My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Elite Barbarians
Giant Snowball
Archers Goblin Gang Witch
Zap
Archers Goblin Gang Witch
Barbarian Barrel
Archers Goblin Gang Elite Barbarians Witch
The Log
Archers Goblin Gang Elite Barbarians Witch
Earthquake
Archers Goblin Gang Witch
Arrows
Archers Goblin Gang Witch
Royal Delivery
Archers Goblin Gang Elite Barbarians Witch P.E.K.K.A
Fireball
Archers Goblin Gang Elite Barbarians Witch
Poison
Archers Goblin Gang Witch
Lightning
Elite Barbarians Witch
Rocket
Elite Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Poison P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Archers Goblin Gang Poison Witch Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Archers Goblin Gang

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians P.E.K.K.A Archers Poison Witch
Archers
Zap Elite Barbarians P.E.K.K.A
Goblin Gang
P.E.K.K.A
Elite Barbarians
Zap Rage Archers
Rage
Elite Barbarians Witch
Poison
P.E.K.K.A Zap
Witch
Rage Zap P.E.K.K.A
P.E.K.K.A
Zap Poison Archers Goblin Gang Witch

Defense Synergies 0 10

Zap
Archers Goblin Gang Elite Barbarians Poison Witch P.E.K.K.A
Archers
Zap Goblin Gang Witch P.E.K.K.A
Goblin Gang
Zap Archers P.E.K.K.A
Elite Barbarians
Zap
Rage
Poison
Zap
Witch
Zap Archers
P.E.K.K.A
Zap Archers Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap
Elite Barbarians P.E.K.K.A Zap Goblin Gang Witch
Goblin Gang Witch P.E.K.K.A Archers Elite Barbarians
Elite Barbarians Witch P.E.K.K.A Goblin Gang
Elite Barbarians Poison P.E.K.K.A
Goblin Gang Zap Archers
Zap Archers Goblin Gang Poison Witch
Zap Poison P.E.K.K.A
Witch P.E.K.K.A Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Archers
Archers Goblin Gang Poison Witch Zap
Zap Archers Goblin Gang Poison Witch
P.E.K.K.A Zap Goblin Gang Elite Barbarians Witch
Zap Goblin Gang Poison Witch P.E.K.K.A
Elite Barbarians P.E.K.K.A Goblin Gang
Zap Goblin Gang Elite Barbarians P.E.K.K.A
Goblin Gang Elite Barbarians Poison Witch P.E.K.K.A
Zap Archers Goblin Gang Elite Barbarians Witch
Zap Poison Witch Archers
P.E.K.K.A Elite Barbarians
Goblin Gang Archers Elite Barbarians Poison Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Archers Elite Barbarians Witch P.E.K.K.A
Poison Zap Archers Goblin Gang Elite Barbarians
Goblin Gang P.E.K.K.A Zap Elite Barbarians Witch
Goblin Gang P.E.K.K.A Zap Elite Barbarians
P.E.K.K.A Goblin Gang Elite Barbarians Witch
Poison Zap Archers Goblin Gang Witch
Goblin Gang P.E.K.K.A Archers Elite Barbarians Witch
P.E.K.K.A Elite Barbarians
Zap P.E.K.K.A Elite Barbarians Poison Witch
Witch P.E.K.K.A Goblin Gang
P.E.K.K.A Elite Barbarians Witch
P.E.K.K.A Zap Elite Barbarians Poison
Elite Barbarians P.E.K.K.A Goblin Gang Witch
Archers Witch
Goblin Gang Elite Barbarians Witch Zap Archers Poison P.E.K.K.A
Poison Zap Archers Elite Barbarians Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Zap
Poison
Poison
Poison Zap
Poison Zap Witch
Archers Poison Witch
Poison Zap
Poison Zap
Goblin Gang Elite Barbarians Poison
Poison Zap
Poison Zap Archers
Poison Elite Barbarians
Poison
Zap Elite Barbarians Poison
Zap Poison Witch
Poison
Poison
Zap Archers Poison
Zap Poison Witch
Poison
Poison
Zap Poison
Zap Poison Witch
Witch
Poison Zap Witch
Zap Poison Witch
Poison Zap
Elite Barbarians Poison Zap Archers Witch
Zap Poison Witch
Elite Barbarians
Poison Zap
Zap Poison
P.E.K.K.A
Poison
Zap Archers Goblin Gang Witch
Poison Zap Archers Witch
Poison Goblin Gang
Zap Poison
Zap Poison
Elite Barbarians P.E.K.K.A
Zap Goblin Gang Elite Barbarians Poison Witch
Zap Poison Witch
Poison Zap Witch

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