers P.E.K.K.A
Arrows Archers Elite Barbarians Fireball P.E.K.K.A Princess Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Arrows Royal Ghost
Arrows Fireball Princess Royal Ghost
Arrows Fireball
Arrows Fireball
Fireball Arrows
Arrows Fireball Princess
Archers Arrows Princess
Arrows Fireball Princess
Arrows Fireball
Elite Barbarians Fireball Three Musketeers
Arrows Fireball Princess
Fireball Archers Arrows Princess
Elite Barbarians Fireball Three Musketeers Princess
Arrows Fireball Princess
Princess Arrows Elite Barbarians Fireball
Arrows Fireball Three Musketeers Princess
Arrows Fireball Three Musketeers Princess
Arrows Fireball Three Musketeers
Archers Arrows Fireball Three Musketeers Princess
Arrows Fireball Princess
Fireball
Arrows Fireball Princess
Arrows Fireball
Arrows Fireball Princess
Arrows Fireball Princess Royal Ghost
Fireball Arrows Princess
Fireball Arrows
Elite Barbarians Archers Arrows Fireball Princess
Fireball
Elite Barbarians Fireball
Arrows Fireball
Arrows Fireball Princess
P.E.K.K.A
Arrows Fireball Princess
Archers Fireball Princess
Fireball Archers Arrows Three Musketeers Princess
Arrows Fireball
Fireball Three Musketeers Princess
Arrows Fireball Princess
Arrows Fireball
Elite Barbarians Three Musketeers P.E.K.K.A
Elite Barbarians Fireball Princess
Fireball Princess
Fireball Princess Royal Ghost

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