My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

Why?

Missing cards in your collection

Rascals Night Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Furnace Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Furnace Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Royal Giant
Giant Snowball
Archers Minions Barbarians Furnace
Zap
Archers Minions Royal Giant Furnace
Barbarian Barrel
Archers Barbarians Furnace Ice Wizard
The Log
Archers Barbarians Royal Giant Furnace
Earthquake
Archers Barbarians Furnace
Arrows
Archers Minions Furnace
Royal Delivery
Archers Minions Barbarians Ice Wizard
Fireball
Archers Minions Barbarians Furnace Ice Wizard
Poison
Archers Minions Barbarians Furnace Ice Wizard
Lightning
Furnace Ice Wizard
Rocket
Barbarians Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Furnace Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Fireball Furnace Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Minions Ice Wizard Fireball Furnace Barbarians Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Minions Ice Wizard

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Archers Minions Royal Giant Furnace Ice Wizard
Archers
Zap Royal Giant
Minions
Royal Giant Zap
Barbarians
Royal Giant
Minions Fireball Furnace Ice Wizard Zap Archers
Fireball
Zap Royal Giant
Furnace
Royal Giant Zap
Ice Wizard
Royal Giant Zap

Defense Synergies 1 12

Zap
Fireball Archers Minions Barbarians Furnace Ice Wizard
Archers
Zap Minions Furnace Ice Wizard
Minions
Zap Archers Ice Wizard
Barbarians
Zap Furnace
Royal Giant
Fireball
Zap Ice Wizard
Furnace
Zap Archers Barbarians Ice Wizard
Ice Wizard
Zap Archers Minions Fireball Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball
Barbarians Zap Minions Furnace Ice Wizard
Barbarians Furnace Archers Minions Ice Wizard
Barbarians Minions Furnace Ice Wizard
Barbarians Fireball
Fireball Zap Archers Minions Furnace Ice Wizard
Minions Furnace Zap Archers Fireball Ice Wizard
Zap Barbarians Fireball
Barbarians Minions Furnace Ice Wizard
Archers Barbarians Ice Wizard
Archers Minions Barbarians Ice Wizard Zap Fireball Furnace
Minions Zap Archers Fireball Furnace Ice Wizard
Barbarians Furnace Zap Minions Fireball Ice Wizard
Fireball Zap Minions Barbarians Furnace
Barbarians Furnace
Barbarians Zap Fireball Furnace
Barbarians Minions Fireball Furnace
Fireball Zap Archers Minions Barbarians Furnace Ice Wizard
Zap Furnace Archers Minions Barbarians Fireball Ice Wizard
Barbarians
Archers Minions Barbarians Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Archers Fireball Furnace
Fireball Zap Archers
Barbarians Zap Minions Furnace
Zap Barbarians Fireball
Barbarians
Fireball Furnace Zap Archers Minions Ice Wizard
Archers Minions Barbarians Fireball Furnace Ice Wizard
Barbarians
Zap Minions Barbarians Fireball
Barbarians
Minions Barbarians
Zap Barbarians Fireball
Barbarians Fireball
Archers Barbarians Fireball Furnace
Barbarians Zap Archers Minions Fireball Furnace
Minions Zap Archers Barbarians Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Ice Wizard
Fireball
Barbarians Fireball
Fireball Zap Furnace
Fireball Zap Minions Furnace Ice Wizard
Archers Furnace
Fireball Zap Ice Wizard
Fireball Zap
Minions Fireball
Zap Fireball
Fireball Zap Archers
Fireball
Minions Fireball
Zap Fireball Furnace
Zap Fireball Furnace
Fireball Furnace
Fireball
Minions
Zap Archers Fireball
Zap Fireball
Minions Fireball
Fireball
Zap Barbarians Fireball
Zap Fireball Furnace Ice Wizard
Fireball Zap Ice Wizard
Fireball Zap
Fireball Zap
Zap Archers Fireball Furnace Ice Wizard
Zap Minions Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Archers Minions Barbarians Fireball
Fireball Zap Archers Ice Wizard
Fireball
Fireball
Zap Fireball
Zap Fireball
Zap Minions Fireball
Zap Fireball
Zap Fireball

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