My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bowler Executioner Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Elite Barbarians Bandit
Giant Snowball
Minions Goblin Gang
Zap
Minions Goblin Gang Bandit
Barbarian Barrel
Goblin Gang Elite Barbarians Executioner Bandit
The Log
Goblin Gang Elite Barbarians Bandit
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Elite Barbarians Bowler Executioner Bandit
Fireball
Minions Goblin Gang Elite Barbarians Bowler Executioner Bandit
Poison
Minions Goblin Gang Executioner
Lightning
Elite Barbarians Bowler Executioner Bandit
Rocket
Elite Barbarians Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Bowler Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Bowler Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Tornado Bandit Bowler Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Goblin Gang Tornado

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Tornado Minions Bowler Executioner Bandit
Minions
Zap Elite Barbarians Bowler Bandit
Goblin Gang
Bowler Bandit
Elite Barbarians
Zap Minions Bandit
Tornado
Zap Executioner Bowler
Bowler
Zap Minions Goblin Gang Tornado Executioner
Executioner
Tornado Zap Bowler Bandit
Bandit
Zap Minions Goblin Gang Elite Barbarians Executioner

Defense Synergies 2 12

Zap
Minions Goblin Gang Elite Barbarians Tornado Bowler Executioner Bandit
Minions
Zap Bowler Bandit
Goblin Gang
Zap Bandit
Elite Barbarians
Zap
Tornado
Bowler Executioner Zap
Bowler
Tornado Zap Minions Bandit
Executioner
Tornado Zap Bandit
Bandit
Zap Minions Goblin Gang Bowler Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Minions Executioner
Elite Barbarians Zap Minions Goblin Gang Executioner Bandit
Goblin Gang Tornado Bowler Minions Elite Barbarians Executioner Bandit
Elite Barbarians Minions Goblin Gang Bowler Bandit
Elite Barbarians Tornado Bowler
Goblin Gang Tornado Bowler Zap Minions Executioner Bandit
Minions Tornado Zap Goblin Gang Executioner
Bowler Zap Bandit
Minions Goblin Gang Elite Barbarians Tornado
Goblin Gang Elite Barbarians Tornado Bowler Bandit
Minions Goblin Gang Executioner Zap Tornado Bowler Bandit
Minions Executioner Zap Goblin Gang Tornado
Bowler Zap Minions Goblin Gang Elite Barbarians Bandit
Bowler Executioner Zap Minions Goblin Gang Tornado
Elite Barbarians Goblin Gang Bandit
Tornado Zap Goblin Gang Elite Barbarians Bowler Bandit
Minions Goblin Gang Elite Barbarians Tornado Bowler Executioner
Zap Minions Goblin Gang Elite Barbarians Tornado Bowler Executioner Bandit
Zap Tornado Executioner Minions Bowler Bandit
Elite Barbarians Tornado
Goblin Gang Bowler Minions Elite Barbarians Executioner Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Elite Barbarians Bowler Bandit
Bandit Zap Goblin Gang Elite Barbarians Bowler Executioner
Goblin Gang Bandit Zap Minions Elite Barbarians Bowler
Goblin Gang Bowler Zap Elite Barbarians Tornado Bandit
Goblin Gang Elite Barbarians Bowler Executioner Bandit
Executioner Zap Minions Goblin Gang Tornado
Goblin Gang Minions Elite Barbarians Bowler Bandit
Elite Barbarians
Zap Minions Elite Barbarians Tornado Bandit
Goblin Gang
Minions Elite Barbarians Bowler
Zap Elite Barbarians Tornado Bowler
Elite Barbarians Bowler Goblin Gang Executioner Bandit
Bowler Executioner
Goblin Gang Elite Barbarians Zap Minions Tornado Bowler Executioner
Minions Bowler Executioner Zap Elite Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit
Zap Tornado Bowler Executioner Bandit
Bandit
Executioner Zap Bowler
Executioner Zap Minions Tornado
Tornado Bowler Executioner
Zap Tornado Bowler Executioner
Zap Tornado Bandit
Minions Goblin Gang Elite Barbarians Tornado Bowler
Zap Tornado Bowler Bandit
Zap Tornado Executioner
Elite Barbarians Bowler Executioner Bandit
Minions Bandit
Zap Elite Barbarians
Zap Bowler Executioner Bandit
Bowler Executioner Bandit
Tornado
Minions
Zap Bowler Executioner Bandit
Zap Tornado Bowler
Minions Bowler
Tornado
Tornado Bowler
Zap
Zap Tornado Bowler Executioner
Zap Tornado Bowler Executioner Bandit
Zap Tornado Bowler Bandit
Zap Tornado Bandit
Elite Barbarians Zap Tornado Executioner
Zap Minions
Elite Barbarians Bowler
Zap Bandit
Zap
Bowler
Zap Minions Goblin Gang Bandit
Zap Tornado Executioner
Goblin Gang Bowler Executioner
Zap Bowler Executioner
Zap Tornado
Elite Barbarians Executioner
Zap Minions Goblin Gang Elite Barbarians Tornado Bowler
Zap Tornado Executioner
Zap Tornado Bowler Executioner Bandit

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