My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Missing cards in your collection

Rascals Night Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Giant Baby Dragon Ice Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Royal Giant Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Giant Sparky
Giant Snowball
Spear Goblins Cannon Barbarians Baby Dragon
Zap
Spear Goblins Cannon Royal Giant Sparky
Barbarian Barrel
Spear Goblins Cannon Barbarians Ice Wizard Sparky
The Log
Spear Goblins Cannon Barbarians Royal Giant Sparky
Earthquake
Spear Goblins Cannon Barbarians
Arrows
Spear Goblins
Royal Delivery
Spear Goblins Barbarians Baby Dragon Ice Wizard Sparky
Fireball
Cannon Barbarians Baby Dragon Ice Wizard Sparky
Poison
Spear Goblins Cannon Barbarians Ice Wizard Sparky
Lightning
Cannon Baby Dragon Ice Wizard Sparky
Rocket
Barbarians Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Ice Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Baby Dragon Ice Wizard Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Cannon Ice Wizard Baby Dragon Barbarians Royal Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Cannon Ice Wizard

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Royal Giant Baby Dragon Sparky
Arrows
Royal Giant Sparky
Cannon
Barbarians
Royal Giant
Arrows Ice Wizard Spear Goblins Baby Dragon Sparky
Baby Dragon
Spear Goblins Royal Giant Ice Wizard Sparky
Ice Wizard
Royal Giant Baby Dragon
Sparky
Arrows Spear Goblins Royal Giant Baby Dragon

Defense Synergies 1 12

Spear Goblins
Arrows Cannon Barbarians Baby Dragon Ice Wizard
Arrows
Spear Goblins Cannon Barbarians Ice Wizard Sparky
Cannon
Spear Goblins Arrows Baby Dragon Ice Wizard Sparky
Barbarians
Spear Goblins Arrows
Royal Giant
Baby Dragon
Ice Wizard Spear Goblins Cannon
Ice Wizard
Baby Dragon Spear Goblins Arrows Cannon
Sparky
Arrows Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Cannon Baby Dragon Sparky
Barbarians Sparky Cannon Ice Wizard
Cannon Barbarians Sparky Ice Wizard
Cannon Barbarians Sparky Ice Wizard
Arrows Barbarians Sparky
Arrows Spear Goblins Cannon Baby Dragon Ice Wizard
Spear Goblins Arrows Cannon Baby Dragon Ice Wizard
Arrows Cannon Barbarians Baby Dragon Sparky
Cannon Barbarians Sparky Ice Wizard
Spear Goblins Cannon Barbarians Ice Wizard Sparky
Barbarians Ice Wizard Spear Goblins Arrows Cannon Baby Dragon
Arrows Spear Goblins Baby Dragon Ice Wizard
Cannon Barbarians Sparky Ice Wizard
Sparky Arrows Cannon Barbarians Baby Dragon
Barbarians Sparky Cannon
Barbarians Cannon Sparky
Barbarians Sparky Arrows Cannon
Arrows Cannon Spear Goblins Barbarians Baby Dragon Ice Wizard
Arrows Baby Dragon Spear Goblins Cannon Barbarians Ice Wizard
Barbarians Sparky Cannon
Spear Goblins Arrows Cannon Barbarians Baby Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Spear Goblins Sparky
Arrows Baby Dragon
Barbarians Spear Goblins Sparky
Barbarians Sparky
Barbarians Cannon Sparky
Arrows Baby Dragon Ice Wizard
Sparky Spear Goblins Barbarians Ice Wizard
Barbarians Sparky
Spear Goblins Barbarians Baby Dragon Sparky
Cannon Barbarians Sparky
Barbarians Sparky
Arrows Barbarians
Barbarians Cannon Sparky
Cannon Barbarians Baby Dragon Sparky
Barbarians Sparky Spear Goblins Baby Dragon
Arrows Cannon Barbarians Baby Dragon Ice Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon Sparky
Arrows Baby Dragon Ice Wizard
Arrows Baby Dragon Sparky
Arrows Barbarians Sparky
Arrows Baby Dragon Sparky
Arrows Spear Goblins Baby Dragon Ice Wizard
Arrows Baby Dragon Sparky
Arrows Baby Dragon Ice Wizard
Arrows
Sparky
Arrows Sparky
Arrows Baby Dragon
Baby Dragon Sparky
Arrows Baby Dragon
Arrows Baby Dragon Sparky
Spear Goblins Arrows Baby Dragon Sparky
Arrows Baby Dragon Sparky
Arrows Sparky
Sparky
Arrows Baby Dragon Sparky
Arrows Baby Dragon
Baby Dragon Sparky
Arrows
Sparky
Arrows Barbarians Baby Dragon
Arrows Baby Dragon Ice Wizard Sparky
Arrows Baby Dragon Ice Wizard Sparky
Arrows Baby Dragon Sparky
Arrows Baby Dragon Sparky
Arrows Baby Dragon Ice Wizard Sparky
Sparky
Arrows Sparky
Arrows Sparky
Sparky
Arrows Sparky
Spear Goblins Barbarians
Arrows Baby Dragon Ice Wizard
Arrows
Baby Dragon Sparky
Arrows Baby Dragon
Arrows Sparky
Sparky
Baby Dragon Sparky
Baby Dragon Sparky

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