My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Royal Delivery

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Elixir Golem Dark Prince Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elixir Golem Guards Dark Prince
Giant Snowball
Archers Guards Witch
Zap
Archers Guards Dark Prince Witch
Barbarian Barrel
Archers Tesla Elixir Golem Guards Dark Prince Witch
The Log
Archers Elixir Golem Guards Dark Prince Witch
Earthquake
Archers Tesla Elixir Golem Guards Witch
Arrows
Archers Guards Witch
Royal Delivery
Archers Elixir Golem Guards Dark Prince Witch
Fireball
Archers Tesla Elixir Golem Witch
Poison
Archers Elixir Golem Guards Witch
Lightning
Tesla Dark Prince Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Guards Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball The Log Archers Elixir Golem Guards Tesla Dark Prince Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball The Log Archers Elixir Golem

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Archers Elixir Golem Dark Prince Witch The Log
Archers
Giant Snowball Elixir Golem Dark Prince
Tesla
Elixir Golem
Giant Snowball Archers Witch The Log
Guards
The Log
Dark Prince
Giant Snowball Archers Witch
Witch
Giant Snowball Elixir Golem Dark Prince
The Log
Giant Snowball Elixir Golem Guards

Defense Synergies 1 18

Giant Snowball
Archers Tesla Guards Dark Prince Witch The Log
Archers
Giant Snowball Tesla Guards Dark Prince Witch The Log
Tesla
The Log Giant Snowball Archers Guards Dark Prince
Elixir Golem
Guards
Giant Snowball Archers Tesla Witch The Log
Dark Prince
Giant Snowball Archers Tesla Witch The Log
Witch
Giant Snowball Archers Guards Dark Prince The Log
The Log
Tesla Giant Snowball Archers Guards Dark Prince Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla The Log
Tesla Dark Prince Witch The Log
Tesla Witch Giant Snowball Archers Dark Prince
Tesla Witch Guards Dark Prince
Dark Prince The Log
The Log Giant Snowball Archers Tesla Guards Dark Prince
Giant Snowball Tesla Archers Witch
Tesla The Log
Tesla Witch
Guards Giant Snowball Archers Tesla Dark Prince
Archers Guards Witch Giant Snowball Tesla Dark Prince The Log
Tesla Giant Snowball Archers Witch
Tesla Giant Snowball Guards Dark Prince Witch The Log
Giant Snowball Tesla Guards Dark Prince Witch The Log
Tesla
Giant Snowball Tesla The Log
Tesla Dark Prince Witch
Tesla Giant Snowball Archers Guards Dark Prince Witch The Log
Giant Snowball Witch The Log Archers Tesla Guards Dark Prince
Tesla
Dark Prince Giant Snowball Archers Tesla Guards Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Giant Snowball Archers Tesla Dark Prince Witch
Giant Snowball Archers Tesla The Log
Guards Dark Prince Witch The Log
Guards Dark Prince Tesla The Log
Tesla Guards Dark Prince Witch
Giant Snowball Archers Tesla Witch
Guards Dark Prince Archers Tesla Witch
Tesla Dark Prince
Giant Snowball Dark Prince Witch The Log
Witch Tesla Guards
Tesla Guards Dark Prince Witch
Giant Snowball Guards Dark Prince The Log
Dark Prince Tesla Guards Witch
Archers Tesla Witch
Tesla Guards Witch Archers Dark Prince The Log
Giant Snowball Archers Tesla Dark Prince Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards The Log
Giant Snowball The Log
The Log
Guards Dark Prince The Log
Giant Snowball Dark Prince The Log
Giant Snowball Witch
Archers Witch The Log
The Log Giant Snowball
The Log Giant Snowball
Giant Snowball Guards
Dark Prince The Log
Giant Snowball Archers
Giant Snowball The Log
Giant Snowball The Log
Giant Snowball Witch The Log
The Log
Giant Snowball
Giant Snowball Archers Dark Prince The Log
Giant Snowball Witch The Log
The Log
Giant Snowball
The Log
Giant Snowball The Log
Giant Snowball The Log Dark Prince Witch
Witch
The Log Giant Snowball Witch
Giant Snowball Witch The Log
The Log
Giant Snowball Archers Witch
Giant Snowball Guards Witch
Giant Snowball
Giant Snowball The Log
Giant Snowball
Giant Snowball The Log
Archers Guards Dark Prince Witch
Giant Snowball Archers Witch
The Log
Dark Prince
The Log Giant Snowball
Giant Snowball
Dark Prince
Giant Snowball Guards Witch The Log
Giant Snowball Witch
Giant Snowball Dark Prince Witch The Log

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