My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Rascals Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Furnace Elixir Collector Three Musketeers

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Three Musketeers
Giant Snowball
Minions Furnace Three Musketeers
Zap
Minions Royal Giant Furnace Three Musketeers
Barbarian Barrel
Furnace Three Musketeers
The Log
Royal Giant Mini P.E.K.K.A Furnace Three Musketeers
Earthquake
Furnace Elixir Collector
Arrows
Minions Furnace
Royal Delivery
Minions Mini P.E.K.K.A Three Musketeers
Fireball
Minions Furnace Elixir Collector Three Musketeers
Poison
Minions Furnace Elixir Collector Three Musketeers
Lightning
Mini P.E.K.K.A Furnace Elixir Collector Three Musketeers
Rocket
Furnace Elixir Collector Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Elixir Collector

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Furnace Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Mini P.E.K.K.A Furnace Royal Giant Elixir Collector Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Minions Mini P.E.K.K.A

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Minions Royal Giant Mini P.E.K.K.A Furnace Three Musketeers The Log
Minions
Royal Giant Zap Mini P.E.K.K.A
Royal Giant
Minions Furnace Zap The Log
Mini P.E.K.K.A
Zap Minions Furnace The Log
Furnace
Royal Giant Zap Mini P.E.K.K.A
Elixir Collector
Three Musketeers
Zap The Log
The Log
Zap Royal Giant Mini P.E.K.K.A Three Musketeers

Defense Synergies 2 7

Zap
Mini P.E.K.K.A Minions Furnace Three Musketeers The Log
Minions
Zap The Log
Royal Giant
Mini P.E.K.K.A
Zap The Log Furnace
Furnace
Zap Mini P.E.K.K.A
Elixir Collector
Three Musketeers
Zap The Log
The Log
Mini P.E.K.K.A Zap Minions Three Musketeers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions The Log
Mini P.E.K.K.A Zap Minions Furnace Three Musketeers The Log
Mini P.E.K.K.A Furnace Three Musketeers Minions
Mini P.E.K.K.A Three Musketeers Minions Furnace
Mini P.E.K.K.A The Log
The Log Zap Minions Furnace
Minions Furnace Three Musketeers Zap
Zap The Log
Mini P.E.K.K.A Three Musketeers Minions Furnace
Mini P.E.K.K.A
Minions Zap Furnace The Log
Minions Three Musketeers Zap Furnace
Mini P.E.K.K.A Furnace Zap Minions Three Musketeers The Log
Three Musketeers Zap Minions Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Furnace Three Musketeers
Zap Mini P.E.K.K.A Furnace Three Musketeers The Log
Three Musketeers Minions Mini P.E.K.K.A Furnace
Zap Minions Furnace Three Musketeers The Log
Zap Furnace The Log Minions
Mini P.E.K.K.A Three Musketeers
Minions Mini P.E.K.K.A Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Furnace
Zap Mini P.E.K.K.A The Log
Zap Minions Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Zap The Log
Mini P.E.K.K.A Three Musketeers
Furnace Zap Minions Three Musketeers
Mini P.E.K.K.A Minions Furnace
Mini P.E.K.K.A
Zap Minions Mini P.E.K.K.A The Log
Three Musketeers
Minions Mini P.E.K.K.A
Zap The Log
Mini P.E.K.K.A Three Musketeers
Furnace Three Musketeers
Zap Minions Mini P.E.K.K.A Furnace Three Musketeers The Log
Minions Zap Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log
The Log
The Log
Zap Furnace The Log
Zap Minions Furnace
Furnace The Log
The Log Zap
The Log Zap
Minions Mini P.E.K.K.A Three Musketeers
Zap The Log
Zap
Three Musketeers The Log
Minions
Zap Furnace The Log
Zap Furnace Three Musketeers The Log
Furnace Three Musketeers The Log
Three Musketeers
Minions Mini P.E.K.K.A
Zap Mini P.E.K.K.A Three Musketeers The Log
Zap The Log
Minions The Log
The Log
Zap The Log
Zap The Log Furnace
The Log Zap
Zap The Log
Zap The Log
Zap Furnace
Zap Minions
Mini P.E.K.K.A
Zap The Log
Zap
The Log
Zap Minions
Zap Three Musketeers
The Log
Mini P.E.K.K.A Three Musketeers
The Log Zap
Zap
Three Musketeers
Zap Minions The Log
Zap
Zap The Log

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