My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Royal Hogs

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Miner
Giant Snowball
Fire Spirit Goblin Gang Goblin Barrel Miner
Zap
Fire Spirit Goblin Gang Inferno Tower Goblin Barrel
Barbarian Barrel
Fire Spirit Goblin Gang Inferno Tower Goblin Barrel Electro Wizard
The Log
Fire Spirit Goblin Gang Goblin Barrel
Earthquake
Goblin Gang Inferno Tower Goblin Barrel
Arrows
Fire Spirit Goblin Gang Goblin Barrel
Royal Delivery
Fire Spirit Goblin Gang Goblin Barrel Miner Electro Wizard
Fireball
Goblin Gang Inferno Tower Goblin Barrel Electro Wizard
Poison
Goblin Gang Inferno Tower Electro Wizard
Lightning
Inferno Tower Electro Wizard
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Inferno Tower Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Fireball Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Goblin Gang Goblin Barrel Miner Fireball Electro Wizard Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Goblin Gang Goblin Barrel

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Zap Goblin Barrel
Zap
Fireball Miner Electro Wizard Fire Spirit
Goblin Gang
Goblin Barrel Miner
Fireball
Zap Miner Electro Wizard
Inferno Tower
Goblin Barrel
Goblin Gang Fire Spirit Miner
Miner
Fire Spirit Zap Goblin Gang Fireball Goblin Barrel Electro Wizard
Electro Wizard
Zap Fireball Miner

Defense Synergies 4 11

Fire Spirit
Zap Inferno Tower Electro Wizard
Zap
Fireball Electro Wizard Fire Spirit Goblin Gang Inferno Tower Miner
Goblin Gang
Inferno Tower Zap Miner Electro Wizard
Fireball
Zap Inferno Tower Miner Electro Wizard
Inferno Tower
Goblin Gang Electro Wizard Fire Spirit Zap Fireball
Goblin Barrel
Miner
Zap Goblin Gang Fireball
Electro Wizard
Zap Inferno Tower Fire Spirit Goblin Gang Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Inferno Tower Electro Wizard
Inferno Tower Zap Goblin Gang Electro Wizard
Goblin Gang Inferno Tower Fire Spirit Electro Wizard
Inferno Tower Goblin Gang Electro Wizard
Fireball
Goblin Gang Fireball Fire Spirit Zap Electro Wizard
Inferno Tower Electro Wizard Fire Spirit Zap Goblin Gang Fireball
Zap Fireball Inferno Tower Electro Wizard
Inferno Tower Goblin Gang
Goblin Gang Fire Spirit Inferno Tower Miner Electro Wizard
Goblin Gang Electro Wizard Zap Fireball
Inferno Tower Zap Goblin Gang Fireball Electro Wizard
Inferno Tower Fire Spirit Zap Goblin Gang Fireball Electro Wizard
Fire Spirit Fireball Zap Goblin Gang Electro Wizard
Inferno Tower Goblin Gang Electro Wizard
Inferno Tower Zap Goblin Gang Fireball Electro Wizard
Goblin Gang Fireball Inferno Tower Electro Wizard
Fire Spirit Fireball Zap Goblin Gang Electro Wizard
Zap Fire Spirit Fireball Electro Wizard
Inferno Tower Electro Wizard
Goblin Gang Fire Spirit Fireball Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Fireball Inferno Tower Electro Wizard
Fireball Electro Wizard Zap Goblin Gang Miner
Goblin Gang Zap Inferno Tower Electro Wizard
Goblin Gang Zap Fireball Inferno Tower Electro Wizard
Inferno Tower Goblin Gang
Fire Spirit Fireball Zap Goblin Gang Electro Wizard
Goblin Gang Fireball Inferno Tower Electro Wizard
Inferno Tower
Zap Electro Wizard Fireball Inferno Tower
Inferno Tower Goblin Gang
Inferno Tower
Zap Fireball Electro Wizard
Goblin Gang Fireball Inferno Tower
Fireball
Goblin Gang Inferno Tower Electro Wizard Zap Fireball
Zap Fireball Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Miner Electro Wizard
Fireball Miner
Fireball
Fireball Fire Spirit Zap
Fireball Fire Spirit Zap
Fire Spirit
Fireball Fire Spirit Zap
Fireball Miner Zap
Fire Spirit Goblin Gang Fireball Electro Wizard
Miner Zap Fireball Electro Wizard
Fireball Fire Spirit Zap
Fire Spirit Fireball Miner
Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball
Fire Spirit Zap Fireball Electro Wizard
Fire Spirit Zap Fireball Miner
Fireball
Fireball
Zap Fireball
Zap Fire Spirit Fireball
Fireball Miner Zap Electro Wizard
Fireball Zap Miner
Fireball Miner Zap
Fire Spirit Zap Fireball Electro Wizard
Zap Electro Wizard Fireball
Fireball
Zap Fireball Miner
Zap Fireball Electro Wizard
Fireball
Zap Electro Wizard Fire Spirit Goblin Gang Fireball
Fireball Fire Spirit Zap Electro Wizard
Fireball
Fireball Miner Goblin Gang Electro Wizard
Zap Fireball
Zap Fireball
Zap Goblin Gang Fireball Electro Wizard
Zap Fireball Electro Wizard
Zap Fireball Miner Electro Wizard

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